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Topic: Gunman Clive

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DarkCoolEdge

101. Posted: Sat 12th Jan 2013 16:04 GMT

Krimbatize wrote:

Zeldalover wrote:

So should I get this game? I've been hearing a lot of positive things about it, so I may get it tonight. Btw, the trailer was good!

Best $2 game I've downloaded.

Worth every penny/cent.
For me is clearly a must-have.

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AlGator

102. Posted: Sat 12th Jan 2013 17:12 GMT

Agreed, best $2 game I've downloaded by far. IMO it beats many more expensive downloads for pure fun.

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Musterd

103. Posted: Fri 18th Jan 2013 03:06 GMT

Brendonm17 wrote:

@rayword45 i just beat it... and that new character sucks... but it flies!!!!!! dont want to give away to much. why dont we post speed runs on here?

GO AWAY. DUCK IS AMAZING. YOU LOVE DUCK. SIT IN THE CORNER UNTIL YOU REALIZE THAT.

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Zeldalover

104. Posted: Fri 18th Jan 2013 20:49 GMT

I bought it alongside Super Mario Bros.: The Lost Levels and it really is amazing! For just 2 bucks, this is the biggest bargain since Aura-Aura Climber for DSiWare!

Edited on Fri 18th January, 2013 @ 20:50 by Zeldalover

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C-Olimar

105. Posted: Sat 19th Jan 2013 16:14 GMT

Zeldalover wrote:

For just 2 bucks, this is the biggest bargain since Aura-Aura Climber for DSiWare!

This.

C-Olimar

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rosebud

106. Posted: Sun 20th Jan 2013 04:04 GMT

I beat this game on Normal with Clive and did a no damage run on Hard difficulty with Ms. Johnson. I can run through the game in about 20 minutes now on Easy but I think it was really worth it for 2 bucks.

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bezerker99

107. Posted: Sun 20th Jan 2013 04:09 GMT

Gunman Clive was super easy to beat on all difficulty levels. The game slowed down on me during a boss battle. I got some footage of the slowdown before I rebooted the game.

Edited on Sun 20th January, 2013 @ 04:10 by bezerker99

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Pichuka97

108. Posted: Sun 20th Jan 2013 04:31 GMT

Love the music in this game. Get a good pair of headphones and rock out!!

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rayword45

109. Posted: Sun 20th Jan 2013 04:33 GMT

C-Olimar wrote:

Zeldalover wrote:

For just 2 bucks, this is the biggest bargain since Aura-Aura Climber for DSiWare!

This.

I don't know about that. Aura-Aura Climber and Escapee GO both have loads more content then Gunman Clive. Sure, the gameplay could easily be seen as deeper (although honestly not in the latter case) but this game is basically no frills compared to the others (extra difficulties don't do anything besides give you less health)

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ClassicJetterz

110. Posted: Sun 20th Jan 2013 04:56 GMT

This is a charming game. I don't regret $2 being spent on it. :)

See, if THIS is what people can do for a bargain, there's no reason for a bad game to exist on the 3DS eshop.

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Magikarp

111. Posted: Sun 20th Jan 2013 08:50 GMT

Could someone post example times which got them a speed badge? I don't think I played the game particularly slowly, and yet I only realised that speed badges existed after accidentally getting one on the last level.

And now I can't seem to get another one, even on the first level :/

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Stokos

112. Posted: Sun 20th Jan 2013 10:54 GMT

Magikarp wrote:

Could someone post example times which got them a speed badge? I don't think I played the game particularly slowly, and yet I only realised that speed badges existed after accidentally getting one on the last level.

And now I can't seem to get another one, even on the first level :/

Here are my times that earned me a badge:
Stage 1 - 45:00
Stage 2 - 55:63
Stage 3 - 45:49
Stage 4 - 41:80
Stage 5 - 21:42 (Boss)
Stage 6 - 46:98
Stage 7 - 34:74
Stage 8 - 62:84
Stage 9 - 45:98
Stage 10 - 18:78 (Boss)
Stage 11 - 43:87
Stage 12 - 35:19
Stage 13 - 46:99
Stage 14 - No Badge, my best time is 46:84
Stage 15 - 17:43 (Boss)
Stage 16 - 47:88
Stage 17 - No Badge, my best time is 70:01
Stage 18 - No Badge, my best time is 48:00
Stage 19 - 54:63
Stage 20 - 23:06 (Final Boss)

