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Topic: Petit Computer

Showing 701 to 720 of 9,493

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steriaca

701. Posted:

Sprite wrote:

That sounds like a cool game that I'll spend years of my life playing :)

Well, in a sence, that is the ideal. The 'story' is that I am a evil hacker which has found a way to turn your DSi/3DS into a bomb (it is your fault...you shoulden't scan wierd qr codes till you know exactly what thay do first...)

Anyways, the ideals I an pondering in my head right now.
1) A "Kaboom"-ish game where someone tosses apples at your avatar and you must catch them for your job. Miss 3 times, and it is not "Game Over" but "Your Fired!".
2) A reverse "Kaboom" tenitly titled "Ninja Dodge". Avoid all the falling shurken (repersentird by "*", "+", "-", and even "."), or die.
3) A "Death Race"-like game (for thoes who don't know, search for it over at http://www.klovg.com ). Run over "grombies" with your car, but avoid tombstones which rise up soon after.

My Friend Code is 3368-1310-0690.

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swordx

702. Posted:

GrabSomeEyes wrote:

This isn't really worthy of an entire new post, but @swordx have you considered changing the escape output texts, so they aren't "Engrishized"? I just always found "Got escape!" or "Could not get escape!" (this is going off the top of my head, they might be entirely different) awkward.

I planned on fixing those eventually. They just weren't priority.

swordx

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ramstrong

703. Posted:

Sprite wrote:

DUDE I DON'T KNOW HOW TO POST THE BACKROUND AND I'M NOT TRYING TO MAKE A PETIT FARM THAT WAS AN ANOLOGY TO SHOW I WANTED TO POST A BACKROUND!

I see now why people yell at you. You yell at other people, right? Why can't you show me your work? It's not that hard. You need to show your work. I still don't know what you mean, but how about this?
ACLS
@LOOP
VSYNC 1
BGPUT 0,RND(32),RND(24),RND(1024),0,0,0
GOTO @LOOP

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

3DS Friend Code: 1091-7596-4855

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Sprite

704. Posted:

Let me be calm. I need to post the thing in SCRED with the little blocks to make big images. I can't show my work because it isn't a program.

I'm not saying let's kill all the stupid people, I'm just saying let's take off the warning labels, and see what happens. Friend Code: 1075-1228-4183

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ramstrong

705. Posted:

Sprite wrote:

Let me be calm. I need to post the thing in SCRED with the little blocks to make big images. I can't show my work because it isn't a program.

You can still post DATA. But if you ask what kind of image, I'm afraid I can't help you. The table is on HELP 9. You load and save screen using SCU0 and SCU1. On Help 26. Background manipulation is on HELP 41.

@Linput14
Kids today are so spoiled. Do you not see TBD post that is just before yours?

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

3DS Friend Code: 1091-7596-4855

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Sprite

706. Posted:

I don't understand. How would I post the data?

I'm not saying let's kill all the stupid people, I'm just saying let's take off the warning labels, and see what happens. Friend Code: 1075-1228-4183

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ramstrong

707. Posted:

Look at the image blocks. For each blocks there is a corresponding number (on HELP 9). Put the numbers in DATA block.
DATA 1,4,4,1,32,31 and so on...

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

3DS Friend Code: 1091-7596-4855

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Sprite

708. Posted:

How would I arrange it. Like from 0,0 back around and then down a row when it finnishes

I'm not saying let's kill all the stupid people, I'm just saying let's take off the warning labels, and see what happens. Friend Code: 1075-1228-4183

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Morphbug

709. Posted:

ramstrong wrote:

Sprite wrote:

Also I tried and it is beyond me. In case you didn't notice I'm a beginner. The background that you make in SCRED is what I'm talking about. How do you get that posted

No, I didn't notice. Beginners don't usually make Petit Farm their first project. Why don't you show me your code to show background, and maybe we can help you. To say "I tried and it didn't work" without any explanatory code, doesn't really show that you tried, and we can't help you.

My first "project" right after learning how to show text on screen was Petit Farm... (It started as a text based pet sim!)

Anyways, if what you want to use a background you create with SCRED on your own program, just load it!

When you create a 2-layer background with SCRED it saves two files: NAME0 and NAME1 (where NAME is the name you give to your background)

In your program just load both:
BGPAGE 0 (0=top screen, 1=bottom screen)
LOAD "SCR0:NAME0"
LOAD "SCR1:NAME1"
(I don't really remember if the correct file type is SCR, check the manual if it fails)

Oh look! A Morphloggery.
Oh! eShop Gurus.

