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Topic: Petit Computer

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Credible

Ah, I see. Just had to click the background and foregrounds tabs and load them as such.

Credible

KAHN

i've heard that many programmers wish they'd never learned BASIC because every other language is so different.

KAHN

3DS Friend Code: 1032-1301-2772 | Nintendo Network ID: Milkman12

Hamjam00

I just uploaded a QR to my twitter page below of a Pre-release non-functional GUI demo of OaSis. Unfortunately, i couldnt get the sprite QRs up, oh well.
coughcoughwindowsvistacough

Python, C/C++, Lua, Ruby rule (java is too complex lol)

Twitter:

Pixelrobin

Can you enlarge a BG tile and/or use it as a sprite?

Everybody do a chirp. CHIRP.

3DS Friend Code: 3007-9228-5126

bigdog00

@hamjam00 Windows Vista is not supported and I had to REMIND YOU THAT YOU COULD CALL THAT OASIS OS!!! Duarrahjhfgahharf! btw, he made oasis OS During our programming competition (it was a 20 minute type thing) and I epicly failed... I'll just stick with Cincos! Does anyone even use cincos?

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter:

Pixelrobin

HELP ME PLEASE!!! I try to load a 640X480 png I made to the grp editor on PTCU But nothing happens!!!!!!! What do I do???? BTW I have windows 7 home premium.

Everybody do a chirp. CHIRP.

3DS Friend Code: 3007-9228-5126

Eel

I don't really know if this is the problem, but the maximum image size supported by petit computer would be 256*192

I think.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

bigdog00

I just want to take a survey. WHO USES CINCOS? The qr code link is back in here a few pages. Bugs? Suggestions? All would be appreciated. I am working on adding a dock (like a Macintosh)

I like petit computer! Asphault 3d is awesome!

3DS Friend Code: 0473-8697-6288 | Twitter:

Pixelrobin

@Morphtroid It still no works...
Can u plz do it for me?
Here: (click to enlarge)
Untitled
Untitled
Yup, these are backgrounds for my Battlewood game. To the others, please do not use.
I will delete this as soon as one of you help me.
Please help!
thanks

Edited on by Pixelrobin

Everybody do a chirp. CHIRP.

3DS Friend Code: 3007-9228-5126

Discostew

@bluerobin2 - Do you have QuickTime installed on your computer? It is necessary for importing images into PTCUtilities. While you can import an image larger than 256x192, it'll only cut out a section of that size. It won't scale down, so you'll have to scale them down yourself before importing.

Discostew

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

ramstrong

bluerobin2 wrote:

@Morphtroid It still no works...
Can u plz do it for me?
Yup, these are backgrounds for my Battlewood game. To the others, please do not use.
I will delete this as soon as one of you help me.
Please help!
thanks

What doesn't work? Did you have trouble with importing image to PTC Utilities? Did it crash? Having trouble loading with Petit Computer?
Please provide the exact step-by-step process that you did. There are so many points of failure that is possible. You need to be specific or people won't be able to help you.

I'm sure Morphtroid is busy with his game to do your game. Do you really expect people to do your game for free without compensation? Kids today are so spoiled.

I tried it, and it's just like Discostew said, so it certainly works for me. What kind of problem are you having anyway?

It's possible that you're trying to do BG images with GRP, which is wrong. You probably should try to write a tile ripper to create BG tiles from GRP, because BG screens are composed of character tiles, and it won't be full screen capable. You have to set it up yourself.

Since your backgrounds images are pretty simple, why don't you try doing it completely inside Petit Computer? Or just postpone the background images until later.

bigdog00 wrote:

I just want to take a survey. WHO USES CINCOS? The qr code link is back in here a few pages. Bugs? Suggestions? All would be appreciated. I am working on adding a dock (like a Macintosh)

Try posting QR codes in QR thread. We also have dedicated Petit OS thread. I have my own launcher program, and I don't see why I should get OS program, when it's nothing more than a program launcher program.

0LD_SK0OL_PUNK wrote:

i've heard that many programmers wish they'd never learned BASIC because every other language is so different.

Where'd you hear that? What other languages? What language do they wish learned first? Pardon me for not believing you at all!
All the most popular languages are similar to each others. IF-THEN, FOR-NEXT, WHILE-WEND, REPEAT-UNTIL, and so on. There may be some syntax differences, but overall, the logic is the same.

Not to say that there aren't languages that are different, but they aren't popular. I can't see people wishing to have learned LISP, PROLOG, APL. APL? Ugh. Good luck with that!

