Showing 61 to 80 of 123
61. Posted: Sun 26th Feb 2012 06:20 GMT
Got this for a massive 15 dollars (another reason to not be australian haha) and to be honest I'm not sure if I'm digging it. I think, between juggling towers, watching the bottom screen map and beating up grocks there's just so much frenetic swiping that I lose track of what I'm doing. I'm not saying it's bad, and I'm sure that on some days I'll find this fun. But I'm on the third stage, out of ten, and it's already impossible to get all the scruffles, treasures and gems in one day session, while at night the scrogs waltz past me and my towers. Sometimes I think this game is trying to beat me down and take my money.
oh wait, it's already done the second one
always thought I'd change to Gyarados after I turned 20 but hey, this is more fitting I guess. (also somebody registered under the original Magikarp name and I can't get back to it anymore orz)
62. Posted: Sun 26th Feb 2012 16:29 GMT
Can someone explain to me how the Ancient Ruins work, as in, what's the best strategy for getting those doors open?
63. Posted: Sun 26th Feb 2012 17:47 GMT
basically what I do is this.
Drag the stylus down from the top of the screen, as soon as you hit the bottom quickly take the stylus off then repeat. do this quickly in a rhythm and the door should open in no time flat. (sorry if that was a bad explanation, kind of hard to explain it in words haha)
Wiiu: "the next generation of gaming is here"
All My info! 3DS friend code, PSN ID and WiiU ID on my backlog!
Wiiu ID: bonesy. Add me if you play monster hunter 3 ultimate.
64. Posted: Sun 4th Mar 2012 00:33 GMT
Love this. Just beat the fourth town. Spent a surprising 9+ hours doing only that.
I'm wondering what they'll add from here out. I'm aware of another attack, and another weapon for the towers..... Yeah, I was really surprised by the $10 price tag, but it's really living up to it.
EDIT: What the lulz? I post once on PushSquare and they change my avatar?
Edited on Sun 4th March, 2012 @ 00:34 by WesFX
65. Posted: Sun 4th Mar 2012 00:39 GMT
@WesFX I'm at the same spot you are, but only in 7 hours!
Welcome to my signature.
8 Bit Forward Come check out our Forums, Game Challenge League, Reviews, Interviews and more! http://8bitforward.forumotion.com
The Great Wall of Backlog
Kid Icarus: Uprising Spotpass Weapon Thread
Thank you for visiting; I hope you enjoyed yourself.
Nintendo Network ID: Clayton17 | Twitter: 8BitForward
66. Posted: Sun 4th Mar 2012 00:44 GMT
I like playing a level then going back in with more cash to try and 5 star it.
This game is really growing on me. Its really a deep game if you give it a chance. I wonder how many of those reviewers didn't play the game to the end!? Also I think this game is excellent practice for the up coming Kid Icarus! I change my mind and give this game a sold 8. Nice long game for the money. I can see this as a retail game for sure!
John 8:7 He that is without sin among you, let him first cast a stone.
I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!
Formerly Tech101 and OldMan-Tech
Nintendo Network ID: Spoony_Tech
67. Posted: Sun 4th Mar 2012 13:57 GMT
This stuck with me more than you probably thought it would, and I spent a bit thinking about why there would be a big variance while I was working, because I feel like I'm doing well at the game.
I bet I know why; for various reasons, I had not gotten the stars for completing all three Quests for the first three towns. My finishing times all netted me two stars, which I felt was respectable for the starting cash that is imposed on each first try, but upon the fourth town, I didn't have enough stars to play it. I replayed the first town to try and get a faster time and more stars.
And to be honest, I also failed the third day once for the third town, and twice for the fourth town. But to my credit/shame, I was completely unaware that you could use those un-valuable ores to build the gates.
68. Posted: Sun 4th Mar 2012 14:09 GMT
@Tech101Glad to hear you're liking it more and more.I still need to read those poor reviews for the game, but I have a feeling they just focus on the control setup holding the game back for them.
Definitely a precursor to Kid Icarus reviews panning it for the same things.
69. Posted: Tue 6th Mar 2012 12:09 GMT
Does anyone know where the heart piece in Stage 3 is? I've played that one a few times and I just can't seem to find it.
