Adam wrote:
Geonjaha wrote:
No one wants a game that you have to play for hundreds of hours, experiencing more and more misery until your brain just snaps and starts to tell you "Oh - its actually fun" just to save you the pain. You lovers of the game love it now because you know everything about it, and can beat it easily because of all that experience, but that hardly defines a good game. Any game that people can only see as enjoyable once they know every secret deserves no praise. There are always some people that will like a game - especially those that are masters at it, but dont let your experience blind you to the games obvious failure.
It didn't take me hundreds of hours, and it was never misery. Every game gets easier with experience. Any game you love is a good game. I just don't get this at all.
That was directed at the first post, which stated like some others that they hated the game but after playing it for a long time came to enjoy it. What I'm saying is any game that works as such isnt a success. Sure - you enjoy it, and thats fine, but its hard to appreciate something that only becomes so when played over and over again.
@Goldeneye923 - Sorry If I spoiled your mood and that the article made you cry but your opinion is as valid as mine and everyone elses.
SuperToad wrote:
Obvious failure? It was received positively in its heyday. It was my favorite game before I knew 'everything about it' and I was four. Even my older brother liked the game. There are plenty of good NES games that are harder than Zelda II.
Obvious failure to capture the audience they had enticed in the first place, to create a game that the fans could enjoy straight away (not only as adults once they had grown up). I'm sure there are plenty of NES games harder than Zelda II; I'm not saying the game is a failure - as it sold well, just the connection to many of the fans. I probably should have made that clearer first time round 