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Topic: How would you Rate the '6' NES: 3D Classics?

Showing 21 to 39 of 39

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LordJumpMad

21. Posted:

SuperMarioBros.3 >Megaman 2 > Metriod > Zelda > Final Fantasy > Punch-Out > DonkeyKong...
Oh wait, we'll never get good NES games like these in 3D, silly me.

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MAB

22. Posted:

Legend of the River King is greater than all those NESSY boy games

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rayword45

23. Posted:

Kid Icarus > TwinBee > Excite Bike

Kid Icarus - 8

It's actually aged the best of the games I have, and has a nicely sized campaign by NES standards along with great music. The backdrop is great too.

TwinBee - 6.5

It's a shooter. It's kinda boring. Not much else to say.

ExciteBike - 4

It has the best 3D effect, but other then that it's aged like fresh fruit.

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RR529

24. Posted:

I've played some more by now.

1. Kirby's Adventure - This is one of the best looking NES games, and the 3D makes it look even better. Can't go wrong with a classic Kirby platformer.

2. Kid Icarus - Really fun action platformer. Not quite as good as Kirby's Adventure, but still great.

3. TwinBee - A huge surprise, this game is good, old school fun. Vibrant, varied, and difficult without feeling cheap. 3D is great, too.

4. Xevious - It's okay in small doses, but I think TwinBee outclasses it. No powerups, few bosses, not much variety in visuals, and insanely difficult. 3D is good, though.

5. Excitebike - 3D is great, and it's fun for about 5 minutes, but then it's never touched again.

Still haven't gotten Urban Champion...

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iphys

25. Posted:

Xevious > Excitebike > Kirby's Adventure > TwinBee > Kid Icarus > Urban Champion

Note: I haven't played the 3D Classics versions of Kirby and Kid Icarus, so I'm judging based on my experience with the NES versions,

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WaveBoy

26. Posted:

iphys wrote:

Xevious > Excitebike > Kirby's Adventure > TwinBee > Kid Icarus > Urban Champion

Note: I haven't played the 3D Classics versions of Kirby and Kid Icarus, so I'm judging based on my experience with the NES versions,

Well one thing is for sure, the 3D classic versions of both games definitly don't perform better. Input lag is the name of the game with all of these emulations including the 3DS's VC. It's just how it is. Wario Land and Kirby's Dreamland for example feel slower,stiffer and clunkier in comparison to actually playing those games on either the GB, GBA or Gameboy color. I've done quite a few comparisons, and it's easily noticable. Dissapointing.....I think i'm about to throw in the toobular towel as far as the 3DS's VC goes and buy the actual carts instead!

Anyways, Excite Bike 3D is still my number 1 pick, mostly due to the fact that it was my first 3DS Ware purchase. Plus, seeing an old classic NES game sprining to life with stereoscopic 3D was truly magical! :p While my hate for Twin bee still remains!

Edited on by WaveBoy

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Maskeraid

27. Posted:

Kirby's Adventure is awesome in every form.

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brianvgplayer

28. Posted:

WaveBoy wrote:

Well one thing is for sure, the 3D classic versions of both games definitly don't perform better. Input lag is the name of the game with all of these emulations including the 3DS's VC. It's just how it is. Wario Land and Kirby's Dreamland for example feel slower,stiffer and clunkier in comparison to actually playing those games on either the GB, GBA or Gameboy color. I've done quite a few comparisons, and it's easily noticable. Dissapointing.....I think i'm about to throw in the toobular towel as far as the 3DS's VC goes and buy the actual carts instead!

This is the first I heard of input lag in Nintendo's emulation. The 3D Classic games are ports, not emulations. I'll do some comparing myself, but I didn't notice any lag with Super Mario Land or a few of the other games I played on actual cart. I definitely prefer to play games on real carts, but I did get a few to play on 3DS.

I did some comparing with SML and SML2. I didn't notice any input lag and the games both seemed to run as fast. One thing I noticed is the game is a somewhat blurry in full screen. I noticed slowdown on both the real cart and in the emulation for SML2.

