Showing 101 to 120 of 1,375
101. Posted: Sat 10th Apr 2010 15:47 BST
That would be awesome, RWP. I might actually buy another Pokemon game if they did that.
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102. Posted: Sat 10th Apr 2010 15:50 BST
103. Posted: Sat 10th Apr 2010 17:18 BST
That would be fun, except that it would no longer be a sweet turn-based RPG game :/
104. Posted: Sat 10th Apr 2010 17:20 BST
... I hate turn-based RPGs though
Edited on Sat 10th April, 2010 @ 17:21 by irken004
105. Posted: Sat 10th Apr 2010 17:33 BST
I wish they would leave Pokemon alone. Just for 1 year.
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106. Posted: Sat 10th Apr 2010 17:46 BST
I bet that nobody will agree with me, but I think that a Custom Robo-like battle system would be great for Pokemon. They still have their four moves and HP, EXP, but you control them completely. It would be a great twist for the series, anyway. It would be a day 1 purchase for me if they did that.
So, sort of like a fancy pokemon rumble? I might like that...I think I'd like it even better if you could choose the battle system you wanted to use!
Just let it happen.
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107. Posted: Sat 10th Apr 2010 18:23 BST
I think they should change the Battle scene aside from just two pokemon standing face to face and unleashing particular moves to lower the HP of the opponent. let's see how they can improve this.
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108. Posted: Sat 10th Apr 2010 19:10 BST
Loving the look of this. I wonder though... given that GameFreak have said previously that they have 3DS development kits, and given the lower angle and total 3D employment here (DPPt and HGSS used 2D when inside most buildings), could Black and White be a game to 'bridge the gap' between the two consoles? Like when Oracle Of Ages/Seasons came out, putting it in a GBA would open up a special GBA-only shop. So whilst this is marketed and released primarily on the DS, reckon we could see it in real 3D when plugged into the 3DS? That would be awesome.
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theblackdragon: ahaha perfect response to that thread, raylax
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109. Posted: Sat 10th Apr 2010 19:18 BST
I would probably end up buying one if it was like that.
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110. Posted: Sat 10th Apr 2010 19:24 BST
call me Dicesuke Inuzuka, Daisuke, Dice, or Dai.deviant art page:http://dicesukeinuzuka.deviantart.com/
111. Posted: Sat 10th Apr 2010 19:24 BST
why should they? they're not going to change the basics of what makes pokemon pokemon. clearly they can't do 600 different pokemon in 3D.
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112. Posted: Sat 10th Apr 2010 19:32 BST
Woah, Dice! Those scans are pretty cool. I can't wait for these games!
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113. Posted: Sat 10th Apr 2010 19:35 BST
I think this just may contribute to the world ending in 2012.
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114. Posted: Sat 10th Apr 2010 20:18 BST
finally, there will be some way to know which unnamed NPC is talking to you.looking very good!i just hope they dont end up making a whole industrial region filled with cars, giant buildings and pollution...
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115. Posted: Sat 10th Apr 2010 21:06 BST
How I feel about Pokemon nowadays:
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116. Posted: Sat 10th Apr 2010 21:09 BST
Uh oh. He's back.
117. Posted: Sat 10th Apr 2010 21:15 BST
ROFL. that was awesome
118. Posted: Sat 10th Apr 2010 23:52 BST
Using items might make that difficult though... closest thing we have is the Mystery Dungeon series, but it limits the movements to being turn-based during battles (and eliminates humans...).
119. Posted: Sun 11th Apr 2010 00:55 BST
Whoever has HG or SS go to Celadon condominiums in Celadon City and go to the roof. It is in complete 3D and is viewed from a lower angle. This is how I expect most of Black and White to be going by the screenshots.
120. Posted: Sun 11th Apr 2010 05:23 BST
TwilightVThey could probably pull it off because you could pause computers and I'm pretty sure items aren't allowed in multiplayer but switching pokemon would be difficult. Maybe use the touch screen as a menu and abxy as attacks