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Topic: Petit Computer

Showing 2,481 to 2,500 of 9,431

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swordx

2,481. Posted:

bluerobin2 wrote:

@boot
Programming doesn't take age. It takes skill. It is like learning a language. You can do it when you are 3 years old.

This is true, BUT it's harder to learn a second language at a young age.

swordx

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Hairmanban19

2,482. Posted:

swordx wrote:

I'll TRY to upload Dungeon Adventure over the weekend.

I'm going to starting working on Dungeon Adventure #2 again tomorrow. Tomorrow I'll add a bow and start working on new enemies and areas.

Yay! I hope you'll be able to generate the QR codes this time!

...

3DS Friend Code: 3136-7615-5907

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Hairmanban19

2,483. Posted:

randomouscrap98 wrote:

I'm sorry it took so long Morphtorok, I got caught up in the ending. I've basically just been spending the last 45 minutes altering volumes and ADSR packages for that last little part. I really hope you like it; I based it directly off the Youtube clip you gave me (with a little help from http://www.youtube.com/watch?v=NE2Yi1CcSrc ). If anything's out of place for your liking, please let me know and I can change it. Anyway, here's Harvest Moon: Friends of Mineral Town's Spring theme:

UntitledUntitled

Edit: For those who want to know, the reason why the ending was hard for me was because it's supposed to be this delicate part, but it's very heavy and active. It's hard to get, say, Vin Diesel to look and act like the Princess of England.

You did such a great job on this! You make such amazing music for Petit Computer!

...

3DS Friend Code: 3136-7615-5907

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randomous

2,484. Posted:

@hairmanban19 You always give me such nice compliments, thank you so much!

So I was wondering if anyone knew how many audio channels Petit Computer supports? While playing the Harvest Moon song (which has 6 channels of simultaneous audio), if I play the keyboard type sound during certain parts, some of the channels will cut out. I don't know if I'm overloading the system with sounds, or if it's something else entirely.

Edited on by randomous

randomous

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Bluerobin2

2,485. Posted:

OK guys. Temple Raid is Pretty much polished and ready for shipping :). But I need your ideas; what should I do with the bottom screen? I only use the top of it to display life, health, score, etc. What should I do with the 75% of the screen bare? Any ideas?

Everybody do a chirp. CHIRP.

Blog: bluerobin2.blogspot.com
Backloggery: backloggery.com/bluerobin2

3DS Friend Code: 3007-9228-5126

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ChangeV

2,486. Posted:

current progress:

just finished name entry screen today.
I think most parts are done.

Here are screen shots.

Title: Oh~ My Eyes!!
Untitled

Instruction screen.
Untitled

Old working-in-progress game screen shot again.
Untitled

Name entry screen. Lower screen is not used.
Untitled

ChangeV

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randomous

2,487. Posted:

@ChangeV Wow, your game looks really polished! Nice work!

randomous

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Discostew

2,488. Posted:

randomouscrap98 wrote:

@hairmanban19 You always give me such nice compliments, thank you so much!

So I was wondering if anyone knew how many audio channels Petit Computer supports? While playing the Harvest Moon song (which has 6 channels of simultaneous audio), if I play the keyboard type sound during certain parts, some of the channels will cut out. I don't know if I'm overloading the system with sounds, or if it's something else entirely.

If I recall, you can have 8 tracks play simultaneously, but you're limited to 16 channels (from 0 to 15) total because that's how many hardware channels the DSi has. That is with your regular MIDI instruments based on samples. PSGs and Noise are more limited because they are produced by the hardware rather than samples. I'm sure PTC arranges the channels to what is required and where, but PSGs can only be produced on channels 8 through 13 of the physical hardware (so 6 channels total), and noise on channels 14 and 15 (2 channels).

http://nocash.emubase.de/gbatek.htm#dssound

"What fun is there in making sense?"
Lazer Light Studios - Home of the MM2 PTC project

Pokemon 3DS Friend Safari - Ice - Spheal, Sneasel, Lapras

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

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Bluerobin2

2,489. Posted:

@ChangeV Good job! The font I used is somewhat similar to yours. Do you mind? Anyone have ideas for touch screen though?

Everybody do a chirp. CHIRP.

Blog: bluerobin2.blogspot.com
Backloggery: backloggery.com/bluerobin2

3DS Friend Code: 3007-9228-5126

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MrSirr

2,490. Posted:

MrSirr wrote:

http://imageshack.us/a/img832/6375/qr0.png
http://imageshack.us/a/img197/596/qr1.png

Here's a new OS cuz I kinda got tired of GTA OS. There were only games, it was pretty boring. I present, Isle OS. (You'll need CODEV1, the OS loading thing, for that part to work.) Also, GTC is coming along ok, I fixed the problem, now how do I, when I press x again to get out of the car, get the car to stay where it is?

http://img18.imageshack.us/img18/6375/qr0.png

HOW COME IM ALWAYS IGNORED!! I NEED HELP U JERKS!

