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Topic: Fallblox - General Discussion

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Sylverstone

21. Posted:

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SirSmugleaf

22. Posted:

theblackdragon wrote:

on an unrelated note, i keep reading this title as 'Failblox' and that makes me giggle

Well hopefully it won't live up to that name!

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Retro_on_theGo

23. Posted:

I'm so happy. I loved Pushmo and a year later we get a sequel? Fantastic! :)

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DashChargedShot

24. Posted:

I'm not the best at solving puzzles... which is the main reason I'm going to get it. To improve that ability.

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Maskeraid

25. Posted:

It also let's you skip puzzles that take too long as well. :3

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Jollykarp

26. Posted:

how does one create puzzles in 3D? And yes, my lateral thinking skills are so terrible that I doubt I'd get past any of the levels :/

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Maskeraid

27. Posted:

@oiiopo Is that sarcasm!? Because you frequently enter the pushmo contest. :D

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DashChargedShot

28. Posted:

@HM yes, well, that's how I got anywhere in Pushmo. Maybe 1/3 of all the levels I've one aren't completed, maybe more.

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Retro_on_theGo

29. Posted:

Not too big on the name. Crashmo. Makes me want a new Crash Bandicoot. Pushmo is a cute fun to say name, I liked it. This name is just eh. Just a nitpick.

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Bazly

30. Posted:

I just watched the video @Sylverstone linked elsewhere, and made a variety of inappropriate noises. Seriously. My love of this game is insane.

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MetalMario

31. Posted:

I'm excited for the new Pushmo sequel, but I shudder to think how many hours will be lost pushing blocks every which way and failing.

Actually, Failblox is a pretty apt name.

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Noob_The_Third

32. Posted:

Crashmo sounds like the Pushmo guy but with spikes

Edited on by Noob_The_Third

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RR529

33. Posted:

I enjoyed Pushmo, but I don't think I'll be getting this. I'm just not that big of a puzzle guy. I bought Pushmo & Art of Balance TOUCH (widely considered to be the best puzzlers on the service), and while I could tell they were quality games, my heart was never really into them.

I hope this game turns out good, for those of you who do want it, though.

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CerealKiller528

34. Posted:

Like Pushmo, Crashmo will feature a built-in puzzle editor and allow players to share their creations online. Crashmo will come to the North American Nintendo eShop on November 22nd. The game will release as Fallblox in Europe sometime in November.

So does this mean that this will have an online sharing feature?

Edited on by CerealKiller528

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sinalefa

35. Posted:

And I haven't even picked up the first one!

Looks really hard, and that rewind feature will be put to good use here.

I will comment in this thread, never being able to find it again.

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DashChargedShot

36. Posted:

Yeah this one looks really hard, even harder than the last one.

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Maskeraid

37. Posted:

Can't wait! :*

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Void

38. Posted:

MetalMario wrote:

I'm excited for the new Pushmo sequel, but I shudder to think how many hours will be lost pushing blocks every which way and failing.

This.

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willobee

39. Posted:

CerealKiller528 wrote:

So does this mean that this will have an online sharing feature?

That could very easily just be referring to using QR codes to share.

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Barbiegurl777

40. Posted:

CerealKiller528 wrote:

Like Pushmo, Crashmo will feature a built-in puzzle editor and allow players to share their creations online. Crashmo will come to the North American Nintendo eShop on November 22nd. The game will release as Fallblox in Europe sometime in November.

So does this mean that this will have an online sharing feature?

Yeah that's what I was wondering as well. Hopefully it'll have the Nintendo Network logo somewhere in the description of the game in the e-shop like other wifi games. :D

I defently enjoyed pushmo but defently thought it could seriously do better with online capabilities. Does anyone know if crashmo will have streetpass as well?

Thank's in advance! ;)

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Edited on by Barbiegurl777

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