Nonononononononononono!!!!!!!!!!!!!!! I hate my little sister, she goes into petit computer deletes half my games just to tick me off! My original sonic game and sprites:deleted, now over 2000 lines of code of my action rpg, DELETED. I HATE HER!
I know how that feels. One time, I accidentally deleted days of work on this one animation. It really sucks. I try to make periodic backups since
Oh and (bad timing) I added ur FC
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
Nonononononononononono!!!!!!!!!!!!!!! I hate my little sister, she goes into petit computer deletes half my games just to tick me off! My original sonic game and sprites:deleted, now over 2000 lines of code of my action rpg, DELETED. I HATE HER!
I know how that feels. One time, I accidentally deleted days of work on this one animation. It really sucks. I try to make periodic backups since
Oh and (bad timing) I added ur FC
Ok, i just added you btw I really respect your work as a petit computer coder.
Botw > OoT
3DS Friend Code: 0748-4970-2550 | Nintendo Network ID: Xjarnold
@IAmAPerson sorry I havent posted anything in a while, ive been trying to learn more of how the code works. I have the basic idea of how raycasting works, but i'm terrible at reading other people's code. I dont think I can really contribute anything right now, untill i get a better understanding of it. I'm still hoping to help out at some point, i just need to learn more before I'll be able to add anything actually worth adding.
@607jf you should try to do the choa garden with a top down view, and just use sprites instead of 3d models. the chao garden was definately the best part of sonic adventure 2, it would be amazing if you made it.
nope, no signature here...
I lied, here's my friend code: 2406-5448-5608
@IAmAPerson sorry I havent posted anything in a while, ive been trying to learn more of how the code works. I have the basic idea of how raycasting works, but i'm terrible at reading other people's code. I dont think I can really contribute anything right now, untill i get a better understanding of it. I'm still hoping to help out at some point, i just need to learn more before I'll be able to add anything actually worth adding.
Thanks for wanting to help! I don't have anything I need help on right now, but I might in the near future!
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
@IAmAPerson sorry I havent posted anything in a while, ive been trying to learn more of how the code works. I have the basic idea of how raycasting works, but i'm terrible at reading other people's code. I dont think I can really contribute anything right now, untill i get a better understanding of it. I'm still hoping to help out at some point, i just need to learn more before I'll be able to add anything actually worth adding.
@607jf you should try to do the choa garden with a top down view, and just use sprites instead of 3d models. the chao garden was definately the best part of sonic adventure 2, it would be amazing if you made it.
That would be Fine but i would have to make so many sprites. anyone know a way to compress alot of sprites in one file?
Chao!, Nintendo, Need For Speed, Minecraft And More! 3Ds FC-4742-5514-6521.
Speaking of sprites and compressing to one file, can anyone hit too birds with one stone by answering @607jf question and this one:I have no idea how to use ptcutilities yet I want to get the sonic advance 3 sonic sprite sheet onto their so I can transfer it too petit computer does anyone know how
Botw > OoT
3DS Friend Code: 0748-4970-2550 | Nintendo Network ID: Xjarnold
I DID IT GUYS! I made a flexible code compiler on PTC! It compares every line (you can only have 21 lines) to a DATA statement, and if it matches, It will go to the designated branch. No variables yet though.... What should I do with it? I was thinking A maze-esque game where you try to get across by using commands. I only have a few commands right now:
MOVEUP() -moves character 16 pixels up
MOVEDOWN() - moves character 16 pixels down
MOVERIGHT() - well, you know...
MOVELEFT()
FACEUP() -mainly for free play, faces the character upwards
FACEDOWN() - so you can do some sweet moonwalking
FACELEFT()
FACERIGHT()
PLAYSOUND(beep number 0-69) - plays a sound
SPIN(rotations) - spins character for designated rotations
DELAY(seconds) - waits for designated number of seconds. No, not milliseconds
Adding or removing commands is easy as 3.14159265359.
I can also easily adapt this for other things such as a TI -BASIC interpreter.
I really like both ideas. What should I do, Programming game or TI -BASIC interpreter?
I DID IT GUYS! I made a flexible code compiler on PTC! It compares every line (you can only have 21 lines) to a DATA statement, and if it matches, It will go to the designated branch. No variables yet though.... What should I do with it? I was thinking A maze-esque game where you try to get across by using commands. I only have a few commands right now:
MOVEUP() -moves character 16 pixels up
MOVEDOWN() - moves character 16 pixels down
MOVERIGHT() - well, you know...
MOVELEFT()
FACEUP() -mainly for free play, faces the character upwards
FACEDOWN() - so you can do some sweet moonwalking
FACELEFT()
FACERIGHT()
PLAYSOUND(beep number 0-69) - plays a sound
SPIN(rotations) - spins character for designated rotations
DELAY(seconds) - waits for designated number of seconds. No, not milliseconds
Adding or removing commands is easy as 3.14159265359.
I can also easily adapt this for other things such as a TI -BASIC interpreter.
I really like both ideas. What should I do, Programming game or TI -BASIC interpreter?
Nice! I hope you can get this to work, because my C++ interpreter didn't. So, that's not gonna be a reality, but I'm looking forward to this!
I think you should make this into a mini-language. Add variables, input and output, and mathematical operations, then you'll have a mini-language! But what will you call it?
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
Oh also, I can't believe it, but today is Petit Farm's first anniversary! I posted the first version of the game in the QR thread this day last year.
Congradulations! i love this game im soooo glad you made an update for it! i am a huge admirer of your work =P (yes i realized i spelled that wrong) also Add my 3DS Friend code its in my signiture
(to everyone else) Im going to start working on Nova OS again the update progress is going well and i should be done in about 3-5 days
Oh also, I can't believe it, but today is Petit Farm's first anniversary! I posted the first version of the game in the QR thread this day last year.
One of the first great games made for petit computer and had remained amazing to this day... Happy anniversary petit farm and to morphtorok:congratulations and great job being one of the top three coders on this website
Botw > OoT
3DS Friend Code: 0748-4970-2550 | Nintendo Network ID: Xjarnold
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