3DS Virtual Console Forum

Topic: The Legend of Zelda: Minish Cap

Showing 61 to 80 of 99

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pixelman

61. Posted:

This is fantastic. I've only been stuck twice so far — once where I was confused about where to go for the earth crystal (since when are earth crystals purple? Purple is wind!) and then I didn't know you could throw bombs. The first dungeon was incredible though. So many cool ideas.

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mark3

62. Posted:

Out of all the GBA games released for ambassadors, I thought this would be the least played title I would play with Yoshi Island being the most played. I never really just got into the LoZ titles, but this one is really good. I 've been playing this game all day long.

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RogueBologna

63. Posted:

pixelman wrote:

The first dungeon was incredible though. So many cool ideas.

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bonesy91

64. Posted:

well ran through the first dungeon in about 8 minutes. :P Though since I've played this Zelda so many times its no suprise. ;)

This game is my third favorite portable Zelda I just love how well they made the game look, the items they introduce and the amount of side quests... such a great Zelda game :)

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keef

65. Posted:

grumblegrumble wrote:

keef wrote:

I'm really enjoying this so far, some of the gameplay mechanics are pretty clever. Also, I love the look of the areas you go to when you shrink, with the giant leaves and acorns and such.

Has it rained on you yet in one of those areas? hehe... I just finished Castle of Winds and got the Ocarina! :D

The rain was a surprise! I just got to that exact point, too.

keef

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Chris720

66. Posted:

This game is really bringing back some of my childhood memories playing this game, however because I haven't played the game in a really long time I can't remember where everything is... or where I'm actually suppose to go. :/

But everyone should play this, whether you're young, old, stupid, smart, weird, wonderful, boy, girl, game nerd or even a game hater. If you're unlucky enough to not be an Ambassador, grab yourself a GBA and pick up The Minish Cap!

Edited on by Chris720

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Crystalline

67. Posted:

There was only one bad aspect about The Minish Cap: Game Lenght :/

Crystalline

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Panduh

68. Posted:

I keep on hearing how short this game is. How many temples are there? And whats the average play time that it takes to beat the game?

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pixelman

69. Posted:

My playtime is four hours and I've already beaten the first two dungeons. It feels longer than it is though. :3

I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
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Crystalline

70. Posted:

Demonbaby wrote:

I keep on hearing how short this game is. How many temples are there? And whats the average play time that it takes to beat the game?

SPOILERS! ( sorta )

1st Dungeon - Earth
2nd Dungeon - Fire
3rd Dungeon - Non-Elemental
4rth Dungeon - Water
5th Dungeon - Wind
6th Dungeon - Hyrule Castle and final boss battle

So yeah, 6 dungeons total. It's been 5 years since i last played it, so i can't be 100% sure.

Crystalline

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Geonjaha

71. Posted:

Stop saying this game is short. Unlike most other Zelda games a lot of the emphasis is on working outside the main storyline. I've played for long periods of time not even progressing with the storyline - just collecting kinstones, fusing them, going to unlocked areas, getting figurines. Sure, if you rush through the game you can complete it quickly, but if you actually enjoy whats going on then length isnt a problem.

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Morphbug

72. Posted:

Actually, the third dungeon feels more like an "earth" temple than the first one... I'd call that one more of a "forest" dungeon.

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Kid_A

73. Posted:

I'll never understand why length and difficulty are so important to so many gamers. Lengthy and difficult does not necessarily equal a more compelling game. Jason Roher's Passage is only 5 minutes long, and yet it's one of the best videogames you'll ever play. Minish Cap is a great game, difficulty/shortness withstanding.

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CanisWolfred

74. Posted:

Kid_A wrote:

I'll never understand why length and difficulty are so important to so many gamers. Lengthy and difficult does not necessarily equal a more compelling game. Jason Roher's Passage is only 5 minutes long, and yet it's one of the best videogames you'll ever play. Minish Cap is a great game, difficulty/shortness withstanding.

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Panduh

75. Posted:

Does anybody know what the seashells do in this game? I've been collecting a bunch of them, but I don't know what they are used for.

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Shadow100

76. Posted:

Demonbaby wrote:

Does anybody know what the seashells do in this game? I've been collecting a bunch of them, but I don't know what they are used for.

http://zeldawiki.org/Mysterious_Shell

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grumblegrumble

77. Posted:

Demonbaby wrote:

Does anybody know what the seashells do in this game? I've been collecting a bunch of them, but I don't know what they are used for.

The seashells can be traded in for miniature figurines of the various characters you come across in this game (all of them, actually!) in the Toy Shoppe in Hyrule Village in the lower lower left hand corner of the town. You can view them later after you buy them in the case to his left.

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grumblegrumble

78. Posted:

Kid_A wrote:

I'll never understand why length and difficulty are so important to so many gamers. Lengthy and difficult does not necessarily equal a more compelling game. Jason Roher's Passage is only 5 minutes long, and yet it's one of the best videogames you'll ever play. Minish Cap is a great game, difficulty/shortness withstanding.

So true! Super Mario Land 2: 6 Golden Coins only took me half a day to beat (and that was with huge breaks in between), and it's a wonderful game!!! I simply love this game. I don't care what the haters say. lol

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warioswoods

79. Posted:

I strongly recommend that everyone go to the Options menu on the main screen (before selecting a file) and switch the graphics mode to the "dark" setting.

It might seem counterintuitive, since the rendering on the 3DS feels dim already, but the colors and contrast are much richer on that setting. It even looks great in scaled mode, which is how I've been playing it.

(I also recommend switching all the other GBA games to their dark settings, if they have one. MvsDK does, for example, and it makes a huge difference.)

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Xiao_Pai

80. Posted:

@wario: ...Oh right, its for this game...was trying to find this on Yoshi's Island. xD
Thought about looking at it, but kinda figured I'm wanting it brighter...so I dunno.

EDIT: Oh...right...DUH. :/
It changes the general color tone, not backlights. xD
So used to the whole backlight thing. xD

Edited on by Xiao_Pai

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