DSi / DS Forum

Topic: Dragon Quest 9: Sentinels of the Starry Skies

Showing 381 to 400 of 541

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sykotek

381. Posted:

@RandomApple7: I have 6 characters with all vocations at lvl 99, max stats, and at least 1 revocation each. Deftness increases you critical attack/magic %, block %, evade %, steal %, flee %, and catch monsters by surprise %...its equivalent to other games is the luck statistic.

@turtlelink: I never knew you could rename or name characters from scratch besides the main! I just used what the computer assigned me. After almost 400hrs of play, I wish I could change my hairstyle. =P

What is the meaning of life? That's so easy, the answer is TETRIS.

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RandomApple7

382. Posted:

sykotek:Thanks for awnsering atleast i know that the ultramarine gloves arnt useless.

RandomApple7

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Zaphod_Beeblebrox

383. Posted:

This is what the manual says about deftness in extremely tiny writing (I should buy a magnifying glass to read these DS manuals):

Governs a character's ability to make preemptive strikes, perform critical attacks, and flee from battle.

As for my party, my main character is a level 75 minstrel who has revocated twice. The rest of the party consists of a level 54 warrior, level 57 martial artist, and a level 77 warrior. All have 100 points in every trade's characteristic skill (warrior's courage, priest's faith, mage's spellcraft, martial artist's focus, etc.). Every character is also a level 99 gladiator in case I need to administer a serious smackdown.

Put your analyst on danger money, baby.

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RandomApple7

384. Posted:

Zaphod Beeblebrox wrote:

This is what the manual says about deftness in extremely tiny writing (I should buy a magnifying glass to read these DS manuals):

Governs a character's ability to make preemptive strikes, perform critical attacks, and flee from battle.

As for my party, my main character is a level 75 minstrel who has revocated twice. The rest of the party consists of a level 54 warrior, level 57 martial artist, and a level 77 warrior. All have 100 points in every trade's characteristic skill (warrior's courage, priest's faith, mage's spellcraft, martial artist's focus, etc.). Every character is also a level 99 gladiator in case I need to administer a serious smackdown.

WOW thats alot better than my party.

RandomApple7

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Zaphod_Beeblebrox

385. Posted:

Just keep playing. You'll get there. This game has more bang for the buck than anything I've ever played before. I can hardly wait for Dragon Quest X for the Wii (no clue when it's coming out...2011, hopefully).

Put your analyst on danger money, baby.

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RandomApple7

386. Posted:

Zaphod Beeblebrox wrote:

Just keep playing. You'll get there. This game has more bang for the buck than anything I've ever played before. I can hardly wait for Dragon Quest X for the Wii (no clue when it's coming out...2011, hopefully).

Well atleast i now know that there IS going to be a dragon quest X thanks.

RandomApple7

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turtlelink

387. Posted:

Zaphod+Beeblebrox wrote:

Just keep playing. You'll get there. This game has more bang for the buck than anything I've ever played before. I can hardly wait for Dragon Quest X for the Wii (no clue when it's coming out...2011, hopefully).

It would be cool if when they did make it, they should keep some multiplayer questing.

Edited on by turtlelink

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Oregano

388. Posted:

DQX will most likely be a single player character/story focused entry more like VIII(or hopefully more like V). DQXI will mostly like be a 3DS game though and also most likely be multiplayer.... and possibly online too.

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Zaphod_Beeblebrox

389. Posted:

Oregano wrote:

DQXI will mostly like be a 3DS game though and also most likely be multiplayer.... and possibly online too.

And if it is, it will finally support WPA wireless encryption. That is the main reason I care at all about the 3DS. I can live without 3D. But I cannot go on living much longer without WPA. :D

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RandomApple7

390. Posted:

Will it support WPA? i hope so.

RandomApple7

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Zaphod_Beeblebrox

391. Posted:

Yes, if it's a full-blown 3DS game. It really only needs to be a DSi game to have WPA support. It's only DS games which are stuck with WEP regardless of the model they run on.

I apologize for whining so much about WPA. :) I will say no more on the subject.

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RandomApple7

392. Posted:

Zaphod Beeblebrox wrote:

Yes, if it's a full-blown 3DS game. It really only needs to be a DSi game to have WPA support. It's only DS games which are stuck with WEP regardless of the model they run on.

I apologize for whining so much about WPA. :) I will say no more on the subject.

I dont know if anyone else did but i wasnt bothered,to be honest WPA keys annoyed the heck outta me.

RandomApple7

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turtlelink

393. Posted:

Anyone try the canvas for guest thing? I wish my community had a few more gamers. Well, I know most kids who have a DS have this game.

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Birdman

394. Posted:

@turtlelink - I have, at a couple DQIX events, but that's it. Basically it sends your main character to another person's Quester's Rest, and you can send along with him/her one of your beaten treasure maps. If you get enough canvassed guests, you unlock other areas of your hotel, which contain a couple chests, a couple red treasure chests (I forget what's in them, it's been over two months since the epic fail that was the Simon Malls Orland Park event), and a few alchemy recipies. Additionally, if you get 30 or more guests, an item spawn point in the basement of the Inn opens up, giving out low value alchemy items and rarely a Mini Medal. In addition, the guests you obtain over DQVC will hand out an extra item in addition to the one they automatically give you. It's nothing major, but a nice little side activity you can do if you know enough people.

Exactly.
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turtlelink

395. Posted:

Oh I didn't know the guests will give you an EXTRA item! Guess i'll go back later and claim my prize!
Also, do you guys know if you can reset your hero as in wipe out all of your experience and skill points? That would be cool if you can.

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Birdman

396. Posted:

@turtlelink - Just remember, I believe you need 30 guests canvassed before that happens. Good Luck with that. Also, once you reach level 99 you can go back and see Abbot Jack and he'll revocate you back to level 1. Only the experience (and stats) are wiped, however, so you keep your skill points from your previous vacations. Also, for revocating you get a pretty nice acessory that makes it worth revocating in each vocation once (or multiple times if, say, you wanted extra Sage medals to buff out your Martial Artist's MP). One more thing: Unlike other RPGs or at least Pokémon, once you max out your level your character(s) at Lv. 99 they still earn EXP that goes nowhere, so it's best to leave several maxed out characters back at the Inn unless they're very helpful like a Spear Paladin or Axe Sage.

Exactly.
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turtlelink

397. Posted:

Oh thats sweet. I like how they give you that option so you can pretty much replay the whole game (minus Story bits.)!

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Zaphod_Beeblebrox

398. Posted:

Birdman13 wrote:

(or multiple times if, say, you wanted extra Sage medals to buff out your Martial Artist's MP).

I think you get only one revocation medal for each trade. And even if you could get more than one, how would a character equip more than one ("to buff out your Martial Artist's MP")?

Edited on by Zaphod_Beeblebrox

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Birdman

399. Posted:

@Zaphod - The Martial Artist gets very poor MP, so if you had multiple Martial Artists, multiple Sage medals (which give the wearer an extra 60 MP) equipped to multiple Martial Artists would be amazing for a non-boss fighting team.

Edited on by Birdman

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Zaphod_Beeblebrox

400. Posted:

OK, but there is only one medal per trade per party. You can't have two sage medals, unfortunately. Just like you can't have more than one of each weapon or trade scroll. I'd love to have four "Clear Spear Theory" and "Secrets of the Shield" scrolls. Alas, it is not to be.

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