This game needs a thread,its a awsome game for $2,all you do is avoid the black blocks from hitting your centre,and you can even slow/stop/reverse time just by holding the A,B,X,Y,L,R(either one of these can stop time)and you got 99 seconds of unlimited health and you can collect more time,but if you run out on time,its instant death.Now lets talk about your impressions and high scores!.
I had just seen that on eShop and its first impression on me was pretty addicting
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And from what I can tell, a large portion of her life is about food. Avoiding it, getting fat free versions of it, running to the gym to work it all off. It's insane; the woman is a size 2! I've seen bigger hips on PEZ dispensers.
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I am SO MAD I don't have my 3DS with me to buy this. I can't wait to try this out, and if it's bad, who cares because I'll just pretend it's part of 99Bullets price.
Any impressions?
Also, PLEASE TELL ME there are online high-scores, because the lack of such was a GRAVE disappointment on 99Bullets
I am SO MAD I don't have my 3DS with me to buy this. I can't wait to try this out, and if it's bad, who cares because I'll just pretend it's part of 99Bullets price.
Any impressions?
theres nothing bad about the game,all you need is to know what your doing
While not as original or engaging as 99Bullets, it's 40% the price, so that's to be expected.
Pros:
Easy to pick-up and play
The addition of slowdown/reverse turns this from being a generic avoid game into a highly original concept
Fond of the music
Addicting gameplay
Cons:
Graphics seem very barebones, even with the vector style
NO ONLINE LEADERBOARDS
A bit of a shallow package, title screen leads to difficulty selection, so only one mode really. Not even an options screen.
Overall, for the asking price point, I would have enjoyed it more had it just had ONLINE LEADERBOARDS. Still, for $2 it's one of the strongest DSiWare games for that price (up there with Aura-Aura Climber and Escapee Go!). Much better a choice then Bird Mania 3D or most of the 200 point DSiWare games.
At this point in time you would imagine people would start to figure 2 dollars DSiWare will never have online leaderboards and stop considering them in their mini-reviews.
Well I would say first off that I found this to be a challenging game. I have only played it on easy so far and its difficult for me. It does seem the vectors come in patterns but not always in the same order. I would say this game is entertaining. I wouldn't rank it in the same class as Aura-Aura Climber and Escapee Go!. Those games to me rank higher because they are packed with more content. Play modes, power ups. The Graphics in Aura-Aura Climber crush this game completely. Although Escapee Go!, could of used some more detail. I wouldn't say this game isn't worth a $2 dollar buy, I would just have to disagree that it compares to a $2 dollar titan like Aura-Aura Climber. I mean I have only just played into this game a few minutes and I feel like I have already seen most of the content besides maybe all the vector patterns. The voice acting and music give it a techno/future feel with a bit of tension added in. Only 2 thing's to collect kinda bum me out. Extra points and more time. I guess that is all you would need for a game like this? I would rank this game in my view a 6/10 or maybe a 7/10 but that would be a generous 7 because I have not played through enough of a game. Anyway those are my impressions and I am sure not everyone will feel the same. Just figured I would give my impressions to some one on the fence who might by this game.
Actually, I'd agree that, with such little content, that this is probably a notch lower in score then the 2 games I mentioned. Per my whining, could've been saved by Online Boards, but I guess that's a bit too much.
This basically added the one thing almost everyone wanted from 99Bullets (auto-generated endless mode) while taking out the pre-set levels. Just a small comparison, nothing about score.
Also, the lack of tracks (including title screen, I've only heard 3 tracks) lowers my opinion, but the unique graphical style (similar to characters in the Cartoon Network show Chowder or the early Monkey Island games) has grown a tad bit upon me.
Still, even so, maybe a few preset levels would've been fun, but half of me says that wouldn't have worked too well.
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I wanted to mention this game does have a story. Not much of one. Get V-99 out of the 8-bit realm. I don't know if it counts as an endless mode because this game is beatable. At the end you dodge what I guess you would call the end bosses mouth nose then each eye. Then it reveals a face. After you dodge all that it throws up a lot of extra point's and if you can slow down time you can collect more to bump up your score. Just figured Id mention that.
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Topic: 99seconds
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