Showing 21 to 25 of 25
21. Posted: Tue 27th Sep 2011 02:58 BST
none of them look "blurry"
They all look blurrywhen I first started playing DS games on the 3DS, I couldn't stand the way it looks!
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22. Posted: Tue 27th Sep 2011 03:06 BST
SuperOtaku wrote:none of them look "blurry"They all look blurrywhen I first started playing DS games on the 3DS, I couldn't stand the way it looks!
i couldn't agree just like the pokemon in black & whitw
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23. Posted: Wed 5th Oct 2011 09:23 BST
Most likely due to the size restrictions on DSiware (around 16mb) There isn't much room for devs to make sure the graphics look nice.
That's not entirely true. There are many retail DS games that are 16MB or less (though file sizes are rounded up to fill up the maximum capacity of the cartridge), so there aren't really any excuses for devs to be cutting corners as far as 2D visuals are concerned (though few, if any DSiWare games would have the capacity to feature full motion cutscenes).
It varies from game to game, of course. For instance, Professor Layton and the Lost Future looked just fine on the 3DS, however, the compression artifacts in the cutscenes appeared to be far more obvious than on the DS Lite.
24. Posted: Sun 23rd Oct 2011 15:34 BST
Hold down either start or select whilst loading the game (DS card or DSiWare) and it runs in the original resolution with borders. Looks a lot better in my opinion.
Dang, I never knew that. It's like having a DS version of the Game Boy Micro. I likey
I knew that you could do it on GB/GBC games, but didn't know DS/DSiWare could do it too.
theblackdragon: ahaha perfect response to that thread, raylax
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25. Posted: Mon 31st Oct 2011 05:49 GMT
i dont have a ds so idk...
people talking about resolution....thats false. GBA games looked better on a DS lite than on a backlit GBA SP...
also GB and GBC games on the 3ds virtual console look better than they ever looked.