There should be an analog stick that you plug into the GBA slot of the DS so that you can play games like Super Mario 64 DS the way they were meant to be played. Granted, they'd have to redo them to be compatible, but that'd be good since everyone would have to buy them again.
COMPATIBLE GAMES
Super Mario 64 DS Star Fox Command Diddy Kong Racing DS The Legend of Zelda: Phantom Hourglass The Legend of Zelda: Spirit Tracks Mario Kart DS
I'd get these in a heartbeat, because using the stylus gives me wrist cramps. Also, 3D racing games don't work well with the D-pad.
i like the idea, but i think it would just make holding the system awkward. i definitely think it (or at least a PSP-like stub) should be included in the next Nintendo handheld, however.
Nintendo should also release a CC with rumble and upgrades for the N64 games on VC that support it (or just the upgrades to the VC games and maybe some sweet white GCN controllers like they sell in Japan).
I am way too lazy to think of something clever. My Backloggery
Perhaps its time to reinvent the wheel (or rather, the d-pad). How about making it pressure-sensitive on the next console, Ninty? Keep the 'click' too, but let the character move based on where your finger is on the d-pad and how much pressure you're putting on it. Remember the L/R buttons on the GC controller? Sort of like that, but obviously flat. If done correctly, you may just get the simplicity and compactness of a D-Pad matched with the sensitivity and accuracy of an analogue stick. And you don't get the cramping complaints of a PSP-style thumbstick, nor will it get clogged up with muck. Just my 2 cents.
I could see them coming up with some sort of analog stick that clips on the DS and covers the d-pad (or buttons for lefties). I'm not really sure of the necessity though.
Perhaps its time to reinvent the wheel (or rather, the d-pad). How about making it pressure-sensitive on the next console, Ninty? Keep the 'click' too, but let the character move based on where your finger is on the d-pad and how much pressure you're putting on it. Remember the L/R buttons on the GC controller? Sort of like that, but obviously flat. If done correctly, you may just get the simplicity and compactness of a D-Pad matched with the sensitivity and accuracy of an analogue stick. And you don't get the cramping complaints of a PSP-style thumbstick, nor will it get clogged up with muck. Just my 2 cents.
There should be an analog stick that you plug into the GBA slot of the DS so that you can play games like Super Mario 64 DS the way they were meant to be played. Granted, they'd have to redo them to be compatible, but that'd be good since everyone would have to buy them again.
COMPATIBLE GAMES
Super Mario 64 DS Star Fox Command Diddy Kong Racing DS The Legend of Zelda: Phantom Hourglass The Legend of Zelda: Spirit Tracks Mario Kart DS
I'd get these in a heartbeat, because using the stylus gives me wrist cramps. Also, 3D racing games don't work well with the D-pad.
i like pc gaming like'Battlefeild 2'. With wiimote n nunchuck as good as mouse for FPS,i would like to use joystick for planes and choppers,steering wheel for jeeps n buggies.
Thanks given to Xkhaoz for that one avatar. Please contact me before using my custom avatar!
A (Former) Reviewer for Digitally Downloaded.net
My Backloggery: http://backloggery.com/v8_ninja
Forums
Topic: Nintendo should come out with an analog stick peripheral
Posts 1 to 16 of 16
This topic has been archived, no further posts can be added.