3DS Friend Code: 0173-1330-0080 | Nintendo Network ID: Abgarok

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Sprite

710. Posted:

THANK YOU SOOOOO MUCH BEEN STUCK ON THAT FOR WEEKS!!!

I'm not saying let's kill all the stupid people, I'm just saying let's take off the warning labels, and see what happens. Friend Code: 1075-1228-4183

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Sprite

711. Posted:

How do I get it to stay on the screen

I'm not saying let's kill all the stupid people, I'm just saying let's take off the warning labels, and see what happens. Friend Code: 1075-1228-4183

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Morphbug

712. Posted:

I'm not sure if this is what you asked, but there is a command to move the background around... I don't remember which was it but it is found in the "Background" part of the manual.

If the background disappears, then you probably have BGCLS somewhere in your code.

Oh look! A Morphloggery.
Oh! eShop Gurus.

3DS Friend Code: 0173-1330-0080 | Nintendo Network ID: Abgarok

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Sprite

713. Posted:

I didn't but I fixed it. Now all I have to do is get it to move to the next screen like in Petit Farm.

I'm not saying let's kill all the stupid people, I'm just saying let's take off the warning labels, and see what happens. Friend Code: 1075-1228-4183

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ramstrong

714. Posted:

Morphtroid wrote:

My first "project" right after learning how to show text on screen was Petit Farm... (It started as a text based pet sim!)
Anyways, if what you want to use a background you create with SCRED on your own program, just load it!
When you create a 2-layer background with SCRED it saves two files: NAME0 and NAME1 (where NAME is the name you give to your background)

In your program just load both:
BGPAGE 0 (0=top screen, 1=bottom screen)
LOAD "SCR0:NAME0"
LOAD "SCR1:NAME1"
(I don't really remember if the correct file type is SCR, check the manual if it fails)

It's SCU, I consulted the manual.
I'm aware that your first project is Petit Farm, then again, you're not a beginner, are you? Besides, it's still unusual. It's not a recommended first program for a beginner.
The background part is BGOFS with interpolation time. Again, it's on Help file #41, as I pointed out. Unless, you're thinking something different. Well, you are God of Petit Computer, after all.

I am having trouble understanding Sprite's trouble. I'm glad you can help.

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

3DS Friend Code: 1091-7596-4855

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steriaca

715. Posted:

Take it from me...try to do simpler programs first before doing more complex programs. If you do not, you will be confused and bewildered before to long.

Hear are a few hints:

1) For your first program, stick to a non-graphic program, like a simulated coin flip or a simulated bomb (well, I did that one, but it dosen't mean you can't do one yourself).

2) Anything which uses graphics beyond text should always be considered 'advance'. Master basic Basic first. Then intermediate Basic.

3) If your not shure of anything, read the HELP file first. If your still not clear aboutb something, then ask on theas boards.

4) Be prepaired to do the work. Nobody will write the entier program for you. You have to bring the tiny bits of code together yourself, see how thay fit together, make changes, ect, ect, yourself. You bought the app, and said you want to be a programer...nobody said it would be easy.

My Friend Code is 3368-1310-0690.

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Megajack

716. Posted:

Hey guys, I am running a Petit Computer contest. If you want to enter just click here!

Edited on by Megajack

Applejack is best pony.

3DS Friend Code: 2406-5638-4729 | Nintendo Network ID: smp1998

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portealmario

717. Posted:

Ok, my os is buggy due to memory saving and loading. Here is basically what I was doing:

Prg1:
I$="h"
Save "mem:wal"

Prg 2:
Load "mem:wal"
Print i
Wait 60
End

Why wouldn't it print h on the screen?

meng 😐
3ds friend code:1762-2769-7142

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ramstrong

718. Posted:

i and i$ are 2 different things. Also, I believe saving mem requires mem$
MEM$="HELLO"
SAVE "MEM:TEST1"
MEM$="GOODBYE"
?MEM$
LOAD "MEM:TEST1"
?MEM$

Edited on by ramstrong

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

3DS Friend Code: 1091-7596-4855

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ramstrong

719. Posted:

Samples of different loops. There's GPUTCHR example for BANNER program to illustrate fine scrolling.

http://ramstrong.blogspot.com/2012_10_01_archive.html

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

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portealmario

720. Posted:

Ok, so is there any possible way to save various variable to MEM$?

Edited on by portealmario

meng 😐
3ds friend code:1762-2769-7142