DSiWare Forum

Topic: Petit Computer

Showing 81 to 100 of 9,529

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Wheels2050

81. Posted:

Looks like fun. I'll stick to PC programming, but will be interested to see what people come up with here! :P

I used to have a blog link here. I'll put it back up when the blog has something to read.

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Nintenbro

82. Posted:

@Wheels2050, I'm finally thinking about attending college, and lately I've become interested in computer/videogame programming. Have you attended any type of computer programming classes?

Nintendo Bro
3DS FC: 3222-6658-7489

Currently waiting for Luigi's Mansion: Dark Moon & Castlevania: Lords of Shadow - Mirror of Fate

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1upsuper

83. Posted:

@Nintenbro I'd imagine for all of those reasons, but especially to just see the "inner-workings" of the game, so to speak. To see how the game works, and learn from it.

I feel like I'm going to have a good time with this program, though I have a lot to learn. My only experience with programming was a class my sophomore year of high school that wasn't designed very well.

Backloggery: http://www.backloggery.com/1upsuper

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Wilford111

84. Posted:

Is there a file size limit?

3DS: 2664 - 2409 - 5716, Username: Wilford
Nintendo Network ID: Wilford111
Email: wilford.bentley@hotmail.com

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Morpheel

85. Posted:

Every program is limited to 9999 lines of code of 100 characters each, other than that, the only size limit is determined by the amount of reserved space the DSiWare has left for files (you can check it by using a console comand).

Most programs you'll find or write will be very light though. The largest one I have seen was about 60 QR codes long, that's about 180kb.

Oops, no username pun.

Oh look! A Morphloggery.
Oh! eShop Gurus.

3DS Friend Code: 0173-1330-0080 | Nintendo Network ID: Abgarok

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iphys

86. Posted:

Also, they said the limit for a program is about 520,000 total characters. You can use multiple programs as well though.

The source code I've seen for people that have written music looks simplistic enough that people with elementary musical knowledge should be able to figure it out.

http://backloggery.com/iphys

3DS Friend Code: 1504-5686-7557 | Nintendo Network ID: iphys_eh

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Wilford111

87. Posted:

Does anyone know if there's a manual online, so I don't have to constantly switch back and forth from the game to the manual and so forth?

3DS: 2664 - 2409 - 5716, Username: Wilford
Nintendo Network ID: Wilford111
Email: wilford.bentley@hotmail.com

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theblackdragon

88. Posted:

Nintenbro wrote:

@theblackdragon, why would you want to see the pre-installed source codes? Were you going to try and manipulate the codes, or were you just going to try and mirror them in your own fashion?

I was attempting to figure out how to ask for user input and have it respond (ask a question? [y/n], user inputs y and gets answer A, user inputs n and gets answer B, user inputs else and gets something dumb) but after quite a bit of trial and error, i still didn't understand what i was doing wrong. i wanted to see how it was done in a different program, perhaps, but i couldn't figure out how to see their code because i was viewing them through Gallery Mode — in order to see their code you need to go in like you're creating a new program and then manually load them from there. :3

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future of NL >:3
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3DS Friend Code: 3136-6802-7042 | Nintendo Network ID: gentlemen_cat | Twitter: theblackdragon

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JustAnotherUser

89. Posted:

@Wilford111 My guess is that any BASIC programming tutorial would work and should be of help but I don't own it so I can't say for sure. (BASIC as in the programming language not shouting or a sarcastic comment.)

@theblackdragon Going through the Source Code is always a good way to learn or grasp an understanding of advance code.

Edited on by JustAnotherUser

JustAnotherUser

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theblackdragon

90. Posted:

TwilightPoint wrote:

@theblackdragon Going through the Source Code is always a good way to learn or grasp an understanding of advance code.

thank you for that stunning observation! I'll be sure to keep it in mind always.

