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Topic: New Mario Series. Amiibo

Posts 21 to 35 of 35

Knux

Perhaps these will stay in stock unlike the Smash ones. I'm definitely interested in the Toad and Luigi amiibos.

Knux

Contrast

I'll be getting Peach and Yoshi.

I already have Smash Yoshi but this one looks so much better

Contrast

3DS Friend Code: 3797-6768-5957 | Nintendo Network ID: Contrasting

skywake

Rob_mc_1 wrote:

I do have one slight issue with toad. With him there is now no game that supports all Amiibo. At least with smash we could say all of them are supported. When I run MK8 very few are supported and even then it is a once touched always unlocked. Hyrule Warriors may technically support all Amiibo in the form as an item raffle but it is not the same.
[....]
While having different series makes sense I think it is way too soon. It feels like on a store shelf it will just add brand confusion to an already confusing brand. They really needed to finish the ssb series first. This comes back to my issue with Toad. I understand why they need that character. It is the only reason why I can see the Mario series Amiibo needed to arrive.

I don't agree at all. I don't think that Amiibo needs to have a game where all of them are supported. I think the fact that some games support some characters and others support others is the big strength of the thing. I look at it more like I buy an Amiibo because I like a character and then that character will unlock things that are often related to that character.

For example the Kirby I have gives me a Kirby to fight against in Smash, a powerup in that Kirby game and a costume in Mario Kart 8. If I was into Fire Emblem and got one of those characters it'd unlock a fighter in Smash and a character in Code Name STEAM. When I grab the Toad, and I love Toad, it'll unlock a thing in Captain Toad and whatever it does in Mario Party. The more games they add compatibility for the more character related stuff I get.

And yeah, in Animal Crossing I could see them giving you a set of furniture where each piece unlocks if you scan in a particular character. Similar to the set you got in New Leaf with Play Coins. Maybe in that Star Fox game they have something that unlocks if you scan in Star Fox characters. Maybe they do something playful with it in the next Zelda. The more things they add to it both in terms of characters and games regardless of how many games only work with a handful the more worthwhile it is. And I don't think this will be just a Wii U generation thing, I expect and hope that it'll continue on well beyond that.

Frankly I'd like it to get to where there's a Splatoon Amiibo that does something interesting in some random game released for their next console

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

DefHalan

I think it would be noce to have 1 game series be compatible with all amiibo. It would create less fear of certain Amiibo not working in anything other than Smash (mainly Duck Hunt and Game & Watch)

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Sean_Aaron

bennyt wrote:

Just wanted to say that if anyone is ordering from the UK, Game.co.uk are now taking pre-orders for the upcoming Smash wave and Super Mario classic series.

Managed to get Lucina, Robin, Bowser & Toad just now so thought I'd let you know the above.

Hope that helps. Happy gaming!

Looks like they've stopped. You can add them to a wish list, but that's it. It's encouraging that they have a note stating only one figure per customer can be purchased. I pre-ordered Rosalina from them after that one sold out at the Nintendo UK Online store and I've just gotten notice that it's posted so I'll be interested to pre-order from them in future.

Kind of surprised Nintendo didn't make them available for pre-order from their online store right after the announcement, actually.

Edited on by Sean_Aaron

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

Rob_mc_1

skywake wrote:

Rob_mc_1 wrote:

I do have one slight issue with toad. With him there is now no game that supports all Amiibo. At least with smash we could say all of them are supported. When I run MK8 very few are supported and even then it is a once touched always unlocked. Hyrule Warriors may technically support all Amiibo in the form as an item raffle but it is not the same.
[....]
While having different series makes sense I think it is way too soon. It feels like on a store shelf it will just add brand confusion to an already confusing brand. They really needed to finish the ssb series first. This comes back to my issue with Toad. I understand why they need that character. It is the only reason why I can see the Mario series Amiibo needed to arrive.

I don't agree at all. I don't think that Amiibo needs to have a game where all of them are supported. I think the fact that some games support some characters and others support others is the big strength of the thing. I look at it more like I buy an Amiibo because I like a character and then that character will unlock things that are often related to that character.

I agree that I look at the Amiibo as an extra bonus as well. But @DefHalan hit my concern right on the head. If you look at Captain Falcon, if I could find him, I could unlock an outfit, I can use him in smash, I could get rupees if I had Hyrule Warriors. I do not see much from there since there hasn't been an F-Zero game on a home console since the Gamecube in 2003.

In the case of Disney infinity and Skylanders you know that game has a certain amount of contain linked to each character and you get to play as those characters. A character is like your physical pass to that exclusive content in the same fashion that dlc is exclusive to pay for it. I know that my Amiibo is like dlc. I don't expect it to be a lot of dlc as I have a physical item. But it is very scattered and how will I know I will get the appropriate amount of content for those statues. Will sales data of certain Amiibo affect the amount of content that that character will see.

skywake wrote:

The more things they add to it both in terms of characters and games regardless of how many games only work with a handful the more worthwhile it is. And I don't think this will be just a Wii U generation thing, I expect and hope that it'll continue on well beyond that.

