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Topic: Crimson Shroud Discussion

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Spoony_Tech

21. Posted:

Thanks Philip. If your here to answer questions that must mean the game is at the very least worth owning. As a die hard RPG fan I'm craving anything I can get. Specially on the 3ds.

@Philip How long would you say the game is? Also do you know the cost?

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MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
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Philip_J_Reed

22. Posted:

Haven't finished the game yet so I can't say, though I will say it takes a loooong time to finish even the smallest areas. This isn't an inherently bad thing, but it's worth pointing out. Making it to the first boss took almost two hours, so the full experience is bound to be a really lengthy one.

Don't know the cost yet, sadly! Sometimes they let us know the price it will be when we get the code, but this time they did not!

Guess this answer wasn't very helpful after all. Oops. :(

Edited on by Philip_J_Reed

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BenAV

23. Posted:

Good to hear that it seems to be a lengthy game.
I've got my eyes on this one so looking forward to hearing more of what you think, Phil.

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Aqueous

24. Posted:

@Chicken_Brutus - Thank you. Sounds like you are enjoying it which is an excellent sign. I had two questions, one being if the game has multiple endings but I guess that won't be known for sometime. The other being are there text options that alter game text, one of the screen shots I found seemed to give the player two choices what to say and I was wondering what effect they had if any. Assuming they exist.

Oh, eshop says it will be 7.99 now. I'll need to get another eshop card

Edited on by Aqueous

[21:36] BadKitty: I see people are excited to play as LJM xD
[21:38] Aqueous: It should be fun but it makes me worried were you are in episode 1
[21:38] BadKitty: Dead xD
[21:38] Aqueous: :O

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Philip_J_Reed

25. Posted:

Aqueous wrote:

@Chicken_Brutus - Thank you. Sounds like you are enjoying it which is an excellent sign. I had two questions, one being if the game has multiple endings but I guess that won't be known for sometime. The other being are there text options that alter game text, one of the screen shots I found seemed to give the player two choices what to say and I was wondering what effect they had if any. Assuming they exist.

Oh, eshop says it will be 7.99 now. I'll need to get another eshop card

Multiple endings wouldn't surprise me, but I can't confirm that quite yet. :) There are indeed many points in the game that give you a choice of what to do. The effect that they have differs...sometimes a bad decision will lead to an enemy attack or other punishment, but other times there is no bad decision...just a difference in how things play out. I'll probably go into that more in the review, once I play it a bit more, but there does seem to be a lot of it!

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Aqueous

26. Posted:

Sounds great Philip, thank you for the quick reply.

[21:36] BadKitty: I see people are excited to play as LJM xD
[21:38] Aqueous: It should be fun but it makes me worried were you are in episode 1
[21:38] BadKitty: Dead xD
[21:38] Aqueous: :O

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Sephariel

27. Posted:

is there come customization ?

Sephariel

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RetroGBHippie92

28. Posted:

Man I said a year ago that the eshop needed some RPGs, seems like devs are listening in or it's just plain coincidence! Don't know if i'm gonna have time to play this yet since i'm playing both Tales of the Abyss AND The Denpamen: They came by Wave.

Thanks @Chicken_Brutus for posting on my thread, you're always welcome :)

Edited on by RetroGBHippie92

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Retro_on_theGo

29. Posted:

@Philip_J_Reed Is this seriously a tabletop RPG? If so is it trying to emulate a board game or does it have battle animations ect?

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Spoony_Tech

30. Posted:

Sounds like its RPG chess!

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!

Formerly Tech101 and OldMan-Tech
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Philip_J_Reed

31. Posted:

Sephariel wrote:

is there come customization ?

It depends what you're thinking of. You can't name or design the characters, but you can choose different paths through the game, and of course equip different weapons and armor. I doubt that's what you mean when you say "customization," but just in case, there you are. :) You can also "meld" weapons and items, which is like crafting and imbues them with additional attributes at your discretion...that's a kind of customization.

Retro_on_theGo wrote:

@Philip_J_Reed Is this seriously a tabletop RPG? If so is it trying to emulate a board game or does it have battle animations ect?

The characters and enemies are indeed portrayed as game pieces. They don't animate in the sense that I think you're asking about, but they do turn around to face what they're attacking, they wobble around when they take damage, and they get knocked on their backs when they're dead.

The game world itself however is not rendered like a table-top game. The environments are realistic (relatively speaking), and it's just the characters and dice that stay true to a table-top style. I'll be honest, it took me a few hours to warm up to, but I quite like it now.