@ChangeV
Your post is excellent! Do you mind reposting it in Tutorial thread? I'm afraid if you just leave it here, it'll get lost among other postings.

Edited on by ramstrong

Petit Computer Journal
Old site http://ramstrong.blogspot.com

Let's just call a spade, a spade.

3DS Friend Code: 1091-7596-4855

Linput

[quote=swordx][quote=swordx][quote=0LD_SK0OL_PUNK]trust me on this: I WILL DO GOOD! I'm an 8th grader. No one else in my grade knows how to do this, so I'm almost guaranteed a good grade.

Oh it was just some mythology-based book. I've always loved mythology. I think it was The Serpent's Shadow. lol I find it kinda funny. They say I have an 11th grade to college reading level, but I still enjoy the books based on mythology most. You'd think that I'd prefer more mature books.

I dont really mean to brag, but I've been reading at a college level since first grade, xD and I also currently read 337 words a minute (out loud). Thats 5 words out loud a SECOND! but I LOVED serpents shadow, and i cant wait for your prg to come out!

Edited on by Linput

Linput-3DS friend code: 4725-8494-2702
Pokemon White 2 pal-pad code: 1979 9213 55

I'm currently looking for some peeps to make SALLY a website, facebook, and email. If anyone does this u will be mentioned as a producer in the SALLY OS credits! :)

KAHN

@Ramstrong
i needed a laugh, so thanks for that. i just heard it floating around me at the retirement home, hence the word "heard". i really didn't take it as gospel when i heard it, but i felt it might have been worth sharing, so whatever.

KAHN

3DS Friend Code: 1032-1301-2772 | Nintendo Network ID: Milkman12

swordx

[quote=swordx][quote=swordx][quote=0LD_SK0OL_PUNK]

Linput14 wrote:

trust me on this: I WILL DO GOOD! I'm an 8th grader. No one else in my grade knows how to do this, so I'm almost guaranteed a good grade.

Oh it was just some mythology-based book. I've always loved mythology. I think it was The Serpent's Shadow. lol I find it kinda funny. They say I have an 11th grade to college reading level, but I still enjoy the books based on mythology most. You'd think that I'd prefer more mature books.

I dont really mean to brag, but I've been reading at a college level since first grade, xD and I also currently read 337 words a minute (out loud). Thats 5 words out loud a SECOND! but I LOVED serpents shadow, and i cant wait for your prg to come out!

Nice! I'm not sure how many words I can read per minute... But that's pretty cool!

swordx

Pixelrobin

@ramstrong I click import image and choose my image. Then nothing happens....

Everybody do a chirp. CHIRP.

3DS Friend Code: 3007-9228-5126

damolii

Does anyone know where i could put a gosub in this. i need it for my rpg @loop
If btrig()==1 goto @ up
If btrig()==2 goto @ down
If btrig()==4 goto @ left
If btrig()== 8 goto @ right
Goto @loop
Keep in mind the routines. Thank you. I am also thinking of posting my beyblade demo. All I need left is the movement for the opponent beyblade. I hate trigonometry
@ bluerobin2 thx for the praise

Edited on by damolii

I don't have a 3DS so what do I put here? -Damolii

petiSnail

damolii wrote:

Does anyone know where i could put a gosub in this. i need it for my rpg @loop
If btrig()==1 then gosub @up
If btrig()==2 then gosub @down
If btrig()==4 then gosub @left
If btrig()==8 then gosub @right
Goto @loop
@up
heroY=heroY-1
return
@down
heroY=heroY+1
return
@left
heroX=heroX-1
return
@right
heroX=heroX+1
return

I added pretty much what to do in the quote.

petiSnail

Discostew

bluerobin2 wrote:

@ramstrong I click import image and choose my image. Then nothing happens....

And do you have QuickTime installed? Haven't heard from you on whether you did. That is mandatory to have that operation work.

