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Topic: Petit Computer

Posts 8,101 to 8,120 of 9,676

TAINT_Zzyex

you don't know what it is. agttpk

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

JLMan

TAINT_Zzyex wrote:

you don't know what it is. agttpk

I have no idea what it is. By googling it, I found out that it is an institute. I seriously do not think you are making that in Petit Computer! Well, maybe you are... I have no idea what you are making. Actually, agtpk is an institute, not agttpk.

Edited on by JLMan

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noxuss

TAINT_Zzyex wrote:

you don't know what it is. agttpk

All Glory to the Pixel King? are you making that? I just googled it.

noxuss

Slayer

TAINT_Zzyex wrote:

you don't know what it is. agttpk

A Gold Truth Telling Pokemon Killer. You can't be making THAT though, could you?
I'm going to work on Apocalypse Rising. Hansausage, the achievements and money are cool, but they move up the health bar. Is there some way you can make them be earned once and not again?
And I think I'll move the health bar to the bottom screen. I can make scrolling soon enough once I get the map limits done.

Edited on by Slayer

I have nothing really to say about myself.

Hairmanban19

TAINT_Zzyex wrote:

you don't know what it is. agttpk

My Google search came up with All Glory to the Pixel King and some kinda song.

...

LeviCelJir

TAINT_Zzyex wrote:

you don't know what it is. agttpk

A Giant Talking Turd Paying Kash?

Hi I'm Levi and I like Bloopys :^)

Hairmanban19

0Games wrote:

I can't check my hours. Why? DSi XL...
It's gonna break down soon enough. Sometimes when I lay it on a table instead of holding it, the screen goes black until I lift it. I've had it for years, so no surprise, as well as other problems. Getting a 3DS XL next.
I've started planning control numbers of all the sprites. 0 is the player, I'm setting the bullets that are fired to 1, because I'll clear the sprite when it's fired a certain distance, which brings me to another question...
How do I detect where a sprite is on the screen? I need to erase the sprite at a certain distance.

Mine does the same thing,except i've only had my 3ds for a year ½ . I hope the maps i made for Apocalypse Rising are helping you! I'm looking foward to playing it!

...

TAINT_Zzyex

noxuss wrote:

TAINT_Zzyex wrote:

you don't know what it is. agttpk

All Glory to the Pixel King? are you making that? I just googled it.

shhhhhhhhhh slowly walks away

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

Slayer

Hairmanban19 wrote:

0Games wrote:

I can't check my hours. Why? DSi XL...
It's gonna break down soon enough. Sometimes when I lay it on a table instead of holding it, the screen goes black until I lift it. I've had it for years, so no surprise, as well as other problems. Getting a 3DS XL next.
I've started planning control numbers of all the sprites. 0 is the player, I'm setting the bullets that are fired to 1, because I'll clear the sprite when it's fired a certain distance, which brings me to another question...
How do I detect where a sprite is on the screen? I need to erase the sprite at a certain distance.

Mine does the same thing,except i've only had my 3ds for a year ½ . I hope the maps i made for Apocalypse Rising are helping you! I'm looking foward to playing it!

Alpha 1.0 is out on the wiki. It isn't as much as what it WILL be, but it's a start. And I figured out that what's turning my XL's screen black is the magnets holding the desk up.
And yes, your maps are REALLY helping.

Edited on by Slayer

I have nothing really to say about myself.

JLMan

Question: What is your record of how much FOR loops you have put inside each other? Mine is four, with this code:
FOR A=0 TO 4
FOR B=0 TO 4
IF MAP(A,B)==0 THEN GOTO @SKIP
FOR C=0 TO 4
FOR D=0 TO 4
IF MAP(A,B)==1 THEN TEXTURE=TXTRA(C,D)
IF MAP(A,B)==2 THEN TEXTURE=TXTRB(C,D)
GFILL A*20+C*4,B*20+D*4,A*20+C*4+5,B*20+D*4+5,TEXTURE
NEXT
NEXT
@SKIP
NEXT
NEXT

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randomous

I once made a C# program with a 14-deep nested for-loop structure. That was my sudoku generator lol; it needed to solve the generated puzzles like a human would, and I guess it's not easy for a computer to emulate a human sudoku player. That, and I was lazy.

randomous

Discostew

Now try nested loops inside recursion functions that call itself.

As a dev of blargSNES, just stop with the claims that o3DS can emulate SNES games accurately @ 60fps. It cannot.

Nintendo Network ID: Discostew

randomous

@Discostew (stackoverflow). Lol I think I'll stay away from such functions. I try to avoid recursion like the plague. Not that I think it's a bad thing; especially after learning LISP lol. I just don't like dealing with it.

randomous

TobuKatsu

@Discostew Will you ever do a tutorial on Platformer Games?Somepoint after the completion of MM2PTC or sometime during spare time or something?

3DS FC : 4613 - 7463 - 3640
我的名字是TobuKatsu。Меня зовут ТобуКатсу. 私の名前はトブカツです。나는 이름을 케이린 입니다.
很高兴认识你。Очень приятно. よろしくお願いします。 만나서 반가워요.

mystman12

I'm back! I took about a 3 week break from my game and I need to get started again. I was wondering though, could someone do some programming for me? I know it's asking a lot, but I need help on my enemy AI. I've made it so that the two enemies come towards the player, but I have no idea on how to get them to find their way around walls, or work together so that they don't stay on top of each other, etc. If not, if you know of any good tutorials, please let me know. I'll check the tutorial thread again soon, there are some unread posts in there. If I can't get any help, I'll do my best to try and figure it out. Getting out there and trying different things is the best way to learn how to program, after all!

I like makin' games!
Future Pinball games!
Petit Computer games!!
and SmileBASIC games!
Waiting for Kirby Air Ride 2. One day, it will come. One day...

Nintendo Network ID: mystman12 | Twitter:

noxuss

@0games
The Apoclypse rising sprites didn't work, this is because it won't register the second qr as a petit computer one :c

noxuss

InsertPi

I'm just gonna comment out the FOR loop command in THOLITU. Not working. Anyway, on the bright side, I've added library support! This command, unlike all other commands, is not meant to be confusing. The command to import a library:

#IMPORT <{library name}>

ALL commands belong to a library. The standard command library is called stdcl, standing for Standard Command Library. I'm planning one for advanced commands, one for advanced math (like radicals, trig, etc.), two for graphics (simple and advanced) and two for objects/sprites (simple and advanced).

Edited on by InsertPi

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

Nintendo Network ID: IAmAPerson620 | Twitter:

LeviCelJir

Does anyone how to change a background to another one but only that one background type not the rest? I'm trying to make a day/night cycle in terraria ds

Hi I'm Levi and I like Bloopys :^)

ramstrong

Leviceljir wrote:

Does anyone how to change a background to another one but only that one background type not the rest? I'm trying to make a day/night cycle in terraria ds

Have you tried changing the color palette?

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

SmokedSausage

Oh wow, I found a bug in Pixelli. But will release tonight. Upon colliding with a built block a crash will happen but i fixed it. Collision is not yet Implemented with built blocks but fully functional with terrain. So Yeah...Release at 10:00 (I know bad time)

Hi, I'm SmokedSausage and i like meemoos :^)

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