BEST THREAD EVER
future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!
[16:44] Vintage: We have rules?
[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

3DS Friend Code: 3136-6802-7042 | Nintendo Network ID: gentlemen_cat | Twitter: theblackdragon

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Nintenbro

91. Posted:

Morphtroid wrote:

Every program is limited to 9999 lines of code of 100 characters each, other than that, the only size limit is determined by the amount of reserved space the DSiWare has left for files (you can check it by using a console comand).

Most programs you'll find or write will be very light though. The largest one I have seen was about 60 QR codes long, that's about 180kb.

What if you downloaded the application onto a 3DS, would you be able to save your program onto the SD card?

Nintendo Bro
3DS FC: 3222-6658-7489

Currently waiting for Luigi's Mansion: Dark Moon & Castlevania: Lords of Shadow - Mirror of Fate

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Morpheel

92. Posted:

Huh, yes. You can send them to the SD card, but you can't read them from there, you need to make qr codes to load them back on the DSiWare.

Anyways, I already figured out how to use my own sprites, now my little playable character can fish little fish with his little fishing rod on his little beach next to his little house :D

Edited on by Morpheel

Oops, no username pun.

Oh look! A Morphloggery.
Oh! eShop Gurus.

3DS Friend Code: 0173-1330-0080 | Nintendo Network ID: Abgarok

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Pogocoop

93. Posted:

Well, I got this yesterday, read through the Manuel and quickly realized I have no idea where to begin ^^"

3DS FC: 0774-4269-5253Name:Tony

Nintendo network ID : Pogocoop

Obsesive Vocaloid fan.

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iphys

94. Posted:

Reading the manual is pretty overwhelming. Look at the source code for the sample programs for starters.

http://backloggery.com/iphys

3DS Friend Code: 1504-5686-7557 | Nintendo Network ID: iphys_eh

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ejamer

95. Posted:

Morphtroid wrote:

Huh, yes. You can send them to the SD card, but you can't read them from there, you need to make qr codes to load them back on the DSiWare.

Pretty sure that you can use the unofficial PC editing tool to read/edit those programs though. Haven't tried myself, but I think it can.

Anyways, I already figured out how to use my own sprites, now my little playable character can fish little fish with his little fishing rod on his little beach next to his little house :D

Dang. I've been happy with my progress, but sounds like you're way up on my. Oh well. Once I get a better grasp of graphics I'll have my first test app posted... hopefully. The logic is close enough, I just need to add a front end now.

ejamer

Nintendo Network ID: ejamer

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Wilford111

96. Posted:

So far all I know how to do is play (the preloaded) music and sounds, and make sprites. Everything else is waaaay over my head though... @_@

3DS: 2664 - 2409 - 5716, Username: Wilford
Nintendo Network ID: Wilford111
Email: wilford.bentley@hotmail.com

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Wilford111

97. Posted:

Also, is it possible to make a side-scrolling platformer with this? I'm still not sure, but that's my end goal :D

3DS: 2664 - 2409 - 5716, Username: Wilford
Nintendo Network ID: Wilford111
Email: wilford.bentley@hotmail.com

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ejamer

98. Posted:

Wilford111 wrote:

Also, is it possible to make a side-scrolling platformer with this? I'm still not sure, but that's my end goal :D

Do you mean something like this:
http://ww5.tiki.ne.jp/~ochame/petitcom/jumping.htm

Or more like this:
http://www.youtube.com/watch?v=Jm8m0OfAvng&feature=related

ejamer

Nintendo Network ID: ejamer

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Wilford111

99. Posted:

They're both way cool, but the second one is what I'm looking for. Thanks so much! :)

3DS: 2664 - 2409 - 5716, Username: Wilford
Nintendo Network ID: Wilford111
Email: wilford.bentley@hotmail.com

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iphys

100. Posted:

I now have the skeleton for a simple game working, and it's so much fun tinkering around and making your own game with this!

http://backloggery.com/iphys

3DS Friend Code: 1504-5686-7557 | Nintendo Network ID: iphys_eh