Showing 1 to 17 of 17
1. Posted: Tue 26th Jul 2011 18:03 BST
In celebration of their live action video on nintendo.com tricking me into watching a video of chickens running around in order to see four seconds of gameplay, I humbly present this hype topic two and a half weeks before it's August 11 NA release date.
Gameplay video (warning, even their gameplay trailer contains no actual gameplay in the first 30 seconds):
As far as i can tell it looks like an interesting and fun Pac-Man game with 10 "magnificent" boss fights.
Seems to also feature 80 stages across several worlds, variety of enemies, lots of easter eggs, a ridiculously hyper wildcat who is kind of a jerk to everyone else, and two playable characters? [800 points]
Edited on Fri 12th August, 2011 @ 20:28 by jdarrell
2. Posted: Tue 26th Jul 2011 20:58 BST
would got it at 500..800 seems way overpriced im sort of shocked only 2 games coming out on july 28
nintendo has games listed all the way up to aug 18 now
3. Posted: Tue 26th Jul 2011 21:19 BST
Been waiting for this.
4. Posted: Wed 27th Jul 2011 01:02 BST
That looks really cool, you don't see too many platformers presented from a top-down 2D perspective like that. If it was 500 points I'd have downloaded it instantly, but for 800 points I'll probably wait for impressions.
Edited on Wed 27th July, 2011 @ 01:02 by accc
5. Posted: Wed 27th Jul 2011 01:23 BST
It looks good from what I've seen. I only have some reservations about the control scheme. I'd imagine dpad would be best, but would I need to hit buttons to capture and jump too? As long as it's not touch screen only, it should play well. I may not wait for a review to purchase this one actually.
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6. Posted: Wed 27th Jul 2011 01:25 BST
That actually looks pretty good and it looks quite challenging too but as others have said, 800 points seems a bit steep so I'll wait for impressions and reviews.
7. Posted: Wed 3rd Aug 2011 23:34 BST
I love the art style and the animations... it looks really fun. The main character looks like a scamp as well. I will be getting this methinks.
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8. Posted: Thu 4th Aug 2011 19:40 BST
800 way too high 500 maybe 200 day 1
9. Posted: Fri 5th Aug 2011 20:53 BST
Was looking for some EU DSi impressions. The creator posted this: http://www.neogaf.com/forum/showthread.php?t=439604Mini-interview here: http://www.4colorrebellion.com/archives/2011/08/03/go-go-koko...
Couldn't find anything else new except was originally planned for retail (I think), and uses the touchscreen somewhat.
10. Posted: Fri 5th Aug 2011 22:49 BST
I bought the game and played it for twenty minutes or so. It's good fun and has awesome art and animations.
The gameplay is really simple, you press b to jump, a to attack and r to dash. The goal of the game is to hit enemies and get them to chase you and feed them to a plant, you've got to keep moving though and you can only chain up to six at a time. It gets difficult though once obstacles are introduced such as spike pits, gates that need to be opened and one way gateways... also the enemies can get dangerous dropping some form of organic mine.
It's really fun but relatively one track. 800 points might be a bit steep but I'm enjoying it so far.
11. Posted: Sun 7th Aug 2011 00:35 BST
First of all sorry for the double post.
Okay, I take the comment about it being a bit steep back. The game is structured like a platformer with 9(or 10?) worlds, each with seven levels and a boss, there's a surprising amount of environmental variety as well. I'm part way through world 2 and I've spent over an hour on it and the levels are getting longer, more complex and more dangerous.
It also can't be stated enough how beautiful this game is. The sprite work is fantastic and looks great on my 3DS screen and the animation is superb, it has a classic cartoony look to it.
Edited on Sun 7th August, 2011 @ 00:36 by Oregano
12. Posted: Fri 12th Aug 2011 06:24 BST
Sounds great, Oregano! Sounds like a must download for me
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13. Posted: Fri 12th Aug 2011 13:47 BST
I got the game and I'm enjoying it so far.It get's kinda tricky the further you get into the game. Especially when you try getting several enemies chasing you at once while at the same time avoiding obtacles. The music also fits well.
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14. Posted: Thu 18th Aug 2011 19:10 BST
There's no love for Kokopolo on the Nintendo eShop
The games fantastic existence is only located at the recent arrival section.
Edited on Fri 19th August, 2011 @ 06:57 by SkywardL
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15. Posted: Sat 16th Jun 2012 19:47 BST
3DS sequel is coming! Awesome! http://nintendo3dsblog.com/keith-web-confirms-go-go-kokopolo-...
I may just have to cave in and buy this game now.
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16. Posted: Fri 29th Jun 2012 04:27 BST
Looking back, it's a bit silly that many people (including myself) were hung up over it being 800 points. The amount of depth, polish and content included puts many retail DS games to shame.
17. Posted: Sat 30th Jun 2012 07:55 BST
Should I buy it? Obviously I don't need to to play the sequel but since they're going to have completely different levels and everything would it be worth it?
Edit: Sigh... Yet another download not in Australia.
Edited on Sun 1st July, 2012 @ 02:24 by Nibelilt
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