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Topic: Petit Computer

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TAINT_Zzyex

No one tried beat the clock. I am sad.

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

LeviCelJir

TAINT_Zzyex wrote:

No one tried beat the clock. I am sad.

I'll download it tomorrow ok?

Hi I'm Levi and I like Bloopys :^)

ramstrong

TAINT_Zzyex wrote:

No one tried beat the clock. I am sad.

I know nothing about it. Who made it? What for? What is it? Where is it out? Why should I spend time trying that instead of, you know, watching TV, being a couch potato and getting fat? If you want people to try it, put out some descriptions on it. Do you really expect people to understand things just because you do?

Oh, I see you made this. Well, I have better things to do than to check things out made by somebody who expect the world to come to his door just because he made a new mousetrap yet incapable of putting up even the simplest description. Sorry.

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

Pixelrobin

@ramstrong although I agree with you, there is no need to be harsh.

Everybody do a chirp. CHIRP.

TAINT_Zzyex

you smash clocks. its on the wiki.

Edited on by TAINT_Zzyex

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

ramstrong

Bluerobin2 wrote:

@ramstrong although I agree with you, there is no need to be harsh.

The original idea was from "Reluctant Customer" ad. I agree it's true, but not nice. I did make it generic, instead of attacking somebody. I first saw it in David Ogilvy's book. Ogilvy On Advertising. Still relevant, even after all these years.

@taint
Not even a link? Sigh. Why should I spend effort googling your game when I can be playing ACNL?

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

ramstrong

Took you three tries to get it right. Well, you did it. Next time, it'll be all correct on the first post, right?

Nice picture of beat-up clock, there. Is that yours, or did you pick it up from somewhere and not giving credit to the original photographer? Also, a screenshot of the game would be nice.

I didn't bother trying your game, because the way I see it, gameplay is about tapping screen quickly and randomly, and well, I guess I don't need a DS for that.

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

TAINT_Zzyex

ramstrong wrote:

Took you three tries to get it right. Well, you did it. Next time, it'll be all correct on the first post, right?

Nice picture of beat-up clock, there. Is that yours, or did you pick it up from somewhere and not giving credit to the original photographer? Also, a screenshot of the game would be nice.

I didn't bother trying your game, because the way I see it, gameplay is about tapping screen quickly and randomly, and well, I guess I don't need a DS for that.

the clock was taken by an annoymous tumblr user

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

JLMan

Leviceljir wrote:

@TAINT_Zzyex I tried Beat The Clock and I saw no clocks in it...

I did see that it tried to load sprites and a color palette. I didn't see any QR codes for those. Other than that, it looks like a cool RPG game!
Hey, we are getting close to the 400th page ans the 8000th post!

Edited on by JLMan

-

TAINT_Zzyex

Leviceljir wrote:

@TAINT_Zzyex I tried Beat The Clock and I saw no clocks in it...

There will be EDIT: sometime... I just was to lazy to add the sprites in yet...

Edited on by TAINT_Zzyex

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

TAINT_Zzyex

ShadowGame wrote:

I've got a question:
Is Petit Computer Utilites legal to download?

poorly translated disclamer

Disclaimer / Caution
Please use angle , the self-responsibility in the rabbit .
I will not take any responsibility for any problem .
There is no guarantee of future support .
Since it does not matter Smile Corporation 's boom , and Nintendo 's ,
Do not hang the inconvenience to the company 's there .

Edited on by TAINT_Zzyex

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

TAINT_Zzyex

page will be updated tommarow and all the issues will be fixed in patch 0.1.2! I am currently fixing the bug I said how to fix (line 15) the "not enough coin" glitch, the lvl 3 max problem, the level up to fast problem, the coin giving error, and i am going to experiment with a boss battle...
What should I do about gosub 'running out of memory'

Edited on by TAINT_Zzyex

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

Slayer

Well, I'll be as fine as to work on Apocalypse Rising. I do need animation which I will handle, but the direction baffled me. How do I do the up, down, and left animations for walking?

I have nothing really to say about myself.

TAINT_Zzyex

0Games wrote:

Well, I'll be as fine as to work on Apocalypse Rising. I do need animation which I will handle, but the direction baffled me. How do I do the up, down, and left animations for walking?

for left change the -correct me if im wrong- 4th didget of spset to 1 (use same left sprites). for up and down, make sprites that are walking up and down. If you wanted to know how to make them actualy, do this-
@DEFAULT
SPSET #,#,#,#,#,#

X=100
Y=100
IF BUTTON()==# THEN GOSUB @RIGHT
GOTO @DEFAULT

@RIGHT
SPOFS #,#,#,#
X=X+10
RETURN
This should work...

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

twinArmageddons

never use SPSET in a loop, unless it's absolutely necessary.
use SPCHR to change the sprite, and the sprite numbers for left and right are 64 and 72

get in loser we're going titan hunting

Nintendo Network ID: merp_aottg

TAINT_Zzyex

twinArmageddons wrote:

never use SPSET in a loop, unless it's absolutely necessary.
use SPCHR to change the sprite, and the sprite numbers for left and right are 64 and 72

1-Regarding SPSET havn't used sprites in a while, thx for the reminder. 2-Regarding SPSHR just doing SPSET and changing digit 4 (i think) to one works also. The 1 tells the program to reverse the sprite.

"Did somebody say Aincrad?"
"No, go back to your own game!"
"awwww"
"And make out with Asuna."
"Aww-I mean YAY"

Twitter:

Pixelrobin

TAINT_Zzyex wrote:

SPSET and changing digit 4 (i think) to one works also. The 1 tells the program to reverse the sprite.

However SPSET takes more memory because its deleting then re-writing the sprite.

SPCHR is like SPSET, but it doesn't delete the current data first. And yes, you could set the flip and pallet characteristics as well with SPCHR.

Everybody do a chirp. CHIRP.

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