This I'm not as convinced on. we are already starting to see the limitations of these Amiibo. When they can only store the information of one game even though they are supported in many games means that I cannot expect to make any real progress. That also means that we cannot expect any meaningful data to every be stored on them. It would be like having to wipe your memory card on the GCN every time we swap discs and loose all progress. This mean limited use. Do I want to feed my Amiibo equipment gear now if I want to be able to use him in Mario Party? It also make me wonder how much storage space is even available on these toys.

Nintendo has a lot of great ideas but they frequently don't support things over the long haul.

I will support this with hopes of a bright future but I would like to see that level of commitment to really make this shine. Who knows. maybe they will add more outfits in MK8 like the villager as it would match the theme of its next dlc.

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skywake

Rob_mc_1 wrote:

If you look at Captain Falcon, if I could find him, I could unlock an outfit, I can use him in smash, I could get rupees if I had Hyrule Warriors. I do not see much from there since there hasn't been an F-Zero game on a home console since the Gamecube in 2003.

I'm not sure what you're trying to say here. Given that there are only 7 games announced with Amiibo support I think it's a bit early to be complaining. As it is every Amiibo announced so far works in some way in at least 3 of those. A fair number also have read support in an extra game and some also have write support in Mario Party 10. Infact Kirby is the one with the most support with 5 of the seven.

Rob_mc_1 wrote:

We are already starting to see the limitations of these Amiibo. When they can only store the information of one game even though they are supported in many games means that I cannot expect to make any real progress. That also means that we cannot expect any meaningful data to every be stored on them. It would be like having to wipe your memory card on the GCN every time we swap discs and loose all progress. This mean limited use. Do I want to feed my Amiibo equipment gear now if I want to be able to use him in Mario Party? It also make me wonder how much storage space is even available on these toys

How about if you store "meaningful data" on one you don't erase it. Nobody is forcing you to erase the data and if you really want to keep your data AND use something in the second game? Get another Amiibo. Hell most of us have a stack of these already, no way I care that much about the Smash Data on my six that I'm not going to erase one or two if something else interesting comes along. It's not a big deal.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Rob_mc_1

skywake wrote:

Rob_mc_1 wrote:

If you look at Captain Falcon, if I could find him, I could unlock an outfit, I can use him in smash, I could get rupees if I had Hyrule Warriors. I do not see much from there since there hasn't been an F-Zero game on a home console since the Gamecube in 2003.

I'm not sure what you're trying to say here. Given that there are only 7 games announced with Amiibo support I think it's a bit early to be complaining. As it is every Amiibo announced so far works in some way in at least 3 of those. A fair number also have read support in an extra game and some also have write support in Mario Party 10. Infact Kirby is the one with the most support with 5 of the seven.

Rob_mc_1 wrote:

We are already starting to see the limitations of these Amiibo. When they can only store the information of one game even though they are supported in many games means that I cannot expect to make any real progress. That also means that we cannot expect any meaningful data to every be stored on them. It would be like having to wipe your memory card on the GCN every time we swap discs and loose all progress. This mean limited use. Do I want to feed my Amiibo equipment gear now if I want to be able to use him in Mario Party? It also make me wonder how much storage space is even available on these toys

How about if you store "meaningful data" on one you don't erase it. Nobody is forcing you to erase the data and if you really want to keep your data AND use something in the second game? Get another Amiibo. Hell most of us have a stack of these already, no way I care that much about the Smash Data on my six that I'm not going to erase one or two if something else interesting comes along. It's not a big deal.

The reason why I mention Captain Falcon is there isn't much prospect from him. The content they provide or has access too makes a difference in value. The integration of Fire Emblem Character as addition team members makes him more valuable then a character then only does smash.

I'm not complaining nor do care about my smash data. And while yes you may have 6 of them I'm certain they are not from the same series or are identical. I'm trying to see the long term value in the purchases other then sitting on the shelf. But just saying buy another can be problematic from a justification standpoint. I can buy both Mario Amiibo and keep the save file from one game on there but I'm not going to unlock another Mario outfit from MK8 as they are unlocked once and permanently. In the case of Hyrule Warriors will the daily bonus recognize that they are 2 separate Amiibo or will it tall me I claimed a Mario already and that I will need to wait 24 hours to claim Mario again. If not then a second Mario may not be as valuable as different character.

I know some of my reasoning seems a bit all over the place but that is because of the different roles they provide a game as an accessory, DLC/additional content and as progress.

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skywake

Rob_mc_1 wrote:

The reason why I mention Captain Falcon is there isn't much prospect from him. The content they provide or has access too makes a difference in value. The integration of Fire Emblem Character as addition team members makes him more valuable then a character then only does smash.

What I'm saying is that they've already done a bit of mix-and-match. Non-Mario costumes in Mario Kart 8, Fire Emblem characters in code name steam. So even early on they've shown that this is how it's going to work. I don't think that it's fair to say that some Amiibo will get nothing more than they have.

