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Topic: Petit Computer

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bigdog00

3,101. Posted:

http://www.mediafire.com/?wvxtvqacabrpuac
You must install Pygame (from pygame.org) and python 2.x (from python.org).
This is the recreation of CincOS., but better.
If you have any .png, .jpg, or .jpeg files on your desktop, it loads them all. It only works for Windows at the moment, so only execute the one that says "Jupee_GUI_Windows.py". Thanks!

I like petit computer! Asphault 3d is awesome!

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Nitras

3,102. Posted:

Bluerobin2 wrote:

@Nitras what should I troubleshoot?

Mostly just the fact that parts of some of the sprites mysteriously disappear when you zoom out (B button). Also, any comments or thoughts you have would be welcome.

Nitras

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PixelRobin

3,103. Posted:

@Discostew @ranstring ah, I see... Thanks.

I have also wondered, Is it needed to assign BUTTON() to a variable? Pretty much all the programs I saw use BT=BUTTON(). Why not just use IF BUTTON()==16 THEN BLAH?

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Discostew

3,104. Posted:

Bluerobin2 wrote:

@Discostew @ranstring ah, I see... Thanks.

I have also wondered, Is it needed to assign BUTTON() to a variable? Pretty much all the programs I saw use BT=BUTTON(). Why not just use IF BUTTON()==16 THEN BLAH?

The reason for assigning BUTTON() to a variable is so you have access to that state throughout an entire frame as it can change within it. Take for instance BUTTON(2), which returns what buttons were instantly pressed. If you called BUTTON(2) again right after, or any time afterwards, the likelihood of it returning the same state as the first call is unlikely because the buttons were not instant in that second call. So why is this a problem? As an example, take these series of lines.

IF BUTTON(2) AND 16 THEN yaddayaddayadda
IF BUTTON(2) AND 32 THEN doobedoobedoo

This would not work well because you could have the B button (32) pressed during the first line, meaning the second line won't run its course. If you assigned BUTTON(2) to a variable, and used the variable in the IF statements, you'll get the result you're looking for. Even BUTTON(0) is affected by this, as you may end up releasing a button before the frame ends. Another example

IF BUTTON(0) AND 16 THEN yaddayaddayadda (which takes up the entire 100 characters on the line, but you have more to assign)
IF BUTTON(0) AND 16 THEN yaddayaddayadda (which sets everything that couldn't be fit in the first line)

This scenario would not work in the instance where the button is released right after the first BUTTON(0) is examined, because that can happen. The set up is meant for both to execute, or neither. By using a variable to hold the state, you can follow through with both lines.

I hold that helps.

"What fun is there in making sense?"
Lazer Light Studios - Home of the MM2 PTC project

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ChangeV

3,105. Posted:

Nitras wrote:

Bluerobin2 wrote:

@Nitras what should I troubleshoot?

Mostly just the fact that parts of some of the sprites mysteriously disappear when you zoom out (B button). Also, any comments or thoughts you have would be welcome.

that's limit of petit computer's scaled sprite engine.

here is quick test for petit computer sprite flicker(disappearing scaled sprites)
Untitled

here is more info about hardware sprite and number of sprite on scanline.
http://en.wikipedia.org/wiki/Sprite_%28computer_graphics%29

ChangeV

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PixelRobin

3,106. Posted:

@Discostew Thanks yet again! Temple Raid Deluxe will be released soon. I will cease work on it as of now for it has gotten to the point where I have nightmares about it. I will just quit programming that thing :p.

Everybody do a chirp. CHIRP.

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bigdog00

3,107. Posted:

Has anyone tried that new GUI? Is it better than CincOS? or not yet?

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter: bigdogdt

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bigdog00

3,108. Posted:

Sorry, I may make my own thread somewhere to talk about that. Here isn't the place, I know.

I like petit computer! Asphault 3d is awesome!

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Discostew

3,109. Posted:

ChangeV wrote:

Nitras wrote:

Bluerobin2 wrote:

@Nitras what should I troubleshoot?