70. Posted: Tue 6th Mar 2012 19:48 GMT
Got this for a massive 15 dollars (another reason to not be australian haha) and to be honest I'm not sure if I'm digging it. I think, between juggling towers, watching the bottom screen map and beating up grocks there's just so much frenetic swiping that I lose track of what I'm doing. I'm not saying it's bad, and I'm sure that on some days I'll find this fun. But I'm on the third stage, out of ten, and it's already impossible to get all the scruffles, treasures and gems in one day session, while at night the scrogs waltz past me and my towers. Sometimes I think this game is trying to beat me down and take my money.oh wait, it's already done the second one
The good thing is if you fail they increase your money cap when you start over. Some advice is to really choose your priorities. Look at the landscape and watch the area that the selected gun covers. Some guns are better in certain places than others. Best to find the best gun for every situation. After the first day it should be fairly easy to see where your problems lie. You said grocks are waltzing right past your towers so you obviously need better support in that spot. Also you gotta pick and choose which enemies you are going to need to take out on your own. The stronger boss type ones generally you gotta deal with on your own. Also do you build walls? They can really save your *ss when things get frantic.
THERE... ARE... 4 LIGHTS!
71. Posted: Tue 6th Mar 2012 19:59 GMT
EDWARD_Vayton! =-O O_O
72. Posted: Tue 6th Mar 2012 22:40 GMT
You love it!
73. Posted: Thu 8th Mar 2012 00:30 GMT
Man just passed day 3 on village 4 and barely got through that. I didn't lose any scrogs but at the end of that day, almost all towers except for one were destroyed and my city walls were all broken. I had just enough to stave off the enemies. lol i couldn't keep up. Especially when you have to go way out of the way to destroy the mega grock. lol i wonder how well im going to do on the last few missions.
74. Posted: Mon 12th Mar 2012 00:34 GMT
I think- but I'm not certain, this may be a gem- near in front of the village there are some scruffles and a Veggrock, there should be ruins on the rock in the middle of them. If not try along the niches in the rock wall around the village. There's also another one on a ledge I think... Very hard to describe because I haven't played in days and don't remember it exactly.
Myland's Dream Address: 6500-2329-0504 | darkSpyro | Ghostroaster | Reddit
Nintendo Network ID: Nibelilt
75. Posted: Mon 12th Mar 2012 01:15 GMT
Anyone here beat this yet? I'm at stage 7 and good god this is getting hard. lol i haven't had to restart yet, but had a couple close calls. I can't keep all my towers up and its really annoying. Stage 10 seems like its going to be really tough.
Edited on Mon 12th March, 2012 @ 01:16 by JeanLuc_Vaycard
76. Posted: Mon 12th Mar 2012 03:11 GMT
Is 7 the one with all the mud. I'm either at 7 or just finished it and yes that level was hard!
77. Posted: Mon 12th Mar 2012 03:16 GMT
Nope, I'm still in 3-3. I haven't played lately really...
78. Posted: Mon 12th Mar 2012 03:49 GMT
Nah 6 was the one with all the mud. Yeah that was a pain in the arse. Especially those spring grocks. lol nothing more frustrating than having those things jump over the wall. No 7 is more of a circular maze. You only have a north and south gate to defend and everything is in a circle with many different parts blocked off. lol its annoying and the lack of starting cash really starts to hurt here.
79. Posted: Wed 14th Mar 2012 00:52 GMT
So, I just beat this game an hour ago.
I am just floored. The levels managed to get more and more interesting, and the finale is just spectacular. I don't want to reveal anything, but things just get so cool at the end. Well played, Nintendo, well played.
I'm really impressed with how "tense" this game is. Fighting, watching the map, and optimizing your travels really makes for an engrossing experience. For those who are wondering, level 10 is the first time I lost. Just wait.
As you might expect, there is still plenty left to do. What a gem of a download.
Dillon for Smash Bros. Wii U!
Edited on Wed 14th March, 2012 @ 00:54 by Rococoman
80. Posted: Wed 14th Mar 2012 19:35 GMT
lol congrats on making it to level 10 before losing. i finally lost on day 3 of level 7. Even with steel towers many of those grocks just pounded down my towers in no time.