Tips:
1. On the mine cart stage jump as much as possible. You go faster that way.
2. On the space rocket stage just go to the far right of the screen when the stage is about to end. Probably the easiest badge to get.
3. On Boss#1 and Boss#3 stay as close to them as possible so that all 3 spreadshot bullets hit them.
4. On Boss#2 use the rocket launcher. Jump constantly and shoot 1 bullet per jump. Getting the badge is pretty random, depending on what pattern of attacks the boss will decide to do.
5. On Final Boss you have to pick up the dark matter gun (the one with the purple bouncing ball) from stage 19 and it's ridiculously easy to get a badge on him. With the default gun its near impossible.

NOTE: all this was done in HARD DIFFICULTY using Gunman Clive! Maybe the times are different if you play on lower difficulties or with the other characters!

Edited on Sun 20th January, 2013 @ 11:20 by Stokos

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MetallicDonkey

113. Posted: Sun 20th Jan 2013 19:04 GMT

@Stokos Great info, thanks!

  

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undead_terror

114. Posted: Sun 20th Jan 2013 21:03 GMT

I beat the game with all three charaters on easy, with some no damage.

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C-Olimar

115. Posted: Mon 21st Jan 2013 17:09 GMT

rayword45 wrote:

C-Olimar wrote:

Zeldalover wrote:

For just 2 bucks, this is the biggest bargain since Aura-Aura Climber for DSiWare!

This.

I don't know about that. Aura-Aura Climber and Escapee GO both have loads more content than Gunman Clive. Sure, the gameplay could easily be seen as deeper (although honestly not in the latter case) but this game is basically no frills compared to the others (extra difficulties don't do anything besides give you less health)

Key word is since ;)
Also, Escapee Go wasn't released in Europe, that isn't a factor for me.

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Zeldalover

116. Posted: Mon 21st Jan 2013 19:52 GMT

I agree about those games having more content over Gunman Clive, but for 2 dollars/euros, this is high-quality 3DSWare that one wouldn't expect to be so fun for a game this simplistic in terms of controls and gameplay. I wouldn't rate the game with a 9, but more likely with an 8 (and that's a good score) for overall quality and design. I'm from Europe too, so I'm not able to experience some other DSiWare/3DSWare titles from that (or a slightly higher) price range.

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MetallicDonkey

117. Posted: Wed 23rd Jan 2013 07:27 GMT

Stokos wrote:

Stage 17 - No Badge, my best time is 70:01
Stage 18 - No Badge, my best time is 48:00

I've beaten stage 17 in 53:21 and didn't get a badge. That stage is probably the most annoying to speed run because of the randomness of the falling rocks.

I beat stage 18 in 43:02 and didn't get a badge, but received one when I beat it in 36:13. So it's somewhere in between there.

Edited on Wed 23rd January, 2013 @ 08:35 by MetallicDonkey

  

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Spanish_Bread

118. Posted: Wed 23rd Jan 2013 16:20 GMT

just want to share my speedrun records for Duck Mode - Hard, well i repeated many times to get the badge for every level...

Stage 1 - 38:14
Stage 2 - 37:55
Stage 3 - 38:60
Stage 4 - 34:96
Stage 6 - 43:57
Stage 7 - 34:94
Stage 8 - 52:41
Stage 9 - 35:97
Stage 11 - 38:47
Stage 12 - 34:94
Stage 13 - 45:26
Stage 14 - 42:88
Stage 16 - 48:53
Stage 17 - 43:15
Stage 18 - 32:10
Stage 19 - 46:88

i thought the game can record your time with badge & no damage at the same time, but it seems that once you've finished the game with no damage, any future time records "with damage or no damage" won't matter anymore... kinda weird, unlike in fractured soul, there are speed runs for pure speed and for 5-star run (no damage speed runs), so basically you can speed run there in 2 different approaches, so 2 records... just saying XD

Spanish_Bread

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MetallicDonkey

119. Posted: Wed 23rd Jan 2013 16:24 GMT

@Spanish_Bread Great stuff. I haven't even attempted any speed runs with the duck (I'm only one short for Clive, and now working on Ms. Johnson). This list will help me a lot, thanks.

  

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Bulby

120. Posted: Wed 23rd Jan 2013 19:23 GMT

I played the demo on PC a couple of days ago, and I really liked it. Will be getting it on my 3DS when I can get it connected to the Internet.

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