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Topic: Metroid II: Return of Samus Impressions thread.

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shingi_70

1. Posted:

The game is out and I'm downloading it right now. Here's the place to talk about it and and compare and contrast it too the other Metroid games.

Happy Hunting.

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Karakato

2. Posted:

Downloading it too. I can safely say that it is indeed better than the first game. From what I remember, the premise was interesting, to track down 30-40 something metroids, and I only got around 25 before getting lost. Nows my chance at completing this game.

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Geonjaha

3. Posted:

I tried out this game recently only to realise that I have played it before. Having the NES Metroid on my 3DS I can say that although it inspired a franchise, it really had many flaws. I'm not a metroid fan myself, but this game corrects a lot of the problems with the original and is overall just more fun to play. Having no colour actually has some disadvantage in this game as layers overlap, but overall it's good for a GB game. 8/10. Still not buying it on the eShop though - I'm trying to keep my money to myself until Nintendo release some GBC games. :3

Edited on by Geonjaha

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shingi_70

4. Posted:

Nice game so Far. Just got killed by a metroid because i forgot to turn on my missiles. The Bracking out of the baby form is errie.

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Link79

5. Posted:

I downloaded it without hesitation. It's always been a favorite of mine.
I know it seems really bland now compared to basically every Metroid to follow but for it's time it was amazing.
This is also the first game to introduce the always awesome Spider-ball upgrade. None of the other 2-D games had that.
I like this one better than the original because it fixes alot of the flaws that make the first one almost unbearable.
There are life and ammo recharging areas and no longer do you need to kill enemies over and over for refills.
I'm glad now that it's on 3DS so the black sheep of the series can have a second chance.

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shingi_70

6. Posted:

Link79 wrote:

There are life and ammo recharging areas and no longer do you need to kill enemies over and over for refills.

Noticed that above after killing a metroid. Almost didn't use it as the terrain didn't really indicate I had to morphball to get them. Other than that and a lack of map. (it helps immersion) I like it.

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grumblegrumble

7. Posted:

Instant download for me, too.After 5 minutes of playing it, I realized I, too, have played this one before, but only briefly. I remember getting stuck at the beginning of the game, and now I'm having the same problem! Where do you go when you start the game? I went to the left and I can't figure out where to go, i can turn into a ball but can't blow up the floors yet. lol ;) Help! :) Loving it tho!

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Ryno

8. Posted:

Link79 wrote:

I downloaded it without hesitation. It's always been a favorite of mine.
I know it seems really bland now compared to basically every Metroid to follow but for it's time it was amazing.
This is also the first game to introduce the always awesome Spider-ball upgrade. None of the other 2-D games had that.
I like this one better than the original because it fixes alot of the flaws that make the first one almost unbearable.
There are life and ammo recharging areas and no longer do you need to kill enemies over and over for refills.
I'm glad now that it's on 3DS so the black sheep of the series can have a second chance.

Haha... Speaking of unbearable, you saying the same comment about the original on every Metroid II update. Don't hate the original because you can't hack it. Anyway, Metroid II is a must play if you like classic games and are a fan of the series.

Edited on by Ryno

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Hokori

9. Posted:

its better then I thought It would be, I thought it would be a quick Kill a metroid here and there and thats it, nope :) its harder to find the metroids AND the items to get to the metroid

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Link79

10. Posted:

@ Ryno
I'm not saying I couldn't hack the original Metroid and I don't hate it at all. I just found it too frustrating to truly enjoy.
I have beat it but it's not as fun for me as the sequel.

Edited on by Link79

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Tare

11. Posted:

Link79 wrote:

@ Ryno
I'm not saying I couldn't hack the original Metroid. I just found it too frustrating to truly enjoy.
I have beat it but it's not as fun for me as the sequel.

I agree. The original is actually quite fun if you put the time into it (like draw your own map like I did) but it's a game that'll get you frustrated.

I'm going to be getting M2 soon.

Thaaaaaanks for noticin' me.

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pixelman

12. Posted:

I really wish Nintendo would remake this for Metroid's 25th anniversary. Probably won't happen though. :(

Ah well, I'll be buying this next time I grab an eShop card.

Edited on by pixelman

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Odnetnin

13. Posted:

pixelman wrote:

I really wish Nintendo would remake this for Metroid's 25th anniversary. Probably won't happen though. :(

Ah well, I'll be buying this next time I grab an eShop card.

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The_Fox

14. Posted:

To be perfectly honest I don't think this one has aged that well. Not bad, but nothing too great.

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shingi_70

15. Posted:

Game is all about memory. I had to remember where the health and missle refuels are and the missles upgrades i skipped.

WAT!

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Philip_J_Reed

16. Posted:

grumblegrumble wrote:

Instant download for me, too.After 5 minutes of playing it, I realized I, too, have played this one before, but only briefly. I remember getting stuck at the beginning of the game, and now I'm having the same problem! Where do you go when you start the game? I went to the left and I can't figure out where to go, i can turn into a ball but can't blow up the floors yet. lol ;) Help! :) Loving it tho!

Jump and shoot downward. :)

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Retro_on_theGo

17. Posted:

This is an Insta-buy for me! The only reason I haven't is because I want to beat Mario 100% before I start another game. Really looking forward to this. Haven't beat the original. I refuse to play it without an issue of Nintendo Power,lol. Can't wait to play this.

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I-U

18. Posted:

I started out playing through Metroid II without a map, but as of my last sitting, I've been using a map off of Metroid Recon. So far, I'm very impressed by the experience of the game, and by the end of it, it may be in my Top 5 Metroid games. I fought my first Zeta Metroid today, and they sure are a brutal bunch. I died twice against the creature, and then died again after beating in on the third try. It wasn't until the fourth try that I beat the Zeta Metroid with enough energy to make it back to the area's save spot. I believe I'm at 11 Metroids right now. I can't wait to face the Omega Metroids.

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pixelman

19. Posted:

IGN gave this a 9. That's what I'm talkin' 'bout.

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Adam

20. Posted:

I remember playing this on my Gameboy and being super nervous, not knowing when I would round a corner and find a Metroid waiting to destroy me. The black and white suited that feeling, along with the weird music. It was my first Metroid, so I was also learning how these games work. I never did beat it or come close to beating it.

Now I'm blazing through it without any of that tension, but it's still a lot of fun. It's so strange, I have killed maybe ten Metroids, only just now seeing a couple instances of the next stage evolution, and I've already gotten spider ball, ice beam, later wave beam, spring ball, varia suit, and space jump. They just throw power-ups at you in this one, and lots of really important stuff.

Another unusual aspect... it doesn't seem like there's much room for sequence breaking since the world is divided in segments and the only way to skip ahead would be to go through lava. It has been a long time since I've checked videos on metroid2002.com, but I'm sure someone figured out something. Still, out of habit I keep poking around trying to skip parts even though I realize not long after that I'm going to have to do the part I skip later anyway since I have to kill all the Metroids.

I skipped the spider ball early on by using bomb jump and felt so proud of myself. Then I had to go back and realized I just skipped spiderball which would have gotten me over the wall anyway. Whoops. But then later I got to the spring ball well ahead of time by making use of the ridiculous amount of bounce you get from being hit, then freezing someone to avoid some wall spikes. It's all quite pointless to be doing this, but it's fun, like a hostile, alien playground on a world that seems like it's slowly being destroyed for some reason.

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