Discostew

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

ChangeV

bluerobin2 wrote:

@Morphtroid It still no works...
Can u plz do it for me?
Here: (click to enlarge)
Untitled
Untitled
Yup, these are backgrounds for my Battlewood game. To the others, please do not use.
I will delete this as soon as one of you help me.
Please help!
thanks

Here are recreations of pictures using petit computer's graphic commands.
the finished results aren't 100% same as your pictures, but they are very close.
they use default color palette for graphic.

use the code directly (modify if needed)
or save the finished result as GRP file and load in your game.

here is my version of field.
Untitled
Untitled

ACLS
CLEAR

'draw sky (whole screen)
GFILL 0,0,255,192,146

'draw mountain
GCOLOR 161
GLINE 0,60,64,9
GLINE 64,9,144,60
GLINE 144,60,247,11
GLINE 247,11,255,17
GPAINT 65,20

'draw green field
GFILL 0,61,255,191,229

'using these values, draw tree
X= -3:Y=17:GOSUB @PUT_TREE
X= 30:Y=23:GOSUB @PUT_TREE
X= 64:Y=18:GOSUB @PUT_TREE
X=199:Y=24:GOSUB @PUT_TREE
X=231:Y=28:GOSUB @PUT_TREE

'you can save the finished result
'SAVE "GRP0:BG1R"

@1
GOTO @1
END

@PUT_TREE
GFILL X+6,Y+37,X+22,Y+63,127

'first, draw outline with a color that's not used in picture.
'then paint inside with the color you want.
'finally, repeat first step with the color you want.
'by doing this way, you will be able to overlap filled shape with same color.
'in this case, filled green circle can overlap with each other.
GCIRCLE X+15,Y+7,9,1
GPAINT X+15,Y+7,198,1
GCIRCLE X+15,Y+7,9,198

GCIRCLE X+3,Y+12,6,1
GPAINT X+3,Y+12,198,1
GCIRCLE X+3,Y+12,6,198

GCIRCLE X+24,Y+15,11,1
GPAINT X+24,Y+15,198,1
GCIRCLE X+24,Y+15,11,198

GCIRCLE X+12,Y+21,10,1
GPAINT X+12,Y+21,198,1
GCIRCLE X+12,Y+21,10,198

GCIRCLE X+22,Y+30,9,1
GPAINT X+22,Y+30,198,1
GCIRCLE X+22,Y+30,9,198

GCIRCLE X+10,Y+33,9,1
GPAINT X+10,Y+33,198,1
GCIRCLE X+10,Y+33,9,198

'tree root part
GLINE X+21,Y+43,X+ 1,Y+65,1
GLINE X+ 1,Y+65,X+10,Y+62,1
GLINE X+10,Y+62,X+10,Y+65,1
GLINE X+10,Y+65,X+16,Y+61,1
GLINE X+16,Y+61,X+18,Y+65,1
GLINE X+18,Y+65,X+20,Y+65,1
GLINE X+20,Y+65,X+21,Y+61,1
GLINE X+21,Y+61,X+26,Y+65,1
GLINE X+26,Y+65,X+28,Y+65,1
GLINE X+28,Y+65,X+24,Y+59,1
GLINE X+24,Y+59,X+21,Y+43,1
GPAINT X+17,Y+57,127,1
GLINE X+21,Y+43,X+ 1,Y+65,127
GLINE X+ 1,Y+65,X+10,Y+62,127
GLINE X+10,Y+62,X+10,Y+65,127
GLINE X+10,Y+65,X+16,Y+61,127
GLINE X+16,Y+61,X+18,Y+65,127
GLINE X+18,Y+65,X+20,Y+65,127
GLINE X+20,Y+65,X+21,Y+61,127
GLINE X+21,Y+61,X+26,Y+65,127
GLINE X+26,Y+65,X+28,Y+65,127
GLINE X+28,Y+65,X+24,Y+59,127
GLINE X+24,Y+59,X+21,Y+43,127
RETURN


here is my version of dungeon.
Untitled
Untitled

ACLS
CLEAR

'whole dungeon
GFILL 0,0,255,192,204
'floor
GFILL 0,64,255,192,161

'using these values, draw light
X= 29:Y=27:GOSUB @PUT_LIGHT
X=221:Y=27:GOSUB @PUT_LIGHT

'using these values, draw ground crack
X= 25:Y=116:GOSUB @PUT_CRACK
X=185:Y=164:GOSUB @PUT_CRACK

'you can save the finished result
'SAVE "GRP0:BG2R"

@1
GOTO @1
END

@PUT_LIGHT
'stick
GFILL X-2,Y+0,X+2,Y+19,133
'outer light
GCIRCLE X,Y,13,162
GPAINT X,Y,162,162
GFILL X-2,Y+0,X+2,Y+13,127
'inner light
GCIRCLE X,Y,5,37
GPAINT X,Y,37,37
RETURN

@PUT_CRACK
GCOLOR 253
GLINE X+0,Y+0,X+11,Y+8
GLINE X+6,Y+8,X+37,Y+8
GLINE X+24,Y+8,X+38,Y+17
GLINE X+23,Y+17,X+61,Y+17
RETURN

ChangeV

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