Showing 21 to 40 of 168
21. Posted: Fri 23rd Dec 2011 06:56 GMT
I wish this game wasn't so massive in the amount of space it takes up on my 3DS. It's really stupid how Dsiware games can't be loaded from the SD card. They have to be on the system itself in order to play and that's really inconvenient. The space on the 3DS memory is way too small for games this big.I just spent an hour cleaning out my system to make room for this beast of a game.
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22. Posted: Fri 23rd Dec 2011 07:06 GMT
Why couldn't you save this game to the SD card?
23. Posted: Fri 23rd Dec 2011 07:15 GMT
Well my card was already too full so in order to download it I had to get a new one.I kinda wanted to keep all my games on one card but now I don't have the room.I didn't expect a downloadable handheld game would be over 1000 blocks!
24. Posted: Fri 23rd Dec 2011 07:26 GMT
Oh I see. Maybe you can copy all the files to your computer and then move them over to your new SD card. That's what I'm planning on doing when I upgrade. I have a 4 gig one lying around but I think I'm just gonna buy a 16 or 32 gig card and not have to worry about it for a long, long time.
25. Posted: Fri 23rd Dec 2011 07:35 GMT
I actually tried that a while ago but after I transferred all my files to the other card my 3DS couldn't recognize them anymore. It was like the games weren't even there. Any idea what could be the problem?All I did was copy all the files and sent them to the other card but after that they wouldn't show up on my 3DS menu.
26. Posted: Fri 23rd Dec 2011 08:15 GMT
SD cards and game files are locked on the 3DS you first use them on.
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27. Posted: Fri 23rd Dec 2011 10:58 GMT
Really liking the game so far, haven't played it much due to Nintendo Letter Box/Swapnote taking over my life. :3 But I love the artwork, the gameplay, the music, it's just amazing!
This thread beats all other threads
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28. Posted: Fri 23rd Dec 2011 11:22 GMT
Shante was an Unfinished game.
Finally someone who agrees with me, Shantae was just alright to me. It wasn't bad, but it was no where near the best platformer I ever played, However I am loving Might Switch Force.
29. Posted: Fri 23rd Dec 2011 11:28 GMT
I'm up to Incident 8 at the moment. Graphics, music and gameplay are all top notch. The music especially stands out.The platforming and puzzle combination feels to me like "Megaman" and "Wario Land Shake it" mixed together in one game. The game might be a bit on the short side (maybe too early to tell) but there will be a lot of replay value here if you try to break the suggested time limit for each stage. Bottomeline: Great game
Edited on Fri 23rd December, 2011 @ 11:28 by GTWarrior77
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30. Posted: Fri 23rd Dec 2011 14:01 GMT
I have mixed feelings about the game. The gfx and audio are fantastic, the 3D works really well (I find sprite games look nicer in 3D than polygon games in a lot of cases) and the level design from what I've seen so far is good, but other aspects of the game seem sorta cheap. There's not much of a menu system (not essential, I know, but it really stands out to me), there's only 1 save file and the manual is about as short as they could get away with with no images in it to liven things up. Given how good Way Forward are at art, you'd think the manual could look pretty nice. On top of these negative points, 16 levels does seem a little cheap, especially since the first few are basically short training levels.
None of these are dealbreakers for me, I don't regret having spent the money, but they'd knock more than 10% off a maximum score if I was reviewing. If the game was significantly longer, I'd consider buying additional copies for the family so I don't have to let them get their grubby mitts on my hardware, but there's no way for the longevity/price ratio.
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31. Posted: Fri 23rd Dec 2011 14:03 GMT
tendoboy1984 said...SD cards and game files are locked on the 3DS you first use them on.
So my game files that were copied to a separate SD card won't work even on the same 3DS I downloaded them on? That means I'll have to redownload every game to the new card and lose all my save progress.That really sucks. I should have been using a bigger card to begin with.
32. Posted: Fri 23rd Dec 2011 15:08 GMT
Man, this game looks good. I have been so busy that I hadn't picked my 3DS up in a very long time until this morning but after picking up Mario Kart 7 for my sister this morning I'm going to go back to GameStop and get a eShop card and try this game. For some reason it reminds me of Gurran Lagann btw.
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33. Posted: Fri 23rd Dec 2011 18:23 GMT
tendoboy1984 said...SD cards and game files are locked on the 3DS you first use them on.So my game files that were copied to a separate SD card won't work even on the same 3DS I downloaded them on? That means I'll have to redownload every game to the new card and lose all my save progress.That really sucks. I should have been using a bigger card to begin with.
I'm pretty sure the official Nintendo site said you can transfer data over to another SD card. Maybe you just got an error? The site says to copy the file to your desktop then drag it to your new SD card.
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34. Posted: Fri 23rd Dec 2011 18:25 GMT
Link, It's possible that there are hidden files on the SD card that you forgot to copy over. If that doesn't work, try copying your save files (if possible, I'm not sure) and then redownloading all of your software. At least that way, you won't have to restart all of your games. The final, most cumbersome possibility would be to first copy all of your DSiWare to the second SD card, put the first one back in and transfer as many games as you can to the System Memory. Then move these to second SD card, put the first one in again and repeat until you're done. Hope at least one of these will work for you
35. Posted: Fri 23rd Dec 2011 20:43 GMT
I figured out what the problem was with transferring my files.Aparently my SD card had some things still on it before I copied my 3ds folder over.It was causing my 3DS not to recognize the files. I deleted everything on the other card and then it worked.Problem solved so that's a relief.
36. Posted: Fri 23rd Dec 2011 20:53 GMT
That's good to hear Link, I'll have to keep that in mind when I upgrade myself. Has anyone actually beaten this game yet? I'm on the last level but it's really hard. I've probably spent 30 minutes trying to beat it.
37. Posted: Fri 23rd Dec 2011 23:54 GMT
Huh, so Patricia is a blond and has a pet dog.
I've played up to incident 10. Incident 9 was really fun. Anyone else get just a bit scared when she screams after you die? It's really cool how much character wayforward was able to give her just through snipets of voice acting and animations. The music is insanely good too. Loving this game more and more every level!
38. Posted: Sat 24th Dec 2011 01:02 GMT
Just finished 100%ing the game. Kinda expected a bit more for beating all the par times but I guess what I got was good enough ... though a bit weird.
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39. Posted: Sat 24th Dec 2011 05:44 GMT
Please do not advertise the soundtrack as being free. If people expect it free, they'll be less likely to name an actual price. We pay a set amount for games before knowing if they'll be worth even a fraction of our money and time, but this soundtrack deal (and other similar "name your price" deals) are a good opportunity to show in the most effective way (with your wallet) what a game is really worth. I'm not telling you all to go donate an additional $30 to them or anything, but I think contributing a bit more than a dollar or two shows the developer (or perhaps in this case, composer) how you feel about a game.
40. Posted: Sat 24th Dec 2011 05:47 GMT
edited the soundtrack info.
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