Showing 1 to 11 of 11
1. Posted: Sat 20th Jun 2009 21:18 BST
Don't worry...this is more or less a joke topic. I just wonder if anyone who's played the game can actually say anything bad about it.
I love it...I think it's a mini-masterpiece. It's simple, addictive, and challenging without being frustrating. This is the type of puzzle game I like, because there's usually nothing you can do that can't be undone, or redone, meaning you have free reign to experiment, and solve the puzzles at your own pace and in your own way. (World of Goo appeals to me for the same reason. Games like Toki Tori are a little too dead-end-happy for my tastes, which takes away the fun of solving something.)
I love it. The music is awesome, the graphics won't set the world on fire but they're uniquely stylized and serve their functions more than well-enough.
I guess the nearest thing I have to a complaint is that I'm not yet sure how much replay value there will be. I think a few months after playing it, it would probably be fun to go through the whole thing again (no way will you remember all of the solutions off-hand...you'll just be more skilled at finding them out), but since the "beat your previous speed record" thing doesn't appeal to me, I'll probably be perfectly happy with a list full of D-ratings.
Anyway...is there anyone out there who has the game who DOESN'T love it? I think it's brilliant, and it's my favorite DSiWare so far. In truth, it's great enough that I doubt anything will unseat it for quite some time.
Edited on Sat 20th June, 2009 @ 21:18 by Philip_J_Reed
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2. Posted: Sat 20th Jun 2009 21:29 BST
I've been fairly vocal on this matter in other threads, but just to state briefly: I own it and don't love it. I do enjoy it, but the puzzle solving feels too repetitive and mechanical for me. I just follow the various obvious paths through the screens, with the little tricks here and there about falling with decent timing or thinking through the order of switches, and then the level completes itself in a few minutes. Like you, I then don't really care about playing again to get a better rank, as then I feel like I'd really just be going through the motions from memorization.
I'm also not thrilled about the presentation; some decent music but some of it I'm not fond of, competent but not inspired graphical choices, utilitarian menus, etc. I guess I just don't feel like the hold thing holds together in a nice package the way World of Goo does, since you brought that one up. And, as far playing a puzzle game / platformer hybrid: now that I've download MvsDK, I've barely touched MFC, as the former simply has much more varied and enjoyable puzzles and challenges.
So, my favorite DSiWare titles are probably Aquia and MvsDK -- the former when I want a spectacularly presented puzzle game, the latter when I'm looking for some platforming / puzzle hybrid gameplay. MFC gets lost in the middle, and just isn't that memorable to me for some reason. I do still have a few levels to go, so I should go back and finish it completely soon.
But I'd still recommend it as a download to anyone, worth playing in general.
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3. Posted: Sat 20th Jun 2009 21:59 BST
OK I will say something bad:
IT'S STILL NOT OUT IN EUROPE!!!!
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4. Posted: Sat 20th Jun 2009 22:07 BST
It eating up all my time with it's addictive gameplay it allmost got me fired!
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5. Posted: Sat 20th Jun 2009 22:25 BST
Like you said Chicken Brutus, it's not frustratingly hard. But, it does get challenging a bit too early in the game.
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6. Posted: Sat 20th Jun 2009 22:35 BST
When I finished it, I still wanted more.
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7. Posted: Sat 20th Jun 2009 22:38 BST
Wow, I must have missed your rants elsewhere Wario. I DEFINITELY don't think it holds together as well as World of Goo does. WoG is a perfect (and I do mean perfect) example of a game that's great all around, and still goes the extra mile to become something truly memorable and special. MFC, I admit, doesn't do that. (It does have some awesome little touches, though, such as the disturbingly adorable kiss between Alta and her big lizard boyfriend at the end of each level.)
It may just boil down to the way different minds work. You say you follow the "obvious paths" and the game solves itself. That's a perfectly fair assessment, but for me, there's rarely an obvious path! (At least not without some experimentation first.) The levels with only two pages are certainly solvable with minimal head-scratching, but the ones with five or more definitely give me a run for my brain-money. You might just be more "in tune" with that sort of puzzle, meaning you don't get the same mileage out of the puzzles as others will. I'm not sure.
But, hey, we all have opinions. I'm surprised you're so unimpressed by the game, but I understand where you're coming from.
OK I will say something bad:IT'S STILL NOT OUT IN EUROPE!!!!
That IS bad. WayForward sure hates your region! I hear A Boy and His Blob is only coming out in NA. Just to spite you.
8. Posted: Sat 20th Jun 2009 22:53 BST
I can't hold it against WayForward really, it's a learning curve for them having to do the publishing themselves. You have to get PEGI, USK and OFLC for a Euro/Aussie release. Bit of a pain really.
LIT is coming out very soon in Europe so at least they haven't forgotten us completely (not that it matters as I own a US region Wii). Let's hope that Mighty Flip Champs! follows soon after. My DSi is gathering dust now
9. Posted: Sat 20th Jun 2009 23:40 BST
I'm certainly not trying to sound like every stage is immediate for me or that I'm a too advanced in my puzzling skills for MFC (of course I know no one interpreted it that way), but I guess what I was saying is that, when on a particular page, there are usually only 2 or 3 different paths you could reasonably take next, so it can be a bit mechanical just following all the different routes until it comes together properly. But I do enjoy it, I don't mean to overstate my case, I'm just reacting a little to what I thought was peculiar hype given that I really don't think it's the best title on the DSi right now. I'll probably play it later tonight just to make amends for insulting it
10. Posted: Sun 21st Jun 2009 02:19 BST
Wow, Chicken Brutus and warioswoods, it's been fun following your...eh, discussions up to this point! Don't stop now!
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11. Posted: Sun 21st Jun 2009 02:31 BST
I liked the main game, but a bonus section that showed the various art and character sprites would've been nice.