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Topic: 2 Fast 4 Gnomz (3DS eShop) old discussion thread

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QubicGames

Untitled
2 Fast 4 Gnomz will be released on 1st November through the Nintendo 3DS e-Shop™ in North America.
For this occasion I will be happy to answer your questions and read your impressions about the game.

2 Fast 4 Gnomz was previously released on Wii in February 2012. The 3DS version coming out tomorrow has been improved: new levels, better design, smoother gameplay.

You can check 2 Fast 4 Gnomz trailer here.

For Halloween I also wanted to share a special Sock-Hunting Zombie-Gnome wallpaper with you. You can download it in 3 resolutions:

Edited on by theblackdragon

Passionate video game makers.

Karakato

Got alot of endless runners on my Droid and have Bit Trip runner on my 3DS, what makes this stand out from the rest aside from being in a shop that's not abundant in runners? Might get it if the reviews fare better than the Wiiware version.

Sorry to be OT but you are one of the guys responsible for the AIRace games on the DSiware right? Bought the tunnel one a year ago and enjoyed it. Any details on the upcoming eshop edition that we haven't heard of?

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C-Olimar

Loved Bit Trip Runner so I will definitely be getting this, but please release the first Gnomz on 3DS as well!

C-Olimar

Zsxdflip

Looks like a shovelware game to me. Especially considering that it looks like a copy of bit. trip runner and the name ends with a z.

Edited on by theblackdragon

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accc

The Wiiware version of the game was pretty fun although it had a bunch of minor issues. I liked the game, but probably not enough to double dip on the 3DS version.

accc

RR529

I'll probably skip. Not a fan of the "runner" genré, and I personally don't care for the art style.

Hope everyone else enjoys it, though.

Avatar: Kagero (FE Fates: Birthright)

Currently Playing: Fire Emblem Fates: Birthright, Tales of Vesperia

Recently Beat: Dragon Quest V, Lost Planet: Extreme Condition, Metal Gear Rising

willobee

Zsxdflip wrote:

Looks like a shovelware game to me. Especially considering that it looks like a copy of bit. trip runner and the name ends with a z.

I'll second that the title alone scares me off. It sounds like the definition of shovelware, though I bet the game is quite good regardless.

NNID: willobee

TheDreamingHawk

If it's the port of the wii one, DON'T BUY.

It's too poorly designed, has tons of near-impossible jumps, ETC. Demo it on the wii shop before buying on 3DS.

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Noob_The_Third

All of the WiiWare-eShop games have gottten one rating higher than the WiiWare versions so this will probably get a 7

RR529

First review! Nintendojo: C (decent).

They said the art style & cutscenes are hilarious, the abilities are interesting, and some of the levels are intricately designed, but other levels aren't well designed, the controls are imprecise, it's full of cheap difficulty, & is overpriced for what it offers.

Avatar: Kagero (FE Fates: Birthright)

Currently Playing: Fire Emblem Fates: Birthright, Tales of Vesperia

Recently Beat: Dragon Quest V, Lost Planet: Extreme Condition, Metal Gear Rising

QubicGames

@Onikato:
Here is what you can expect from the runner game 2 Fast 4 Gnomz for the 3DS:

  • it has a unique joyful atmosphere with enchanting and funny music, characters and storyline.
  • it has been previously released on another platform, the Wii, which means that QubicGames could take gamers' and reviewers' feedback into consideration in order to improve the game for the 3DS.
  • the difficulty is very challenging.
  • the gameplay is addictive because when your gnome dies, it comes back to life extremely fast and you don't waste time before trying again.
  • there is a good replay value because in further levels you will unlock new abilities that you can use in previous levels you already completed without these unlocked abilities. Therefore you can highly improve your time of level completion in these first levels. And anyway for all levels there is always a possibility to optimize your time score. In nightmare levels the challenge will be to optimize your time score while collecting all the socks and not dying. But good luck with that

Regarding AiRace, I would like to create an official thread about it in the near future. But I can tell you that AiRace:SPE3D is being developed and should be available around the beginning of 2013. Soon and until the release of the game I will give out more and more information about the game. If you are interested, the best is to stay tuned on our website, Facebook or Twitter.

@TheDreamingHawk
The concept is the same as the Wii version but there are new levels and the overall design and gameplay have been improved. The gnome reacts faster to your controls and the active obstacles are more distinguishable from the passive environment than it was before.

Thank you RR529 for informing about Nintendojo's review here. If you want more info you can also read these 2 reviews:
Nintendo World Report review
Nintendo Lifeline review
http://www.wiiwarewave.com/n2872-2-fast-4-gnomz-eshop-review

Thanks for posting guys. Looking forward to the next questions, reactions, impressions.

Edited on by theblackdragon

Passionate video game makers.

Philip_J_Reed

QubicGames wrote:

  • the gameplay is addictive because when your gnome dies, it comes back to life extremely fast and you don't waste time before trying again.

I really liked this aspect of the WiiWare game and I'm glad to see it was retained. Also I'm not reviewing this version (guess what I was assigned instead...) but I'm glad to hear your team took previous criticisms on board. I look forward to seeing how it turned out!

Philip_J_Reed

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accc

As long as the developer is posting here, I'd like to ask him a question. In the Wiiware game, there were 2 socks in the later levels which were apparently impossible to collect because they were situated on the inside of spike traps. I collected every sock in the game except for those 2 socks, and my completion percentage was 100.0%. I've always been curious, is there a secret way to collect those socks, or was there a glitch that somehow caused them to show up in the wrong spot that you couldn't go back and fix?

accc

Philip_J_Reed

Morphtroid wrote:

Philip_J_Reed wrote:

Also I'm not reviewing this version (guess what I was assigned instead...)

Is it related to ninjas or cakes?

A gentleman never asks and a lady never tells.

Philip_J_Reed

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Undead_terror

Philip_J_Reed wrote:

Morphtroid wrote:

Philip_J_Reed wrote:

Also I'm not reviewing this version (guess what I was assigned instead...)

Is it related to ninjas or cakes?

A gentleman never asks and a lady never tells.

....so your saying you are a lady?
Untitled

Edited on by Undead_terror

TheDreamingHawk

"but there are new levels and the overall design and gameplay have been improved. The gnome reacts faster to your controls and the active obstacles are more distinguishable from the passive environment than it was before."

YES! Thank you for fixing it. That was my main gripe with the wii version. Too many control delays. I might actually get this later on. Thanks!

A Supporter of Reggie Fils-Aime and Respectful opinions
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