Showing 1 to 20 of 29
1. Posted: Fri 19th Jun 2009 07:26 BST
what do you think people is it going be good or bad personally i think the train is a great idea
2. Posted: Fri 19th Jun 2009 07:28 BST
I think it's a good idea, but I'd rather see them take the series back to the way it was in Link to the Past. Something a little more old school.
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3. Posted: Fri 19th Jun 2009 07:39 BST
amen corbie!! thats what i'd love to see. kinda like the minish cap but on the wii with better graphics. im tired of all the handheld zeldas. where the wii old school zeldas at!
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4. Posted: Fri 19th Jun 2009 07:48 BST
I'm just afraid that the train will hurt the free-roaming aspect of this Zelda iteration and make the game seem to linear. Like how in FFX you couldn't walk around the world map anymore, relegated to being carted around in the airship to predesignated points.
Although I enjoyed Phantom Hourglass, I have to agree with Corbie -- Back to the old style! These gimmicky boats, trains, and dogs just dilute what should be a pure experience. It's like wanting a hamburger but getting a ham sandwich with whipped cream on top -- it might be interesting, but it's just not right..
Edited on Fri 19th June, 2009 @ 07:50 by Syr
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5. Posted: Fri 19th Jun 2009 14:48 BST
@ SyrToo linear, too late. Zelda has been linear for awhile, especially in Phantom Hourglass, which this game follows in design. I'm not saying any of these games are necessarily bad. I liked PH except for the hub castle, and especially loved versus mode. But we need some real Zelda, too.
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6. Posted: Fri 19th Jun 2009 14:50 BST
Nintendo needs to make the DS Zelda games more like A Link to the Past. Personally,I see this game as a trainwreck.
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7. Posted: Fri 19th Jun 2009 17:02 BST
@ SyrI agree its too linear...
@ AdamPH wasnt linear at all! it was completly free roaming goodness Link and the boat could go anywhere.
@ SuperSonic1990HAVE YOU GONE CRAZY!?!?!?
This is a great game but I'd like to see toon link move over and let normal link take a shot at the DS.
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8. Posted: Fri 19th Jun 2009 17:17 BST
Not really. You have to get certain maps first, and you have to beat the dungeons in order. You're free to roam around to past areas all you want, but there's little purpose to it.
9. Posted: Fri 19th Jun 2009 17:30 BST
........well you.....ok you win...
10. Posted: Fri 19th Jun 2009 17:44 BST
No,but if the whole game is centered around in a train,it COULD be a train wreck.They are going to dumb down the game for kids,so that is A BAD sign.Not only that,but touch screen only controls?I don't know about that. But,hey I have never played Phantom Hourglass,so maybe I'm missing out on a hidden classic.
11. Posted: Fri 19th Jun 2009 17:48 BST
They are going to dumb down the game for kids,so that is A BAD sign.
Like every other Zelda?
You haven't liked any Zelda games up until this point?
And to those saying "Yay Link to the Past DS!" that'd be a horrible idea.
Now that Link has entered the 3D world a lot of people aren't going to buy into the whole retro thing. It'd be the worst selling Zelda in a long time.
Edited on Fri 19th June, 2009 @ 17:48 by AlexSays
12. Posted: Fri 19th Jun 2009 17:56 BST
@AlexSays: People aren't necessarily talking about graphics. I agree, though. A Link to the Past wouldn't really work in 3D.
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13. Posted: Fri 19th Jun 2009 17:56 BST
I meant the game play style, not the graphical style.
I would certainly get a pixelated Zelda -- Minish Cap and Four Swords Adventures were good -- but I also like how Phantom Hourglass looks, so it doesn't matter. I even like the controls for PH. But the game design and dungeons stink.
3D can stay for all I care, but they should bring the game back to Link to the Past-style action and exploration.
EDIT: Well, Super Pixel Man said it well enough before me, but needless to say, yes, that is what I meant. Though I very much disagree that Link to the Past couldn't be remade in 3D (not that I'd want a remake, I have the original). Phantom Hourglass and Link Rides a Train are both in 3D but the camera is almost directly overhead, so that engine could well be used to recreate the old 2D game style but in 3D.
Edited on Fri 19th June, 2009 @ 17:59 by Adam
14. Posted: Fri 19th Jun 2009 19:20 BST
Since the Zelda universe is all about magic snd stuff I guess you can just draw a line on the map like in Phantom Hourglass and the tracks magically appear on that line... maybe I'm wrong but I could imagine that it is like this...
Probably getting a Vita with LBP soon...
15. Posted: Fri 19th Jun 2009 19:25 BST
cryptonic wrote:@ SuperSonic1990HAVE YOU GONE CRAZY!?!?!?No,but if the whole game is centered around in a train,it COULD be a train wreck.They are going to dumb down the game for kids,so that is A BAD sign.Not only that,but touch screen only controls?I don't know about that. But,hey I have never played Phantom Hourglass,so maybe I'm missing out on a hidden classic.
But its NOT centered around in a train so that isnt a problem.dumb it down for kids?do you mean how hard it is or the violence? nintendo does need to stop lowering the violence... it sucks more now.
Oh and also....YOUVE NEVER PLAYED PH???? GO OUT RIGHT NOW AND BUY IT! NOW!!but seriously that game rocks
16. Posted: Fri 19th Jun 2009 19:29 BST
From the videos it's pretty clear that you don't draw the tracks like that. There are intersections where you have to choose a path. No reason for anyone to draw a path he isn't going to take.
17. Posted: Sat 20th Jun 2009 17:19 BST
I'm gonna get ST the first day it's out!I have a good feeling that this will be one of the best handheld Zeldas ever!But, I wonder, what will be Link's quest in this game?
Edited on Sat 20th June, 2009 @ 17:23 by Toon_Link
18. Posted: Sat 20th Jun 2009 17:38 BST
To defeat the evil sorceror: Thomas the Tank Engine.
19. Posted: Sat 20th Jun 2009 17:40 BST
I like the look of it in the trailer but the news that they're making it easier makes me uneasy. PH was too easy already so... hmmm.
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20. Posted: Sat 20th Jun 2009 20:24 BST
...Why a train?...lolFirst time ever I've seen a train in a Zelda game, but chances are I'm going to enjoy this game anyways, lol.
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