121WaveBoyTue 23rd Apr 2013 Morphtorok wrote: You could, you know, skip the extra E-Tanks if you think the game is too easy for you. And that's exactly what i would of, you know, DONE if i had a Crystal Ball that revealed the rest of the game would of remained this easy. Zeta Metroids enemie wise only pose a challenge since it seems impossible to NOT take hits from them.The more health you have be it Zelda, Metroid or even MetroidVania the more careless you get, to the point where you're constantly running through enemies, not carefully taking them down or manouvering around them and instead taking tons of hits...Because "hey! I'm now practically invincable!" Too many E-Tanks, Heart containers and Health Potions can destroy that 'on your toes' gameplay, mastering enemie/boss patterns, intensity and that feeling of reward in franchises such as Zelda, Metroid, Mega Man & MetroidVania. For the most part, i can't stand easy videogames, i want my games to be NES challenging. Now, Metroid II so far has been pretty solid and the real challenge lies on memorizing the confusing Mapless Black & White layout and of course as always finding out where to go. I'm digging it, but I'm already missing some of the brutal difficulty found in the first and NO i didn't skip out on any E-tanks in that one. Getting them was a MUST, even though I didn't find all of them. Otherwise, prepare to get KRAID-inated and Mother Brained! Edited on Tue 23rd April, 2013 @ 23:52 by WaveBoy Currently Playing: TMNT II: The Arcade game 80's Fanatic & King of NES Tekkidome!