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So during today's Nintendo Direct, this game was revealed to ...
I. Can't. Wait.
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That was the highlight of the Direct for me, and I'd never even heard of the game before.
Nintendo Network ID: iphys_eh
I also hope this game comes to the Wii U VC so I can have the option to play it on the big screen.
Wish I was a US 3DS owner to get me some street creds...
Nintendo Network ID: Luther
I'm not a big fan of NES games on 3DS (after playing my ambassador copies of SMB, TLoZ, & Metroid, I decided they looked too shrunk down), but I will admit, this does look pretty awesome, and it's import & rarity status certainly has me interested.
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Currently Playing: Front Mission Evolved
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I've heard of this game though youtube. It's music and its graphics are like nothing else you would see in a nes system. Although, from what I'm hearing, the difficulty may be a bit too daunting for me, heh heh.
Edited on Thu 8th August, 2013 @ 04:13 by Captain_Toad
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Nintendo Network ID: Mariobro4
As a huge fan of Pc Engine shooters, this looks right up my alley. A download from me is imminent!
Insta-DL for me, played the cart for some years (I'm terrible), but now I can be terrible on the go!
@vicviper: If you like PC Engine shooters, you MUST play this one! Seriously!
I used to collect only Virtual Console games, now I collect retro games too! And other obscure accessories.
Digitally Downloaded : 3/5
Positively, they said that the technical marvel of the game is a true sight to behold (especially for those acquanted with the NES's limitations), the core gameplay is tight & very responsive, and it has a unique history attached to it, that makes it a great release for those interested in the genré.
Negatively, they noted that while the gameplay is solid, it doesn't necessarily bring anything new to the genré (even for the time), and once the graphical marvel wears off, you'll notice. Furthermore, they noted that the game is perhaps too fast for it's own good, with victory depending more on twitch reaction & luck, rather than strategy & skill (mentioning that the reason modern shumps, while having much better tech to work with, aren't this fast, is because the speed is simply too fast for human attention to keep up with). Of course, they mentioned that constant death will lead to playing through a level multiple times to complete, which will lead to repetitiveness, due to how often death occurs. They also said that while the different game modes were a generous offering, they don't change things up enough to add a noticeable amount of replay value.
I don't think the speed is that much of a problem.
Its no faster than something like Seirei Senshi Spriggan . (Which I think is probably the best PC Engine shmup that I have played).
I like stuff like Aero Fighters 3 (Neo Geo) and Strikers 1945 plus (Neo Geo) they are both very fast but not as boring as bullet hells. (All I am bothered about is getting better over time with these.)
(Not really bothered about bullet hell shooters generally even though I am probably better at them - Did enjoy Jamestown (Steam) though). Wasn't much of a choice for Wii retail (I have Ultimate Shooting Collection 2 / Castle of Shikigami 3 and Blastworks).
Edited on Thu 5th September, 2013 @ 22:29 by unrandomsam
“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.
I do think it is harder to use the dpad on my 3DS XL than the wiimote one but that might be just due to the size of my hands.
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