Showing 1 to 20 of 24
1. Posted: Sat 16th Jan 2010 19:21 GMT
Does anyone else out there have this game? It had a pretty quiet release, but I am glad that I found out about it. Clash of Heroes puts a nice spin on the "match 3" puzzle concept, by making your units (who have different strengths, skills, and charge times) the pieces. Here's some helpful info on this hidden gem for the DS.
NLife's First Impressions
Metacritic Scores (currently ranked #17 overall for DS
Amazon Product Page
If you enjoyed Puzzle Quest: CotW, you're bound to love Clash of Heroes. It's very engrossing, and it's one of the most enjoyable DS titles I've played in awhile.
PS - don't let the words on the box "Ubisoft" scare you off. This is most definitely NOT shovelware.
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2. Posted: Sat 16th Jan 2010 19:34 GMT
I've read up on the game a bit. I never quite understood the gameplay based on the few reviews I've read. It did sound entertaining though and I always root for the little guy (in this case, Capybara Games). If you're into their works you might want to take a look at this http://www.gamesetwatch.com/2009/11/interview_capy_talks_crit...
Edited on Sat 16th January, 2010 @ 19:37 by brandonbwii
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3. Posted: Sat 16th Jan 2010 19:51 GMT
I have this game and it is fantastic. One of the best games of 2009 and also my personal favorite DS game from last year. I find it very addicting and I have a hard time putting it down. Capybara Games also made Critter Crunch which is another awesome game. Definitely a developer that I will be keeping an eye on from now on. Nintendo Life needs to review this game ASAP!
Nintendo Network ID: WolfRamHeart
4. Posted: Sat 16th Jan 2010 20:02 GMT
Wolf - the European release is towards the end of this month, and having really enjoyed what I played I'm looking forward to giving this the once-over!
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5. Posted: Sat 16th Jan 2010 21:35 GMT
@Prosody: Oh, I didn't realize that this game hasn't been released in Europe yet. I remember you posting your impressions on this game not too long ago. Your article is what convinced me to pick this game up in the first place and I am really glad I did. I looking forward to reading your review on it and hopefully it will bring some much needed attention to this hidden gem of a game.
6. Posted: Sat 16th Jan 2010 21:38 GMT
I was going to start a thread on this game. It sounds awesome. N-Gamer and ONM have both given it 90% gold awards. Its a strategy, puzzle, rpg.
Edited on Sat 16th January, 2010 @ 21:38 by LEGEND_MARIOID
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7. Posted: Mon 18th Jan 2010 16:05 GMT
I've put just about 17 hours into the game, and if you judge the game by the cover, I'm about half way through the Campaign mode.
Definitely my favorite DS game of 2009.
8. Posted: Mon 18th Jan 2010 19:54 GMT
It does look very good. I'm eagerly awaiting the European release, although it seems that its been pushed back to the 12th February. Still not too long to wait.
9. Posted: Mon 18th Jan 2010 21:41 GMT
I am currently stumped on one of the optional battle puzzles. At the Sleeping Stag Inn, I simply cannot figure out how to solve Rolly's second puzzle. I spent a good portion of the day trying to figure it out but no luck. Has anyone who on here solved it yet? I really hate leaving a puzzle unsolved. I tried looking for a clue to this puzzle online but I can't seem to find anything posted anywhere.
10. Posted: Mon 18th Jan 2010 23:23 GMT
I already said elsewhere, but this is also my goty.All the puzzles are on Youtube.
11. Posted: Mon 18th Jan 2010 23:39 GMT
Thanks jdarrell, I found the video on YouTube. I really appreciate your help.
Edited on Mon 18th January, 2010 @ 23:39 by WolfRamHeart
12. Posted: Tue 19th Jan 2010 02:33 GMT
@WolfRamHeart - some of those puzzles are decent brain-pickers. I've spent quite some time trying to figure certain ones out. Don't resort to Youtube, just keep working at it!
Edited on Tue 19th January, 2010 @ 02:34 by ReZon
13. Posted: Tue 19th Jan 2010 18:10 GMT
@ReZon: Normally I don't like using cheats of any sort but this puzzle was just too tough for me. I spent all day trying to figure it out so I had to use the video to solve it. I wish I hadn't resorted to the video now because the solution was right in front of me. I'm kicking myself for not figuring it out on my own. Oh well, next time I'll just keep at it until I solve it.