Slight correction earlier: it wasn't two hours to make it to the first boss...it was closer to an hour and a half, upon reviewing my logs. The first chapter took around two hours to beat, though, and it's shaping up to be a nice, long experience!

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RR529

32. Posted:

@Philip_J_Reed, also, how are battles handled in the game? Are they fairly traditional turn-based stuff (where you pick your moves from a menu), or do the dice control all your actions (and if so, how much control do you have over what happens)?

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Philip_J_Reed

33. Posted:

Fairly traditional. The dice are rolled at various points, but they don't control your actions. They determine the effectiveness (or not) of some attacks, certain spells rely on them to determine how much MP or HP you'll get, and things along those lines. You can also choose to roll a die (or more) to increase the impact of the move you're about to make.

Additionally you roll them when you catch an enemy unaware, in order to determine how many "free" shots you get at them, and there are other times you roll them when the fight is in the enemy's favor...but maybe I'm spoiling things now. :D

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RR529

34. Posted:

Okay, so pretty much, you fight like normal, but roll the dice to determine how effective your attacks are? That actually doesn't sound too bad.

From what you've been saying about it, I'm starting to warm up to the game. Thanks!

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Aqueous

35. Posted:

@Chicken_Brutus - I don't think your spoiling things as one of the things I think a lot of us are wondering about is how the game is actually played. Oh, do you move the characters around a game board like map?

[21:36] BadKitty: I see people are excited to play as LJM xD
[21:38] Aqueous: It should be fun but it makes me worried were you are in episode 1
[21:38] BadKitty: Dead xD
[21:38] Aqueous: :O

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Spoony_Tech

36. Posted:

This game sounds like its pretty deep strategy wise.

How hard are the enemies? Is the game a bit easy or hard and do you need to grind like a traditional rpg?

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!

Formerly Tech101 and OldMan-Tech
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RetroGBHippie92

37. Posted:

Philip_J_Reed wrote:

Fairly traditional. The dice are rolled at various points, but they don't control your actions. They determine the effectiveness (or not) of some attacks, certain spells rely on them to determine how much MP or HP you'll get, and things along those lines. You can also choose to roll a die (or more) to increase the impact of the move you're about to make.

Additionally you roll them when you catch an enemy unaware, in order to determine how many "free" shots you get at them, and there are other times you roll them when the fight is in the enemy's favor...but maybe I'm spoiling things now. :D

Thank you so much for explaining the mechanics, it'll let us guys decide whether we'll download it or not, sounds like a yes to me, bring it on!

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Philip_J_Reed

38. Posted:

Aqueous wrote:

Oh, do you move the characters around a game board like map?

Yep! The map is on the touch screen at all times (except when in battle, or some other interactive event), and you double tap any "room" on the map to move to it. When you do, you move to that area as you would on a game board. The rooms are pretty self-contained, at least at first, but you'll often be able to trigger events in other rooms from far away, and revisit old rooms to find new items, events, and story details. It's pleasantly surprising in its depth.

Tech101 wrote:

How hard are the enemies? Is the game a bit easy or hard and do you need to grind like a traditional rpg?

I'd say the enemies are leaning tough rather than easy, but that's also due to the length of the battles. Short ones may take between 5 - 10 minutes, and you'll run closer to 20 for a lot of them as well. It's not brutal or anything, but the length of the battles means you can't just bash enemies to death...you need to concentrate on everything you do, because you're in it for the long haul.

Fortunately there is no grinding! Your characters don't actually level up...you simply find and equip better goods as you go. I think you can grind for equipment if you like, but enemies don't "respawn" in a traditional sense, so I think that'd be more trouble than its worth. At least at this point. :)

RetroGBHippie92 wrote:

Thank you so much for explaining the mechanics, it'll let us guys decide whether we'll download it or not, sounds like a yes to me, bring it on!

My pleasure! I hope you enjoy.

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Aqueous

39. Posted:

@Chicken_Brutus - Now I'm excited. Sounds like a game where we'll explore every little bit of the dungeons. No leveling system sounds disappointing but I guess exp isn't in traditional table top rpgs. One thing of curiosity though. I do quite a bit of gaming on the bus these days. How does the saving work?

[21:36] BadKitty: I see people are excited to play as LJM xD
[21:38] Aqueous: It should be fun but it makes me worried were you are in episode 1
[21:38] BadKitty: Dead xD
[21:38] Aqueous: :O

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RR529

40. Posted:

So, you don't roll dice to move around the "board"? That's nice to hear.

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