MrSirr

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mystman12

2,491. Posted:

Hey, I have a game I would like to try and make, so would anyone mind if I asked TONS of questions? Also, is there a simple sprite based game that teaches you how to use sprites in the code?

I don't believe it! I won't believe it! There isn't a pinball right here! What kind of world do we live in, where there isn't a pinball right here? Well, I'm going to do my part! I'm gonna— umm... build a pinball! - Homestar Runner (Sort of)
Future Pinball blog
Infinite Office for PTC!

3DS Friend Code: 0259-0292-5888 | Nintendo Network ID: mystman12 | Twitter: mystman12

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Anonymous_Ninja

2,492. Posted:

there isnt really a program like that mystman, and ask all the questions you need just dont spam (weve had some trouble with that). a good place to start is to read through the tutorial thread and find what youre looking for there, it covers almost every major command, then ask about whatever you dont understand.

Edited on by Anonymous_Ninja

nope, no signature here...
I lied, here's my friend code: 2406-5448-5608

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mystman12

2,493. Posted:

Okay, thanks!

I don't believe it! I won't believe it! There isn't a pinball right here! What kind of world do we live in, where there isn't a pinball right here? Well, I'm going to do my part! I'm gonna— umm... build a pinball! - Homestar Runner (Sort of)
Future Pinball blog
Infinite Office for PTC!

3DS Friend Code: 0259-0292-5888 | Nintendo Network ID: mystman12 | Twitter: mystman12

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Hairmanban19

2,494. Posted:

ChangeV wrote:

current progress:

just finished name entry screen today.
I think most parts are done.

Here are screen shots.

Title: Oh~ My Eyes!!
Untitled

Instruction screen.
Untitled

Old working-in-progress game screen shot again.
Untitled

Name entry screen. Lower screen is not used.
Untitled

It looks like its gonna be a very fun game!

...

3DS Friend Code: 3136-7615-5907

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Bluerobin2

2,495. Posted:

@Mrsirr the reason you are ignored is because you are asking us to do coding for you. You will find more help if asked more specific questions.

Everybody do a chirp. CHIRP.

Blog: bluerobin2.blogspot.com
Backloggery: backloggery.com/bluerobin2

3DS Friend Code: 3007-9228-5126

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randomous

2,496. Posted:

If anyone's getting tired of me polluting this thread with all these songs, please let me know. Here's the Underwater theme from Super Mario Bros.

Untitled

randomous

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Morphbug

2,497. Posted:

I don't think anyone could get tired of you giving us awesome songs to use in our games :D

Oh look! A Morphloggery.
Oh! eShop Gurus.

3DS Friend Code: 0173-1330-0080 | Nintendo Network ID: Abgarok

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randomous

2,498. Posted:

@Morphtorok Well, thank you!

randomous

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ChangeV

2,499. Posted:

bluerobin2 wrote:

@ChangeV Good job! The font I used is somewhat similar to yours. Do you mind? Anyone have ideas for touch screen though?

I don't mind.

Here is the outlined font I originally used in my game. (before I switched to my brother's font)

Untitled

Untitled

ACLS
CLEAR

'using default font.
CHRINIT "BGF"

'hide the process
'VISIBLE 1,1,1,1,1,0

FOR J=0 TO 255
'skip certain characters.
IF J==9 OR J==13 THEN NEXT
GFILL 0,0,7,7,0
'font outline
GPUTCHR 0+0,0-1,"BGF",J,1,1
GPUTCHR 0+1,0-1,"BGF",J,1,1
GPUTCHR 0+1,0+0,"BGF",J,1,1
GPUTCHR 0+1,0+1,"BGF",J,1,1
GPUTCHR 0+0,0+1,"BGF",J,1,1
GPUTCHR 0-1,0+1,"BGF",J,1,1
GPUTCHR 0-1,0+0,"BGF",J,1,1
GPUTCHR 0-1,0-1,"BGF",J,1,1
'font
GPUTCHR 0,0,"BGF",J,15,1
'set font
A$=""
FOR I=0 TO 63
C=(GSPOIT(I%8,I/8))
A$=A$+HEX$((C>=31)*14+(C==255),1)
NEXT
CHRSET "BGF",J,A$
NEXT

'VISIBLE 1,1,1,1,1,1

'display font
FOR I=0 TO 255
? CHR$(I);
NEXT
GCLS 10

first, get 1 letter from font.
draw black outline all around the letter.
then draw white letter inside.
put it back to font. next character...

it takes a while to process all the characters.
you can hide the process by turning off the GRP layer.
VISIBLE 1,1,1,1,1,0 (then back on. VISIBLE 1,1,1,1,1,1)

save and use it freely in your game if you like.

Edited on by ChangeV

ChangeV

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Gimmemorecoinz

2,500. Posted:

@randomous: Would you be willing to do something for me? Would you be willing to try to port another song, maybe not one from lttp but something else. :D how about the donkey kong country original theme for gameboy . The gameboy didn't have as many custom sounds. So this might be portable into MML what do you think? Would some of those pitch bends be possible? https://www.youtube.com/watch?v=JCmw1Lc06a4

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D