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Topic: Final Guild01 game "Omasse Rental Weapon Shop" Stuck & staying in Japan

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Brando67854321

http://www.siliconera.com/2012/11/15/why-omasse-rental-weapon...
Not surprising. Looks like I wont be buying any of these eshop games then if It wont have a complete set.

Edited on by Brando67854321

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RR529

It didn't say they weren't going to localize it. They just said that as a text heavy game which is tied closely to Japanese culture, they're still weighing if the audience in the west would be large enough to offset the extra large cost to localize it.

Also, not buying any of the games, because one isn't likely to be released, is very silly. The games aren't tied to each other in any way (story & genre wise), so it's not like you'll be lost in any way, just because you can't play one (also, that's just keeping money from them, that they could be using to localize the game you want).

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Brando67854321

RR529 wrote:

Also, not buying any of the games, because one isn't likely to be released, is very silly. The games aren't tied to each other in any way (story & genre wise), so it's not like you'll be lost in any way, just because you can't play one (also, that's just keeping money from them, that they could be using to localize the game you want).

What if I told you this one is the one I wanted to try the most?

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Give me SSF4+5 capcom or else you WILL be sorry because SSFIV:3D sucked!
Not changing my statements until mario party 1 gets on the virtual console.

Magikarp3

I agree with RR529; not buying the games because you don't have a complete set makes absolutely no sense. They were made to be experimental standalone titles, and not having one makes absolutely zero difference (especially since the weapon shop game seems the most likely to get botched in localisation).

Tbh I wasn't that interested in AeroPorter, but I think I might get it now just to see what style it goes with. The design process of Guild01 really interests me, since it gives high profile developers an opportunity to create something which otherwise would never see the light of day because it wouldn't be marketable. And, of course, I'm also looking forward to Crimson Shroud, although that game suffers from serious lack-of-footage :/

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TheLZdragon

I'm sure the Otaku audience would enjoy this game

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Tsuchinoko

Honestly it wasn't that great, and if we're on the subject of text-heavy games, Crimson Shroud is nothing BUT text.

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I was looking forward to this more than the airport game.

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LZBirdboi wrote:

I'm sure the Otaku audience would enjoy this game

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