Showing 1,681 to 1,700 of 1,700
1,681. Posted: Wed 13th Aug 2014 01:13 BST
Hello every one. I am new here and would like to know if any one wants to make a game with me. I am open to any ideas
1,682. Posted: Fri 15th Aug 2014 23:16 BST
Sure.Hit me. I'm also new here.
Edited on Fri 15th August, 2014 @ 23:17 by WilliamDonahue
1,683. Posted: Fri 15th Aug 2014 23:44 BST
I'll help you, I've been here for over 1 year, but I forgot most about SmileBASIC.
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens. Wait was that just a joke?
Nintendo Network ID: GreatGamer123
1,684. Posted: Tue 26th Aug 2014 23:59 BST
Sorry guys forgot i posted on here with school and all, I would love to work with both of you and develop an rpg
1,685. Posted: Sat 30th Aug 2014 16:47 BST
My friend code is 3308-4821-5122
1,686. Posted: Wed 10th Sep 2014 20:54 BST
how do u post qr codes here?
Nintendo Network ID: ilovecopper
1,687. Posted: Sat 13th Sep 2014 14:33 BST
if anyone has a demo code they would like to give me id be happy
Nintendo 3ds Friendcode
Game in Use - Super Smash Bros 3ds
Best Character - Yoshi (Max Power)
animal crossing town name - Alpena
Fc - 0559 7296 2679
1,688. Posted: Sat 8th Nov 2014 15:49 GMT
This is a background mapping program called "MAPIT" that uses GRP file format. It holds 8 maps, layer 0 and 1, along with a trigger map. To save a map draw background, press start, go to maps. Wait for the blue line, press A to upload your map to the top screen where the blue line is. Press start again to store map. Go to backgrounds and select Save Background. To load background Go to background menu, load background, make sure to visit maps to store maps into program. On maps you can press B to download map to bottom screen or A to upload bottom screen to top. If you need any help just ask. A program to read the map for a RPG has not been written. Note the backgrounds are stored in two color groups (big endian). The first color is the upper part of the number and the sencond number is the lower part of the number. Also added to the color is a 0 or 1 in the hundreds place for horizontal and vertical flipping of the tile so make sure to take this off in your rpg program. The action or event map is used to store wall locations, actions that may happen on particular ttiles, or whatever you design your program to do.
1,689. Posted: Sun 9th Nov 2014 02:09 GMT
Hello guys! Sorry I haven't been on here in a while. I am working on a game called "Prender Men", and I hope to be able to post it before February of 2015.
1,690. Posted: Tue 25th Nov 2014 04:19 GMT
Well, this exists:
Yep, I made a new (and finished!) game! Check it out here if you haven't already been scared away:
I don't believe it! I won't believe it! There isn't a pinball right here! What kind of world do we live in, where there isn't a pinball right here? Well, I'm going to do my part! I'm gonna— umm... build a pinball! - Homestar Runner (Sort of)
Future Pinball blog
Infinite Office for PTC!
Nintendo Network ID: mystman12 | Twitter: mystman12
1,691. Posted: Tue 25th Nov 2014 05:40 GMT
demonstrating gosub return points are not remembered after using exec?
couldn't get the petit computer website to save it as quadruple when I selected the option it still saves as 105x105
Edited on Tue 25th November, 2014 @ 06:20 by IncVoid
1,692. Posted: Thu 27th Nov 2014 08:59 GMT
Not gonna post the actual QR codes here, but a link to them.
243 QR codes for - Megaman 2 PTC.
"What fun is there in making sense?"
Lazer Light Studios - Home of the MM2 PTC project
Pokemon 3DS Friend Safari - Ice - Spheal, Sneasel, Lapras
Nintendo Network ID: Discostew
1,693. Posted: Mon 1st Dec 2014 23:40 GMT
Version 1.0.1 of MM2PTC is up. It contains bug fixes and uses the Megaman 2 font.
If you have already scanned v1.0, then you only need to rescan the PRG codes. There is one minor bug fix in the GRPs that is not mandatory (fixes a name for one sfx in the Audio Player), but not scanning in the GRPs won't affect anything. Be aware, if you rescan even one of the new GRPs from the new list, then you must rescan them all.
1,694. Posted: Thu 4th Dec 2014 15:32 GMT
I updated Revenge of the Crazy Baby, so have the new QR codes!
(Link to the Wiki page: http://petitcomputer.wikia.com/wiki/Revenge_of_the_Crazy_Baby)
Edited on Thu 4th December, 2014 @ 15:35 by mystman12
1,695. Posted: Sat 6th Dec 2014 21:11 GMT
Program FACEIT used to draw faces for RPG games in 40 x 40 pixel groups. Use Dpad to upload image to top screen and change to new face location. You draw on the bottom screen the face. Move using Dpad to the next face. Save to GRP file the top screen.
EDIT: Locate command was causing errors in the load and save commands. I removed the Locate command and update the qr code.
Edited on Sun 7th December, 2014 @ 19:00 by TexMurphy
1,696. Posted: Sun 21st Dec 2014 23:24 GMT
I have returned! Does anyone remember me?
I made Carrot OS a while back (page 78), but I lost the QR codes and it's been so long since I've worked on it that I decided to make a new program entirely instead of trying to re-understand Carrot.
So, behold! Cherry OS version 0.1, with another name that starts with C, contains two Rs and two vowels and is six letters long!
This 0.1 has a lot less features than Carrot OS 0.1 because this time I'm posting earlier in development.
It took me about a day to write the code and also re-familiarize myself with SmileBASIC.
Please let me know if there are any bugs, or if you have a suggestion for an application.
However, since this is the QR thread, please send feedback to the main Petit Computer thread, if you don't mind.
Make sure to mention me, please, or I probably won't even hear/see/notice/read/use it.
Nintendo Network ID: Malltog
1,697. Posted: Mon 22nd Dec 2014 21:04 GMT
Thank you, everyone, for all the valued feedback! I took all of it into account in making Cherry OS 0.2!
...okay, I lied. There wasn't any feedback. BUT I made another version anyway!
Introducing Cherry OS 0.2!
Edited on Mon 22nd December, 2014 @ 21:05 by Malltog
1,698. Posted: Tue 23rd Dec 2014 19:27 GMT
Triple post again! YAY!
Cherry OS 0.3 is now finished!
Edited on Tue 23rd December, 2014 @ 19:28 by Malltog
1,699. Posted: Wed 31st Dec 2014 16:48 GMT
Hey i'm new. I'm here to maybe learn a few things possibly text boxes if anyone can help i would strongly let you know that i thank you.
1,700. Posted: Wed 31st Dec 2014 18:16 GMT
Welcome! I'm not quite sure what you mean by "text boxes", could you clarify in the main Petit Computer thread?