Rob_mc_1 wrote:

I'm not complaining nor do care about my smash data. And while yes you may have 6 of them I'm certain they are not from the same series or are identical. I'm trying to see the long term value in the purchases other then sitting on the shelf. But just saying buy another can be problematic from a justification standpoint. I can buy both Mario Amiibo and keep the save file from one game on there but I'm not going to unlock another Mario outfit from MK8 as they are unlocked once and permanently. In the case of Hyrule Warriors will the daily bonus recognize that they are 2 separate Amiibo or will it tall me I claimed a Mario already and that I will need to wait 24 hours to claim Mario again. If not then a second Mario may not be as valuable as different character

Why is the fact that these Amiibo are sitting on the shelf a problem? If you unlocked the costume in Mario Kart that's the thing you got as a reward. How would having to scan the dude in every time be better? I don't quite understand.

As for the "well it's not a double" bit, well I don't think you quite understood what I saying. IF the save data for Smash on one of your characters is that important to you, and you said it wasn't, then instead of deleting it get a second one. Use another character in that other game. You want to keep your Mario Smash data and want to use Mario Party? Grab Toad or Peach or .... serious first world problems going on here.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Sean_Aaron

I'm taking the position that they're toys and anything they do in-game is bonus. For Smash I'm buying figures for characters I like, but I don't want to play as because I don't get their move set - it just happens that some of them have done double-duty in unlocking stuff for Hyrule Warriors and Mario Kart. Toad is an amiibo I'm getting because my daughter likes the character - she doesn't care about Mario Party so I'm not planning on getting that game so the only "use" it has thus far is unlocking that game mode in Captain Toad.

They are just toys; I wouldn't see them as a serious investment.

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Rob_mc_1

@Skywake

I think you are reading way to much into this. This isn't about first world problems. This is about perceived long term value and personal connection. Some characters will be more supported then others and you will have less content available for buying a duplicate then by purchasing a different character. I also never said that these characters wouldn't get future support or new content added later.

But one thing that people do get attached to is their progress. That is why some people do not get rid of save files after they complete a hard game. One thing that skylanders accomplished when they made their games saves on the character it they enhanced the players connection with that character. You controlled it and you still had it even if you went to a friends house. Nintendo is setting a precedent with the Amiibo that no important data will ever be on there. They limit it to only one game. There will be nothing special about them if you bring your Amiibo to a friends place.

In Smash deleting the data is trivial. The Amiibo is a glorified NPC that give you loot. It is not DLC as you can still play those fighters or against those fighter even if you don't have that Amiibo. In MK8 they are like DLC in the form of an outfit that you could not get without them. In Code name steam they are addition plays not available otherwise. All of this is perceived value.

Yes sitting on the shelf I'm sure is good enough for a number of people. These characters have broad appeal and I'm sure people have bought them even if they don't even have a Wii U.

I know I am speculating about the long term but speculation is not complaining. I never once said I am unhappy with the ones I have nor have I ever said I wouldn't by more. But I still believe it is a mistake for Nintendo to not have a flagship game that does not support all Amiibo and I still think that by not having multiple game saves for them will reduce their attachment and I do think that which ones that get bought will be swayed by the games they support a year or two from now and I do think that unpopular characters will get less content over time.

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skywake

Well I thought the Amiibo concept was worth it just for the feature in Smash (which I enjoyed a lot) and the figurines themselves. The fact that some of them also unlock costumes in Mario Kart 8 and maybe do different things in future titles? That's just a bonus. The fact that some won't work in Smash and will instead do something interesting in other games? Well that's cool also.

I also don't see any evidence for this belief that content will reduce over time. Maybe five years down the road when they're working out what to do with Amiibos in Mario Kart 9 they don't use the Wii Fit Trainer. Sure, I can buy that argument. The idea that they won't still have a use for Captain Falcon at that point? Pit? I don't know, I reckon the vast majority of the characters they've produced so far have multiple interesting uses ahead of them.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Sean_Aaron

I think it's easy to forget that amiibo is Nintendo's second trip down this road. The figures in Pokemon Rumble were not only not easy to use (I still don't understand what their point is exactly), but they were never heard from again. Even if these are the only two series Nintendo has already done more with amiibo than they ever did with the Pokemon Rumble figures.

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SilentHunter382

I would get toad but I might custom paint the base so it matches my smash collection amiibos.

Edited on by SilentHunter382

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Sean_Aaron

I should correct an earlier statement, GAME in the UK is taking pre-orders of the Mario/Claasic series coming in March - they are NOT taking pre-orders of the fourth wave of Smash figures coming in April at this time. Just pre-ordered Toad!

I really hope they do pre-orders for wave four at GAME soon, Nintendo reports Pac Man sold out already, waaaaaaahhhhh!

Edited on by Sean_Aaron

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Nintendo ID: sean.aaron

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