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Topic: Petit Computer

Posts 9,021 to 9,040 of 9,620

bigdog00

LeviCelJir wrote:

bigdog00 wrote:

LeviCelJir wrote:

I'm just going to say what I plan to add to rayspace more as a reminder to me but:
Campaign wise:
9 missions
mission 1 will take place in a forest
mission 2 will take place in a forerunner ruins
mission 3 will take place in an unsc base
mission 4 will take place in a desert
mission 5 will take place in icy mountains
mission 6 will take place in an covenant ship
mission 7 will take place in an unsc ship
mission 8 will take place in a covenant base
mission 9 will be the last mission haven't decided how to end it yet

Firefight wise:
multiple maps
a few enemy types
5 waves
settings and junk

Multiplayer wise:
Not real multiplayer everyone are bots
a few maps that work with every gametype
few gametypes
settings and junk
fun

Menu wise:
make fancy menus

Can't wait and I told you MP was possible! So, when are you going to post QR's ? Also, did you get weapon drops to work?

lol its not done yet but when its playable I will make a second demu (more like first) actually I got that idea from you for mp do you want credit for it? and I still need to make enemy weapons to drop all there is right now is the energy sword and it does nothing at all.

It's up to you if you give me credit or not. In other words, I wouldn't mind it. Thanks. And I will help with anything I can. Also, are the bots super dumb like the black ops and black ops 2 bots?

Edited on by bigdog00

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter:

LeviCelJir

bigdog00 wrote:

LeviCelJir wrote:

bigdog00 wrote:

LeviCelJir wrote:

I'm just going to say what I plan to add to rayspace more as a reminder to me but:
Campaign wise:
9 missions
mission 1 will take place in a forest
mission 2 will take place in a forerunner ruins
mission 3 will take place in an unsc base
mission 4 will take place in a desert
mission 5 will take place in icy mountains
mission 6 will take place in an covenant ship
mission 7 will take place in an unsc ship
mission 8 will take place in a covenant base
mission 9 will be the last mission haven't decided how to end it yet

Firefight wise:
multiple maps
a few enemy types
5 waves
settings and junk

Multiplayer wise:
Not real multiplayer everyone are bots
a few maps that work with every gametype
few gametypes
settings and junk
fun

Menu wise:
make fancy menus

Can't wait and I told you MP was possible! So, when are you going to post QR's ? Also, did you get weapon drops to work?

lol its not done yet but when its playable I will make a second demu (more like first) actually I got that idea from you for mp do you want credit for it? and I still need to make enemy weapons to drop all there is right now is the energy sword and it does nothing at all.

It's up to you if you give me credit or not. In other words, I wouldn't mind it. Thanks. And I will help with anything I can. Also, are the bots super dumb like the black ops and black ops 2 bots?

I've never seen a black ops bot but probably XD

Hi I'm Levi and I like Bloopys :^)

bigdog00

ShadowGame wrote:

After a long time, I'm back and I'm going to develope new games!

But at first, I have a question @IAmAPerson :
I only can code in BASIC, but I want to develope for other platforms too, so I wanted to make something like the SimpleC Interpreter in Python (for graphics I'm using PyGame) on PC. But for that I wanted to know how you made SimpleC.
How does SimpleC check if the user writes a variable in a line or want to load images?
I hope you can help me
Thanks in advance!

Edit: I have forgotten something
Ho do I make scrolling like in a platformer game?
Thanks

Wait wait wait. Pygame and python!? I've never met anyone else who uses both of those! Sorry. I ported one of my python games into Petit Computer, but never released the QRs.

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter:

bigdog00

LeviCelJir wrote:

bigdog00 wrote:

LeviCelJir wrote:

bigdog00 wrote:

LeviCelJir wrote:

I'm just going to say what I plan to add to rayspace more as a reminder to me but:
Campaign wise:
9 missions
mission 1 will take place in a forest
mission 2 will take place in a forerunner ruins
mission 3 will take place in an unsc base
mission 4 will take place in a desert
mission 5 will take place in icy mountains
mission 6 will take place in an covenant ship
mission 7 will take place in an unsc ship
mission 8 will take place in a covenant base
mission 9 will be the last mission haven't decided how to end it yet

Firefight wise:
multiple maps
a few enemy types
5 waves
settings and junk

Multiplayer wise:
Not real multiplayer everyone are bots
a few maps that work with every gametype
few gametypes
settings and junk
fun

Menu wise:
make fancy menus

Can't wait and I told you MP was possible! So, when are you going to post QR's ? Also, did you get weapon drops to work?

lol its not done yet but when its playable I will make a second demu (more like first) actually I got that idea from you for mp do you want credit for it? and I still need to make enemy weapons to drop all there is right now is the energy sword and it does nothing at all.

It's up to you if you give me credit or not. In other words, I wouldn't mind it. Thanks. And I will help with anything I can. Also, are the bots super dumb like the black ops and black ops 2 bots?