Edited on Tue 19th January, 2010 @ 18:11 by WolfRamHeart
14. Posted: Tue 19th Jan 2010 18:24 GMT
The game's delayed until next month in Europe now, and comes at a very busy time for reviews so I just hope I get time to play it. I'm sure I'll make time if it's as good as you guys make out and as good as I remember!
15. Posted: Tue 19th Jan 2010 23:00 GMT
This may be a dumb question, but is this game anything like heroes of might and magic?
The chickens are restless.
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16. Posted: Wed 20th Jan 2010 03:10 GMT
Clash of Heroes is a puzzle spin-off (the gameplay was designed before knowing it would be using the Might and Magic franchise.) The story is a prequel to Heroes V. It has some anime/RPG/Strategy content too.
The story is split into campaigns. In each campaign you build up a Hero and their army from scratch via a variety of puzzle battles. (I say battle because your opponent has a similar army on the other screen, and you can use special moves to wipe them out.)
17. Posted: Wed 20th Jan 2010 21:28 GMT
Wow, this game is absolutely awesome! It slightly reminds me of puzzlequest, only much, much better. I've beaten it, but I'm still playing the quick battles during chores. I'll admit, I never got any of the puzzles, I got too frustrated.
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18. Posted: Sat 23rd Jan 2010 23:10 GMT
I just finished Campaign mode in 31 hours (including all of the bounties and puzzles).
What a GREAT game. I can't recommend this one highly enough - I'm still mourning a little bit that it's over.
At least there's "Quick Play" to do - which is nice because it allows character/faction selection as well as some spells/abilities that weren't available during the Campaign.
Edited on Sat 23rd January, 2010 @ 23:25 by ReZon
19. Posted: Tue 20th Apr 2010 03:03 BST
Bumping an old thread, but I just finished this game.
I have to say, while I enjoyed the experience on the whole, there are a few areas that really underwhelmed me. Perhaps the most glaring is, for a puzzle game, there is a stark lack of replayability. I won't deny that there is some, but for a game that is more puzzles than RPG, I expected this to be the type of pick-up-and-play game that would keep me coming back for months.
Sure, there is the "quick battle" option, but it's fairly lackluster on the whole. It's probably my biggest complaint in this regard. No high scores? No win/loss tracking? It's just play one game and get dumped back to the title screen. It could've been fantastic if they included something so simple as a survival mode, or maybe the ability to purchase new artifacts or units with money you win by beating the challenges. Perhaps I'm not the same as other puzzle players, but I need some sort of goal to be working towards.
On a similar note, I was sort of annoyed that the world never really opens up in the campaign. There were some puzzle challenges that I skipped, because I couldn't figure them out. Unfortunately, once you go to the next chapter, your only option is replaying the campaign from the beginning. I had a similar problem because I accidentally skipped unlocking the unicorn unit. I didn't realize until it was too late and had to do without it for the rest of the game (and there is one challenge where that definitely would've come in handy). Even dumber, I can't use the unit in the quick battles either unless I go through and do it again. Fortunately, that's something you can unlock within the first 3-5 hours of the game. I would hate to miss something that comes much later in the game.
Complaints aside, I do enjoy what the game accomplished. I found the battles addictive and very engaging. The units are well thought out and diverse. But that's just something that further reinforces my complaints. I don't want my only option to be to start from scratch to experience it again. I'd love to be able have it be something I could play for a little bit before bed, but have it be so in a meaningful way. I also think they really missed their mark by not including wi-fi. That alone would've likely had me singing a different tune.
All in all, I don't think it's a bad game. The campaign is good enough to carry the game on its own, but the parts that they really missed out on have me disappointed. A little more work in some areas and the game would definitely deserve the high scores it's getting.
Edited on Tue 20th April, 2010 @ 03:07 by Tattis
Currently playing:4 Heroes of Light
20. Posted: Wed 21st Apr 2010 23:44 BST
How similar is the game to the old Heroes Of Might & Magic Titles (the turn based strategy games, not the first person dungeon crawlers)? If it is similar then I'll definately get it (when I've got a ds lol).