Topic: Fluidity: Spin Cycle first footage

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Thoughts? I think it looks great, and I love the concept of having a full 360 degrees of control. I can see how constantly spinning your system around might put some people off, though.



This would be cool if the 3DS didn't have a top screen..

Kachou on!

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Yeah, looking at this, Circle Pad Controls would be nice. or stylus controls even. This can't even be played well with the charger in.

And now that we have a Fluidity sequel, how about an X-Scape sequel to make it a Trilogy? :X Or perhaps a localization of the first game?

And maybe Aura-Aura Climber/Frobot.

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I can't wait to dive into the first one. It's on my Wii, beckoning me to play it.

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Looks like it will be very clumsy to play, but the presentation in the game is amazing!

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Looks really annoying...

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Yeah, traditional controls (that work well) or I'm not getting this.

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This seems better than the first game. Bring it on!

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I do agree that dual screens is not helping this game. Maybe I'll just hope for a 3rd game for Wii U.

Beyond Good and Evil 2 better be happening! In the meanwhile though, here's a fun little Let's Play of the original. Think you'll like the game if you like Zelda!

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Hmmm, I was sort of hoping for 3D, but they can't do 3D if we're required to spin the screen around, so I guess I'll stick to the WiiWare game since I already have that one. Cubic Ninja had motion controls, and I found them novel for 5 minutes, but it wasn't my preferred way of playing the game, because it's just not as comfortable having to hold the system up to move it around.


Now Wii U I would be all over that... but the 3DS.. I tried pretend playing it... lol... noooooo..

Kachou on!

Nintendo Network ID: KaiserGX


Very disappointing. There is no way I will play a game where I have to spin my 3DS over and over.

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Wow.. I am so disappointed right now.. Was really looking forward to it.

What in the world were they thinking?... Oh well, more money to save up for other games.

Looking forward to: The Legend of Zelda: Breath of the Wild

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