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Topic: Scribblenauts 2 Announced, or Once More With D-Pads!

Posts 21 to 40 of 47

Blue_Cat

Meh.

I'm fine with the first one. I still go back to it every once in a while, but even if it's significantly improved, it doesn't seem like something I'd want to buy again (and there's so many OTHER games I want to get).

I know a friend of mine will be pleased to here this, though

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WolfRamHeart

So they're fixing the controls and the camera? Sign me up!

WolfRamHeart

warioswoods

I'm actually far more interested in the physics updates than anything about the controls. The original was frustrating when trying to really do clever things with objects, since nothing had a distinct weight, and you could basically knock over a car by placing a pebble on it.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -

Mikarlo

Honestly, I was quite disappointed with the first one. And it feels way too soon to for a sequel. I'm pretty positive I won't be buying Scribblenauts 2 at release or any other time in the foreseeable future. (Unless, of course, I cross paths with a decently priced used copy)

Sad, I know, and I'm not trying to be mean at all as this is just my own opinion. I am just thoroughly disappointed when a (overly) hyped game falls very short (i.e. Scribblenauts, Spore). But we'll see...sequels can be better than the first, but....we'll see.

An eye for an eye makes the whole world blind - Gandhi

T_Neumann

It's great they listened to the critics/fans who all called for the D-Pad controls. Bravo

I loved the puzzle mode but hated the action mode. I can't wait for more puzzle levels!

T_Neumann

warioswoods

BooNelson wrote:

warioswoods wrote:

I'm actually far more interested in the physics updates than anything about the controls. The original was frustrating when trying to really do clever things with objects, since nothing had a distinct weight, and you could basically knock over a car by placing a pebble on it.

That's slightly harsh, I think. They did seem to put a degree of effort into the relative masses of objects. I think it is the inertia and especially the FRICTION that is all snafu. It's just that the physics of the world they've made aren't quite there yet. A boulder will bounce or slide around just as much as a chariot, or some other wheeled object.

And, to my layman mind, it makes sense (hopefully) that the physics of the environment in which you place all the objects is an easier thing to fix than the relative masses of the entire object database!!

It's not harsh insofar as I really enjoyed the game overall, but I stand by my statements regarding weight. If there was any handling of different weights in the game, it must have been nearly imperceptible in most contexts. I tried, for instance, setting up a see-saw like situation with a board, dropping an object on one end while standing on the other. To my disappointment, something like a milkshake gave the same small boost as dropping an entire building or vehicle on the other end. Other situations reacted the same, with objects that should be massive getting knocked over by anything at all, as if everything were just made out of cardboard.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -

JayArr

So is this Scribblenauts 1.5, like them taking the original and teeking everything or a proper sequal i,e, all new stages?

Edit: Nevermind. Just read the links irken posted. All new game and this fall!? Hell yeah. Thanks for the investigation irktron.

Edited on by JayArr

[insert 25 Cents here to play]

irken004

JayArr wrote:

Edit: Nevermind. Just read the links irken posted. All new game and this fall!? Hell yeah. Thanks for the investigation irktron.

No problemo Mega Arr

Edited on by irken004

Vander

Dragoon wrote:

Odnetnin wrote:

Holy hell yes.

Seconded

Thirded (if that's a word) I loved the first Scribblenauts. If the levels are as good but yet different as the first game then I'll get this.

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sonic_brawler95

Holy crap!!!! Can't wait!!!!

3DS FC: 5412-9891-8712

Xkhaoz

Yay!!!!!!!!!

http://steamcommunity.com/id/xkhaoz

Kid_A

Sounds friggin' great to me!

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

wiiplayer26

Might get it. I'll check the first Scribblenauts first though.

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Kid_A

wiiplayer26 wrote:

Might get it. I'll check the first Scribblenauts first though.

Don't bother. The sequel is clearly going to be better in every way.

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

Min

Vander wrote:

Dragoon wrote:

Odnetnin wrote:

Holy hell yes.

Seconded

Thirded

Quadrupled. Or fourthed. I dunno. But YES!!!

The most minlicious of them all.

Nintendo Network ID: Minlicious

Rensch

Let's hope the controls are better and we have the classic that the first one almost was but not quite yet.

Friend code 3DS: 4210-4747-2358

suburban_sensei

With the better controls and more words, there is no doubt in my mind that I will pick this up on day one.

Nintendo ID / PSN ID: Suburban_Sensei
3DS Friend Code:3239-5626-6674

Currently playing:
Kirby and the Rainbow Curse / Hyrule Warriors / Super Smash Bros. (Wii U)
Super Smash Bros. / LoZ: Majoras Mask 3D / Kirby...

UNC5052

Gamestop's website says preorder ships October 1 2010.

PSN- UNC5052

Tattis

UNC5052 wrote:

Gamestop's website says preorder ships October 1 2010.

Yeah, but as usual, they're just pulling the date out of thin air. Expect that date to chance once 5th Cell announces the actual release date.

Currently playing:
4 Heroes of Light

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