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Topic: Petit Computer

Showing 8,041 to 8,060 of 9,489

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noxuss

8,041. Posted:

Hey 0games, if you get shooting working may I see how you did it?

noxuss

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LeviCelJir

8,042. Posted:

@TwinArmageddonz How do I edit the terrain generator you made? I want to change the trees and ground. Also why does It only save the blocks you break? I need that fixed...

Hi I'm Levi and I like Bloopys :^)

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twinArmageddons

8,043. Posted:

Leviceljir wrote:

@TwinArmageddonz How do I edit the terrain generator you made? I want to change the trees and ground. Also why does It only save the blocks you break? I need that fixed...

MAP(X,Y)=<block number>
the map saves every block on the map, you probably just messed something up with building

get in loser we're going titan hunting

3DS Friend Code: 2879-0639-8952 | Nintendo Network ID: merp_aottg

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LeviCelJir

8,044. Posted:

twinArmageddons wrote:

Leviceljir wrote:

@TwinArmageddonz How do I edit the terrain generator you made? I want to change the trees and ground. Also why does It only save the blocks you break? I need that fixed...

MAP(X,Y)=<block number>
the map saves every block on the map, you probably just messed something up with building

I try the buildings MAP thing but it says its a syntax error :/

Hi I'm Levi and I like Bloopys :^)

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twinArmageddons

8,045. Posted:

Leviceljir wrote:

twinArmageddons wrote:

Leviceljir wrote:

@TwinArmageddonz How do I edit the terrain generator you made? I want to change the trees and ground. Also why does It only save the blocks you break? I need that fixed...

MAP(X,Y)=<block number>
the map saves every block on the map, you probably just messed something up with building

I try the buildings MAP thing but it says its a syntax error :/

just copy the breaking code and replace the 6 with BLOCK

get in loser we're going titan hunting

3DS Friend Code: 2879-0639-8952 | Nintendo Network ID: merp_aottg

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LeviCelJir

8,046. Posted:

twinArmageddons wrote:

Leviceljir wrote:

twinArmageddons wrote:

Leviceljir wrote:

@TwinArmageddonz How do I edit the terrain generator you made? I want to change the trees and ground. Also why does It only save the blocks you break? I need that fixed...

MAP(X,Y)=<block number>
the map saves every block on the map, you probably just messed something up with building

I try the buildings MAP thing but it says its a syntax error :/

just copy the breaking code and replace the 6 with BLOCK

But then when you save it it like makes the blocks fall down a bit.

Edited on by LeviCelJir

Hi I'm Levi and I like Bloopys :^)

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Slayer

8,047. Posted:

Bluerobin2 wrote:

@0Games a health bar would look better imo.

I share that opinion, but I'm waiting for that because it's a lot more complicated. For now I'm sort of rushing this along and taking my time simultaneously.
@noxuss Still working on it, but when I finish, then definitely.
@Leviceljir Believe me, I tried. It's hard. And I even think you were the one on GameFAQs that requested that I make that game XD

Edited on by Slayer

"Hello sir, may I take your order?"
"Yes, I'll have a cheeseburger and fries..."
"I AM the cheeseburger and fries!"
Things you need to know about me:
I hate Texas.

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twinArmageddons

8,048. Posted:

@0Games health bars aren't complicated at all!
GPAGE 1:GCLS:GFILL 0,20,HP,20,11:GPAGE 0
that's a really simple health bar in one line; you'll probably want to get more advanced health bars than this eventually though
@Leviceljir i can remake the prg i gave you with all the bug fixes and stuff if you want

get in loser we're going titan hunting

3DS Friend Code: 2879-0639-8952 | Nintendo Network ID: merp_aottg

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Slayer

8,049. Posted:

twinArmageddons wrote:

@0Games health bars aren't complicated at all!
GPAGE 1:GCLS:GFILL 0,20,HP,20,11:GPAGE 0
that's a really simple health bar in one line; you'll probably want to get more advanced health bars than this eventually though

Thanks, perfect timing. I'm doing that instead of just printing 100 in the corner and have that decrease.
But wait, decreasing.
Uhh,
Your method puts a speck of green on the bottom screen...
In the meantime, is there a way that you can clear an individual sprite from the screen?

Edited on by Slayer

"Hello sir, may I take your order?"
"Yes, I'll have a cheeseburger and fries..."
"I AM the cheeseburger and fries!"
Things you need to know about me:
I hate Texas.

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twinArmageddons

8,050. Posted:

0Games wrote:

twinArmageddons wrote:

@0Games health bars aren't complicated at all!
GPAGE 1:GCLS:GFILL 0,20,HP,20,11:GPAGE 0
that's a really simple health bar in one line; you'll probably want to get more advanced health bars than this eventually though

Thanks, perfect timing. I'm doing that instead of just printing 100 in the corner and have that decrease.
But wait, decreasing.
Uhh,
Your method puts a speck of green on the bottom screen...
In the meantime, is there a way that you can clear an individual sprite from the screen?

you have to define HP first
you can clear individual sprites by using SPCLR <control number> or by using SPOFS to move them off-screen

get in loser we're going titan hunting

3DS Friend Code: 2879-0639-8952 | Nintendo Network ID: merp_aottg

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Slayer

8,051. Posted:

twinArmageddons wrote:

0Games wrote:

twinArmageddons wrote:

@0Games health bars aren't complicated at all!
GPAGE 1:GCLS:GFILL 0,20,HP,20,11:GPAGE 0
that's a really simple health bar in one line; you'll probably want to get more advanced health bars than this eventually though

Thanks, perfect timing. I'm doing that instead of just printing 100 in the corner and have that decrease.
But wait, decreasing.
Uhh,
Your method puts a speck of green on the bottom screen...
In the meantime, is there a way that you can clear an individual sprite from the screen?

you have to define HP first
you can clear individual sprites by using SPCLR <control number> or by using SPOFS to move them off-screen

Thanks. I'll get on that right away, meaning I've got a shot at shooting (See what I did there? Heh heh...)