I've never seen a black ops bot but probably XD

They just spin around in circles, and after they see you, they wait 5 seconds and then they shoot you. Also, when do you think it will be done?

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter:

LeviCelJir

they basically walk around randomly and randomly shoot they are about balanced for it also idk for the whole project a few months or less for demu maybe a week or 2

Hi I'm Levi and I like Bloopys :^)

bigdog00

LeviCelJir wrote:

they basically walk around randomly and randomly shoot they are about balanced for it also idk for the whole project a few months or less for demu maybe a week or 2

Ok. I might be able to spice up the AI when I get demo 2.

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter:

LeviCelJir

bigdog00 wrote:

LeviCelJir wrote:

they basically walk around randomly and randomly shoot they are about balanced for it also idk for the whole project a few months or less for demu maybe a week or 2

Ok. I might be able to spice up the AI when I get demo 2.

The AI is perfect because if I make it better it gets too unbalanced.

Edited on by LeviCelJir

Hi I'm Levi and I like Bloopys :^)

Espurr

How do I change the color of the walls of PRG:RAYCAST on the wiki?

"The heart has reasons the mind knows nothing of."-Blaise Pascal
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Gimmemorecoinz

Okay issue:
1: CLEAR
2: DIM M1(500,500)
3: DIM M2(500,500)
4: DIM M3(500,500)
5: DIM M4(500,500)
OUT OF MEMORY (3, DIM)
OK

I don't understand.... PTC Y U NO HAVE MORE MEMORY FOR ARRAYS

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Gimmemorecoinz

This reference lies and needs to be revised: FREEVAR
System variable that shows how many variables you have left to use in your program. You have 2047 to begin with and arrays of any size only count as one variable.

source: https://docs.google.com/document/d/1ByVIMbeoNfpY7NjwHqUBqspQj...

Reason:

1: CLEAR
2: PRINT FREEVAR
3: DIM MAP(500, 500)
4: PRINT FREEVAR
5: DIM MA(50, 50)
6: PRINT FREEVAR

Outputs:
2048
2047
0
OK

THIS REFERENCE IS WRONG!!!!

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Gimmemorecoinz

Moorpheel wrote:

You are trying to create FOUR arrays of 500*500.

What would you even do with that much space?

O.o

Store one 500 by 500 tile overworld map in my zelda engine.
Store one 500 by 500 tile underworld map in my zelda engine.
Store one 500 by 500 map for houses and caves in my zelda engine.
Store one 500 by 500 map for dungeon rooms in my zelda engine,maybe multiple 500 by 500 tile maps for dungeons that have multiple floors..

Keep them all in memory at once and switch between using them for drawing tiles to the bg layer with discostew's map engine, that way load times are eliminated and i can keep track of multiple global (off screen, and un loaded) in game events.
For instance ... i may have a collision check for a sprite in the over world, while the player is busy in a dungeon. Multiple reasons.
The maps are also ever changing as things get revealed and my engine will use a multi layer and multi scripted chained events system..

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Eel

Just because that command considers arrays of any size a single variable (and they are), it doesn't mean that Petit Computer (or the DS) has enough power to process that much data.

Dude, not even the old Zeldas use that much data to store their maps, optimize not abuse.

Edited on by Eel

Bloop.

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Gimmemorecoinz

Moorpheel wrote:

Just because that command considers arrays of any size a single variable (and they are), it doesn't mean that Petit Computer (or the DS) has enough power to process that much data.

Dude, not even the old Zeldas use that much data to store their maps, optimize not abuse.

This is even stranger.... than strange.

1 :CLS
2: CLEAR
3: PRINT FREEVAR
4: DIM MAP(500,500)
5: PRINT FREEVAR
6: DIM MA(50,50)
7: PRINT FREEVAR
8: DIM HEY(10)
9: PRINT FREEVAR

The output is like this
Initially it's 2048
Then, after dim map(500,500) it drops by one value as documented to 2047
Then after dim MA(50,50) it drops to 0. So it drops by 2047 values. That's strange but watch this.
After I do dim hey(10) and print freevar again?
It JUMPS back up to 2044!!!

Edited on by Gimmemorecoinz

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Gimmemorecoinz

why was this forum dead all day

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Gimmemorecoinz

I'm working on a new rpg demo, sadly it makes use of SCRED files.
.scr? but yeah.
^.^ if I finish it and it's good I'll show it off. it has it's own text input screen!
like the old nes games
bwahh.. so tired. night everybody.

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Johnathan_L

does anyone have an idea for "mancala"?

Johnathan_L

Gimmemorecoinz

Heyy I'm wondering why this forum seems to be dead still o.o have people just generally been too busy or bored to go on this forum? o.o

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

InsertPi

There really isn't much going on right now. The Wikia seems to be almost dead too.

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

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