Showing 1 to 17 of 17
1. Posted: Fri 10th Apr 2009 14:55 BST
would this be possible? seeing as if looking at the specs on PSX and DS the DS comes out on front on many things. I would give my unborn first child for having a portable version of this game.
reason i got kind of eager to play this again is due to it hitting PS3/PSP in japan today, hopefully that's not some sort of exclusive deal..
Edited on Fri 10th April, 2009 @ 14:58 by Firkraag
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2. Posted: Fri 10th Apr 2009 15:10 BST
I'm pretty sure it won't happen. FFVII wasn't possible on the cartridge-based N64 either.
Besides, wouldn't you rather have FFVI?
Edited on Fri 10th April, 2009 @ 15:11 by deadly_by_design
3. Posted: Fri 10th Apr 2009 15:33 BST
I can't see them doing this, it was 3 disks, be great if they did though, but 5 and 6 are much more likely, I wish they would bring the Grandia series to DS.
Edited on Fri 10th April, 2009 @ 15:39 by Reala
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4. Posted: Fri 10th Apr 2009 15:37 BST
Well, maybe you couldn't port it, but they could always remake it to suit the DS's capabilities (or the N64's or nearly any system's).
I'm not sure I understand Square's reluctance to rerelease its two most acclaimed entries in the series. I have never played VII, so I'd love to see what all the hooplah is about. Hopefully it comes out for PS3 in America, too; I hadn't even heard that it hit Japan.
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5. Posted: Fri 10th Apr 2009 15:54 BST
Since FFVII was published by Sony on PS1, I'm not sure it could ever be released on ANY non-Playstation system. Then again, Capcom was able to release Breath of Fire on GBA regardless of Square's involvement with the SNES version...
I'm AMAZED to hear that the origional game was released on PSN in Japan, though. Would've thought Squenix would rather milk a remake. Now if only SOA would get off their butts and release more PS1 games out here... I hear even SOE is doing a better job right now...
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6. Posted: Fri 10th Apr 2009 16:41 BST
I think America has more original PSN content (not sure), but I created an account just to browse the SOE and SOJ shops, and they both have a good bit more PS1 content. I don't understand why. It's unfortunate that you can only buy games from these shops if you have a credit card with an address in the respective country. I really want Dark Mist from PSN and a bunch of PS1 games.
7. Posted: Fri 10th Apr 2009 17:19 BST
A port to the DS is definitely technically possible, SD technology holds loads of data now, so no probs there. Although a port to the DS is very unlikely, like was said earlier, no way would Sony allow it to be re-released on another console. I'm pretty confident one is in the top-secret works. They will make a LOAD of money from it so of course they will re-release it eventually, either this generation or next generation. When they do I will do something in my pants I am a massive FFVII fan boy, i'll admit it's not without it's faults, but it certainly deserves all the praise it gets.
Edited on Fri 10th April, 2009 @ 18:23 by i8cookie
8. Posted: Fri 10th Apr 2009 18:21 BST
Man, this is an all-ages site. Too much information.
Also, even though Sony published the original, Square still owns the game. I would imagine they could redesign it for any system they want, couldn't they? If not, that's really lame. And why wouldn't a company that was doing pretty well for itself even then just have published it themselves?
9. Posted: Fri 10th Apr 2009 19:10 BST
They SHOULD be able to release an updated version without Sony's permission, just like Capcom did with Breath of Fire like I mentioned earlier. It depends on how updated it is, I think. A direct no-frills port of the PS1 game would never fly, not that I believe for a second that Squenix would head that route in the first place.
As for the game fitting on a DS game card, I'm not so sure. 3 CD's + inevitable attempts to improve the game (probably add voice overs at the VERY least, but I would expect some de-uglification work as well) = not going to fit on a 1 gig card (which Squenix said was the max when they filled up the space on FFIV DS).
As for why Square didn't publish FFVII themselves on PS1, I don't know. Why did Capcom need Square's help with Breath of Fire for localization? Such mysteries are rarely answered.
10. Posted: Fri 10th Apr 2009 19:15 BST
is that better? i hate censoring myself, but i suppose it was a bit unnecessary...
not sure how it works but i think both companies have a say. Square would probably have to give sony a big pay out or strike a lucrative deal to get rights to publish it on another console.