Edited on by brianvgplayer

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WaveBoy

29. Posted:

Zelda LA, Kirby's Dream land, Super Mario Land 2 and Wario Land for ex all feel quicker, more responsive and on the 'dime' on the GB, GBC and GBA SP than playing them on the 3DS's VC. The lag is there, as it is with all emulations. It's a bit of a bummer, because i really like the 3DS's bright big screen and playing GB games in black & white rather than the random 3 tone colored messy look you get on the GBC or GBA SP. :p

There's no way in hell i could even bother with the original GameBoys terrible motion smearing + No back light, or the GBC(again no backlight). This is where the GBA SP comes in, but it shrinks the screen size down a bit and starts to look like a mess once you have the GB cartridge sticking smack dab right out of the bottum and a dangly' headphone dongle hanging right off the back area.lol but eh what can you do. It's easily the best alternative unless you get your GBC modded with a back light! :p

Edited on by WaveBoy

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brianvgplayer

30. Posted:

Well, I compared SML2 side by side using a GBA SP and I didn't notice any lag (not to mention I noticed slowdown on the GBA SP in the same places as on the 3DS). I'm sorry, but I often get OCD about comparing things and I just didn't notice any difference in game speed. The controls seemed to be just as responsive on the 3DS. I would be especially surprised if there was lag with the 3D Classics since they aren't even emulations (and Twinbee is very different from its Famicom counterpart).

One thing I did notice is that 3D Classics Kirby's Adventure has less slowdown than the NES version and that 3D Classics Kid Icarus has some elements from the FDS and NES versions of the game. I only have three of the 3D Classics games, Kid Icarus, Twinbee, and Kirby. Kirby is my favorite of them so far, but I like all three.

The GBC and GBA have a grayscale palette for GB b/w games. It's left and b.

Edited on by brianvgplayer

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WaveBoy

31. Posted:

Some people aren't as sensitive to it. I can easily tell with kirby's dreamland, it feels a bit more bouncy, zippity, lighter and intuitive on my GB & GBC. I can even feel a difference when Link pulls out his shield(Keep doing this rappidly for ex) in Zelda LA

emulations have a bit of lag, that's just how it is and there's no getting around it. Still, GB games on the 3DS are still perfectly playable, they just don't feel quite as responsive, quick or on the dime, which gives a false impression of how the game plays and as far as i'm concerned dwindles the fun. I knew something was up the day i played Dreamland during it's release on the eShop. :p

Edited on by WaveBoy

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DarkCoolEdge

32. Posted:

I only have Excitebike and Kid Icarus because they were free and I'm glad I didn't have the chance to buy them. I wouldn't pay more than 2€ for KI. I wouldn't pay for Excitebike.

3Dclassics are very overprice. Even more than other vc downloads which are already too expensive.

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bezerker99

33. Posted:

Excitebike 3D, I give it 10/10 :* s

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Captain_Bagel

34. Posted:

Kirby>Kid Icarus>Twinbee>Excitebike>Urban Champion

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Late

35. Posted:

WaveBoy wrote:

It's a bit of a bummer, because i really like the 3DS's bright big screen and playing GB games in black & white rather than the random 3 tone colored messy look you get on the GBC or GBA SP. :p

I think you can change the color palette to black and white by holding left and B before the game starts.

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Ralizah

36. Posted:

Kirby's Adventure > Twinbee > Xevious > Kid Icarus > Excitebike > Urban Champion

Nintendo should really just let Urban Champion die.

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KingMike

37. Posted:

Maybe it's just because the nostalgia factor isn't there, but TwinBee is a series that I don't think really did it well until it entered the 16-bit era.
(though North America got the second NES game, it doesn't sound like a whole lot of people played it, even though it seemed to be fairly easy and cheap to find on ebay. So the only other TwinBee game was saw was the arcade version of this very same game we're discussing, on a compilation for DS.)

Pop 'n TwinBee for SNES was kind enough to drop the comparatively-useless extra lives for a health meter. Too bad that game, like Parodius, was a Japan/Europe-only release.
Even it seems at the PC-Engine game (that we did get as VC Import game) at least temporarily gave you a shield and 3-way shot after losing a life so you could try to at least get the badly-needed speed power-up back. :)

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Undead_terror

38. Posted:

5 out of 6 of the games envolves killing things...just like killing peoples hopes and dreams of good games becoming 3d.

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RevolverLink

39. Posted:

1) Kirby's Adventure - It's almost unfair for me to compare this game to the other 5, since there might not be 15 games (ever) that I like as much as Kirby's Adventure.
2) TwinBee - I'm not normally big on schmups, but this one hit the sweet spot for me. I was really hooked on it for a good while, and I still fire it up for a round or two every few weeks.
3) Kid Icarus - I don't know why I like something that makes me so miserable, though I'm sure nostalgia is a factor. I've been playing this blasted game off and on for nearly 20 years now, and I've never made it out of the underworld.
4) ExciteBike - I'm not a big fan, but I can't say I dislike ExciteBike either.
5) Xevious - I've never actually had the pleasure of playing this one.
6) Urban Champion - Yeah, it's ranked below a game I've never played. But considering Urban Champion is probably my least favorite 1st-party Nintendo title ever, I have a hard time imagining Xevious doing anything poorly enough to make me rank it 6th.

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