"Hello sir, may I take your order?"
"Yes, I'll have a cheeseburger and fries..."
"I AM the cheeseburger and fries!"
Things you need to know about me:
I hate Texas.

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TAINT_Zzyex

8,052. Posted:

Anyone know 'bout ahtpk? Im making it on ptc as ewtdg. 10$ ta who ever gets dat.

Edited on by TAINT_Zzyex

"Did somebody say Aincrad?"
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"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

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GraphicGenius

8,053. Posted:

Who is looking forward to my Pong game?

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens. Wait was that just a joke?

3DS Friend Code: 1478-3545-5136 | Nintendo Network ID: GreatGamer123

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InsertPi

8,054. Posted:

I need help. I'm working with my THOLITU interpreter's FOR loops, and it won't loop. Here's the FOR statement itself:

@FOR
FORLINE(ASC(MID$(LINE$(I),5,1)))=I
FOR K=13TO LEN(LINE$(I))-1
IF MID$(LINE$(I),K,1)=="*"THEN Y=VARIABLE(ASC(MID$(LINE$(I),K+1,1))):K=LEN(LINE$(I))-1
IF MID$(LINE$(I),K,1)!="*"AND MID$(LINE$(I),K,1)!=">"THEN Y=VAL(STR$(Y)+MID$(LINE$(I),K,1))
IF MID$(LINE$(I),K,1)==">"THEN K=LEN(LINE$(I))-1
NEXT
FORNUM(ASC(MID$(LINE$(I),5,1)))=Y
RETURN

and here's the equivalent to NEXT:

K=FORLINE(ASC(MID$(LINE$(I),3,1)))
IF MID$(LINE$(K),9,1)=="="THEN EVL=1
IF MID$(LINE$(K),9,1)==">"THEN GVL=1
IF MID$(LINE$(K),9,1)=="<"THEN LVL=1
IF EVL AND VARIABLE(ASC(MID$(LINE$(I),3,1)))==FORNUM(ASC(MID$(LINE$(K),3,1)))GOTO@NEXT
IF GVL AND VARIABLE(ASC(MID$(LINE$(I),3,1)))>FORNUM(ASC(MID$(LINE$(K),3,1)))GOTO@NEXT
IF LVL AND VARIABLE(ASC(MID$(LINE$(I),3,1)))<FORNUM(ASC(MID$(LINE$(K),3,1)))GOTO@NEXT
RETURN
@NEXT
UTS$=MID$(LINE$(K),11,1)
IF UTS$=="+"THEN VARIABLE(ASC(MID$(LINE$(I),3,1)))=VARIABLE(ASC(MID$(LINE$(I),3,1)))+1
IF UTS$=="-"THEN VARIABLE(ASC(MID$(LINE$(I),3,1)))=VARIABLE(ASC(MID$(LINE$(I),3,1)))-1
I=K
RETURN

Whew, that's a lot of code to troubleshoot. Since you guys do not have the WHOLE program, you'll need to know this:
LINE$(5)=" ^*~{I}!<<:+: *N>{"
'Make sure that space is there--it is essential!
LINE$(7)=" *}I"
'Yet another necessary space!
I=5 during the @FOR sub, and I=7 during the @FOREND sub
VARIABLE(73)=5

This whole thing should loop 5 times. Thanks in advance!

Edited on by InsertPi

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

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ChangeV

8,055. Posted:

Leviceljir wrote:

Hey guys today Ima tell ya a project I am working on. TERRARIA DS! (WOOHOO)
Here's what I have so far:
Terrain generator, block building and breaking, kinda working saving, terraria music, and terraria block sprites. (making more today) I hope yall are excited for this project.
And Twin (like always) made this project possible so thanks twin!
That's it for now!

I am also working on simple version of Terraria.
I made title screen and music.
Untitled
menu is not working because it is not programmed yet.

Here is QRcode of the demo.
Untitled

I am currently working on create character menu.

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GraphicGenius

8,056. Posted:

@IAmAPerson that looks hard.
Then again my game is too....

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens. Wait was that just a joke?

3DS Friend Code: 1478-3545-5136 | Nintendo Network ID: GreatGamer123

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noxuss

8,057. Posted:

Woahh that terraria game is so cool. The sprites don't work for me though. And the music is spot on :o

noxuss

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Discostew

8,058. Posted:

Almost 600 hours put into Petit Computer (based on 3DS statistics, not including on-PC work). Then again, I almost clocked in 100 hours on Pokemon X.

"What fun is there in making sense?"
Lazer Light Studios - Home of the MM2 PTC project

Pokemon 3DS Friend Safari - Ice - Spheal, Sneasel, Lapras

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

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ChangeV

8,059. Posted:

noxuss wrote:

Woahh that terraria game is so cool. The sprites don't work for me though. And the music is spot on :o

I re-uploaded new QR code on original post above.

Discostew wrote:

Almost 600 hours put into Petit Computer (based on 3DS statistics, not including on-PC work). Then again, I almost clocked in 100 hours on Pokemon X.

I just checked activity log on my 3DS and 3DSLL.
295 hours of petit computer on 3DSLL and 77 hours of petit computer on regular 3DS.

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TAINT_Zzyex

8,060. Posted:

437 :P

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter: MetricCat