Mostly just the fact that parts of some of the sprites mysteriously disappear when you zoom out (B button). Also, any comments or thoughts you have would be welcome.

that's limit of petit computer's scaled sprite engine.

here is quick test for petit computer sprite flicker(disappearing scaled sprites)
Untitled

here is more info about hardware sprite and number of sprite on scanline.
http://en.wikipedia.org/wiki/Sprite_%28computer_graphics%29

To add to this, this is actually a limitation of the DS/i hardware. The hardware is only capable of 32 rotatable/scalable 2D sprites per screen. They couldn't use the 3D hardware because everything done with the 3D hardware is written to a single 2D layer, preventing the use of priority against other 2D layers on an individual sprite basis.

"What fun is there in making sense?"
Lazer Light Studios - Home of the MM2 PTC project

Pokemon 3DS Friend Safari - Ice - Spheal, Sneasel, Lapras

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PixelRobin

3,110. Posted:

@bigdog00 honestly, I don't feel like downloading all of those libraries. On the other hand, CincOS was great, but not very original. You should think of something brand new that nobody has ever seen before. Kind of like Windows 8. Next, if you would like to make a real OS, Search Tinkernut OS on youtube. Tinkernut uses C but this might be done with other languages. If that is too complicated now, try writing off the linux platform like Chrome OS did.

Everybody do a chirp. CHIRP.

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bigdog00

3,111. Posted:

@bluerobin2 Thanks! We have a few original ideas up our sleeves, @hamjam00 and I do. Also, you only have to install 2 things, pygame and python2. 3rd, I am learning C/++, and fourth, I am at the time of this message working on a new original thing to go into the OS. I will post the link to a new thread somewhere else soon.

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter: bigdogdt

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damolii

3,112. Posted:

I'm having a little trouble with my Explor-A-World, and it is because of sprites. 1: Would anyone mind making a few medieval ones for me, please. it would be appreciated. 2: I am using background scrolling (not Discostew's, a much easier version that works), and I'm having trouble with making it look like the npc's are moving also. How would I pull that effect off??

P.S: I can add my codes if needed.

Edited on by damolii

I don't have a 3DS so what do I put here? -Damolii

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Morpheel

3,113. Posted:

The default sprites that come with the app are all pretty medievalish, why don't you try these?

Edited on by Morpheel

Oops, no username pun.

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damolii

3,114. Posted:

@Morphtorok true, the witch, wizard, and bones are nice, but I would like to add a king, and maybe a royal adviser that's actually a monsters disguised as a human XD. I am using the default ones for my early developing though. Sorta like place-markers.

I don't have a 3DS so what do I put here? -Damolii

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Hairmanban19

3,115. Posted:

Xtremetdifan wrote:

Im making an action rpg game sorta like kingdom hearts but with 2d sprites but Im still learning smilebasic so it may take a while. I think randomous made a loz song, how do I put it in edit not console mode and make it play? As for the tutorial website, how about P.T.C Community?

I thought you were making a Sonic game?

...

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PixelRobin

3,116. Posted:

@bigdog00 please put it in a .zip file next time :)

Everybody do a chirp. CHIRP.

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PixelRobin

3,117. Posted:

Honestly. We need to decide on a finsl name before I start creating the final website. Something simple, but catchy we could all agree on.

Everybody do a chirp. CHIRP.

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ramstrong

3,118. Posted:

Bluerobin2 wrote:

Honestly. We need to decide on a finsl name before I start creating the final website. Something simple, but catchy we could all agree on.

You need to show leadership. Read all names proposed so far. Take all that you like and non-clashing with existing names, and put them to vote. If no one voted, then just pick one at random. Done. About the only thing a name need to be is catchy and non-conflicting. That means, when you type the name in search engines, the site will come up, instead of somebody else's.

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

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Xtremetdifan

3,119. Posted:

hairmanban19 wrote:

Xtremetdifan wrote:

Im making an action rpg game sorta like kingdom hearts but with 2d sprites but Im still learning smilebasic so it may take a while. I think randomous made a loz song, how do I put it in edit not console mode and make it play? As for the tutorial website, how about P.T.C Community?

I thought you were making a Sonic game?

I was but then all my data on half of my games was deleted by my little bro or sis. I dont know which did it but instead of remaking sonic sprites and recording everythong I decided to start a new project. A top down action rpg with zelda like elements

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PixelRobin

3,120. Posted:

@ramstrong those are very insightful words. I don't usually like to play boss but here goes:

  • Petit Community
  • PTCommunity
  • Petit Computer Community
  • Petit Tutorials
  • PTCOM help

Vote on 1 everyone!

Everybody do a chirp. CHIRP.

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