Edited on Fri 10th April, 2009 @ 19:19 by i8cookie
11. Posted: Sat 11th Apr 2009 06:48 BST
From what I read, Breath of Fire II was translated by Capcom and they did a rotten job, which is why they wanted Square's help on the first one. I'm guessing that's also why the first one isn't out right now, since Square is pretty protective of its potential virtual console titles. Despite that, I'm about to download BoF II to give it a shot. Haven't played a traditional RPG in a long time except for Mother 3.
Oh, and Mr. Cookie, you didn't have to edit it anything because of me, though I appreciate it. I have an overactive imagination, so I like to avoid grossly graphic language. I don't know what the forum administration's stance on what constitutes appropriate language though, so they may or may not care.
Edited on Sat 11th April, 2009 @ 06:51 by Adam
12. Posted: Sat 11th Apr 2009 07:01 BST
@Adam: I bought BoFII for the virtual console a while back... i'd never played it before, and I loved it. if i noticed any weird translation issues, they must've been either (a) minor, or (b) funny, because I don't remember having any problems understanding anything...
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13. Posted: Sat 11th Apr 2009 07:31 BST
IS FFVII possible on DS? Yes, I believe so. If I remember correctly,a PSOne disc holds somewhere around 250MB. FF7 used 3 discs, so at max it's around 750 MB. A DS cartridge can hold 1GB (1024MB) I've heard some people say that the PS discs can hold more but even if they could hold 500MB (which I believe is a pretty high number) and FF7 completely filled all 3 discs that's a max of 1.5GB. And guess what? They make 2GB DS catridges for some games, such as A.S.H. So technology-wise, it's possible. License-wise, it should be possible since Square made it but I don't know what their contract with Sony is regarding the title. Will it happen? I doubt it, but S-E does love making remakes, though I think a PS3 remake (a la that game show in 2005) is more likely... I have a vid of some conceptional FF7 DS and PS3 box art on my youtube for those interested.
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14. Posted: Sat 11th Apr 2009 09:28 BST
A DS cartridge can hold 1GB (1024MB)
everything I've been able to find online refers to DS cartridge capacity in mega and gigabits, not mega or gigabytes. a 1Gb (gigabyte = GB, gigabit = Gb) cartridge would actually hold somewhere around 128MB, if the online converter I found is correct.
I don't see what would be stopping them from making cartridges that would be big enough to hold all three discs' worth of information, though, except maybe price. the size is there -- they've got MicroSD cards with crazy capacity (how the heck could i possibly take 8 gigabytes worth of phone pics, lol). If I were to re-buy FFVII, I don't know that I would want to pay like sixty bucks for it because they had to come up with a high-capacity cartridge to put it on. I'd rather see them re-make it entirely like they did with FFIII/FFIV.
Edited on Sat 11th April, 2009 @ 09:36 by theblackdragon
15. Posted: Sat 11th Apr 2009 09:56 BST
Playstation discs are just CD's why wouldn't they have a capacity of 750mb? I've got image files of all 3 FFVII discs (i own the originals) and they are 650/700mb each. If it's true there's a 1gb limit then so be it. ...I just got bored talking about this mid sentance, they won't even make a DS version, if they do it would suck (not the game would suck, just the fact they did it on the DS and not with incredible graphics on PS3 or next gen)
16. Posted: Sat 11th Apr 2009 16:20 BST
Yea, I agree it'd be a bad idea. Personally, I think a handheld is an awful place for all long, epic games. Such systems are designed for pick-up-and-play when you have a few minutes to spare on the go. If I want to plug my battery into the wall and play for hours in my room, I'd rather just play on a console. I'm sure it's cheaper to develop on the DS, though, and it's easier to get away with 2D graphics or simpler 3D graphics, so obviously it attracts all these RPGs, which I think is unfortunate.
17. Posted: Tue 21st Apr 2009 19:36 BST
Not really possible, FFVII has a media of three CDROMS. The instructions set will not take up more than 350 MB on each disk. With just that said. A port would be stripped down and have far less content. The system specs are decent, but not enough to run the game. Take a look at these two posts:
They will give you specs for both the DS and the PS1, really, the PSP would be a better platform for FFVII
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