With Zelda wiiU coming out I'm curious to see the game dynamics and how the amiibos work in an RPG.
(I haven't played twighlight princess so I don't know how it works currently)
In addition, I have an idea for future games:
Use the main character(s) of an RPG as amiibos. Personalize their stats, abilities, and inventory - save it to your amiibos. Swipe the amiibo and adventure in the world!
Does this sound fun to you? Is this in the works, if not, why? any input is appreciated
OK! Let's talk about additional battle functions possibilities:
1. Current party vs. amiibo party - local just like ssb4
2. ONLINE battles - i'm not sure whether this is counter to the ideas of amiibos in the first place, as one great aspect of amiibos is to share in person.
3. STORY mode function - add amiibo to current party in single player.
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Topic: RPG amiibos
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