3DS eShop Forum

Topic: Crazy Construction

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AuthorMessage
Undead_terror

Undead_terror

1. Posted:

[youtube:Y-WpZsAOiZU]
A stacking puzzle game dealing with making buildings, thoughts?

I am the zombie god that controls zombie in both games and real life...FEAR ME! I eShop Gurus I Random Game Thread I The graveyard (backloggery) I My Super Smash Bros. 4 Battler Card!

Nintendo Network ID: Undead_terror

AuthorMessage
Undead_terror

Undead_terror

2. Posted:

I wouldn't say I would get this unless it goes on sale.
Did anyone see moke moke in the trailer? it was another game released by the same crowd who made this game, so you would call it a easter egg.

Edited on by Undead_terror

I am the zombie god that controls zombie in both games and real life...FEAR ME! I eShop Gurus I Random Game Thread I The graveyard (backloggery) I My Super Smash Bros. 4 Battler Card!

Nintendo Network ID: Undead_terror

AuthorMessage
MorpheelStaff

Morpheel

3. Posted:

It really reminds me of a rather nice GBA game I had which was like a "negative" tetris where you had to control and Egg with hands and place blocks to build a tower, the taller the tower the better.

I don't remember the name though.

I'll keep this on my wishlist to get it when I get some spare cash.

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

AuthorMessage
RR529

RR529

4. Posted:

Just got a 7/10 from NL.

I'm not much of a puzzle guy, so I'll probably pass, but glad to hear it's good nonetheless.

Avatar: Tina Armstrong (DOA)

Reading: Bleach, Ikkitosen, Kyokai no Rinne

Watching: DBZ Kai, Kill la Kill, Kyokai no Rinne, Michiko & Hatchin, Nintendo Treehouse 2015, SAO II

AuthorMessage
RR529

RR529

5. Posted:

NWR: 8/10

They Liked: The fun & challenging gameplay, fantastic sense of energy, and funny story.

They Disliked: It's light on modes, and has no stereoscopic 3D.

Avatar: Tina Armstrong (DOA)

Reading: Bleach, Ikkitosen, Kyokai no Rinne

Watching: DBZ Kai, Kill la Kill, Kyokai no Rinne, Michiko & Hatchin, Nintendo Treehouse 2015, SAO II