Showing 141 to 160 of 252
141. Posted: Fri 13th Jan 2012 10:54 GMT
You shouldn't be "mashing the D-Pad." You should be using strategic timing with the Quick Dodge.
Super Metroid rehashed all of Metroid's bosses. Do you fault SM for that? There are still plenty of new bosses, and Other M's more unique gameplay provides different experiences for taking down the returning bosses.
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142. Posted: Fri 13th Jan 2012 11:09 GMT
I 've always had a tendency to like things that the general population hated.Star fox Adventures, Other M, The Star wars prequels etc. I guess I'm weird like that. I'm the guy at the pet store who would choose the weaker uglier dog instead of the cute one.I'd feel sorry for the one nobody wants because I remember how that feels.I like to find the good in things that most people don't.
Edited on Fri 13th January, 2012 @ 11:24 by Link79
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143. Posted: Fri 13th Jan 2012 11:41 GMT
If you're one of those keifers that think Metroid Fusion is a bad game you deserve to get your nipples bitten off. How do you live with yourself? You're legs should be run over with a steam roller, and turned into a smoothie. Then I'll drink that smoothie as I'm laughing at your disgusting human/pig hybrid face. Why don't you go back to playing that fountain of diarrhea you worship called Other M. And let the ADULTS get back to playing the real Metroid game, buncha Babyz.
144. Posted: Fri 13th Jan 2012 21:26 GMT
I like those things too. I just realize why they aren't the best and why the major, obvious problems with them overshadow any opinion I have. There's a difference between liking something and ignoring blatant flaws (whether you're in the minority that doesn't care about those flaws is irrelevent usually) with them, and the easiest way for anyone to take your different opinion seriously is to be aware of this stuff. Or...something like that.
Edited on Fri 13th January, 2012 @ 21:29 by kkslider5552000
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All you people want sequels...how 'bout good new nintendo franchises?
145. Posted: Wed 18th Jan 2012 04:30 GMT
Ya SA-X makes me scream. I am surprised my completion time was only 48 minutes, course I was only 60% item collection.
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146. Posted: Wed 18th Jan 2012 20:49 GMT
Metroid Fusion Power! Hi, hi, hi!
@zionich My god! SA-X is very dangerous!!!
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147. Posted: Thu 19th Jan 2012 01:30 GMT
Finally started playing this one again. Yep. It's a great game, alright. It's still not quite as good as its direct sequel, Other M, for me. But it's still great. I'm especially enjoying the soundtrack, which I've never had the chance to appreciate through headphones before. Playing this one late at night in the dark with a good pair of headphones is genuinely unsettling at times. Definitely has all the Metroid atmospheric goodness one could hope for.
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148. Posted: Thu 19th Jan 2012 01:33 GMT
@Kid_A Direct prequel, you mean. But yeah, nothing beats Other M.except for the prime games and super metroid
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149. Posted: Sat 21st Jan 2012 04:03 GMT
hey anyone tried the secret shortcut through the waterlevel after opening the red barrier?i mean the shortcut with the speed booster where you get to hear a secret discussion between the CPu and a shadowed person?!
now i refuse to finish metroid fusion the second time now on ambassador, solely for this event lol ....I manage to get into the huge hallway where you have to speed boost all that long tower until to the top and then speed boost to the left door to break the speed blocks and get out of that "jail" . Any tips on that really hard passage ? Not sure if anyone knows which one and where i mean it oO It's relatively lategame after the plant boss i guess ...
Edited on Sat 21st January, 2012 @ 04:04 by Stereoman
150. Posted: Sat 21st Jan 2012 04:05 GMT
Starfox Adventures was one of the most magnificent action-adventures for its time. I really liked it !!!
151. Posted: Sat 4th Feb 2012 23:38 GMT
hey anyone tried the secret shortcut through the waterlevel after opening the red barrier?i mean the shortcut with the speed booster where you get to hear a secret discussion between the CPu and a shadowed person?!now i refuse to finish metroid fusion the second time now on ambassador, solely for this event lol ....I manage to get into the huge hallway where you have to speed boost all that long tower until to the top and then speed boost to the left door to break the speed blocks and get out of that "jail" . Any tips on that really hard passage ? Not sure if anyone knows which one and where i mean it oO It's relatively lategame after the plant boss i guess ...
Oh, man! That sounds like a total headache! I need to pick this one back up. I got lost about 2 days into playing it and am trying not to go online to get 'help', what a great game though!
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152. Posted: Tue 28th Feb 2012 02:48 GMT
I just played this for the first time today, I got to the 2nd biosphere.It's better than I expected! (And totally more fun to me than the original one for the NES!)
Is it just me, or is Samus like really weak in this game? I guess it's part of the whole "power suit started to eat you so we had to remove it by force" thing.
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153. Posted: Tue 28th Feb 2012 17:20 GMT
Samus is weak in every Metroid in the early parts of the game. Except for maybe Metroid Prime 3.
154. Posted: Mon 12th Mar 2012 00:53 GMT
I think I have to restart my file because i'm stuck in an area with no ways to escape. It's right after you beat Nightmare and there is a speed booster wall that takes you to the underwater place. The thing is that there is only red doors and I can't speed boost out like I got in. If anyone could help it would be much appreciated.
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155. Posted: Mon 12th Mar 2012 05:54 GMT
I'm pretty sure that you can't get stuck at any point like that. There must be some way out. Haven't played for a while so can't help more.
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156. Posted: Tue 13th Mar 2012 06:42 GMT
@iPancakez I'm somewhere around that point too, and I'm not stuck. I'll have a look there and maybe I can help you.
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157. Posted: Tue 13th Mar 2012 19:09 GMT
find a tunnel area and use power bombs. Go up to the new area you open up and you'll find a tall room with a series of morph ball tunnels. Try to get the morphball through the wall if you get stuck in that room.
I know this game too well.
Edited on Tue 13th March, 2012 @ 19:10 by kkslider5552000
158. Posted: Wed 14th Mar 2012 19:25 GMT
@kksliderI don't know of any tunnel area that you mentioned. Maybe i'll post a picture of the map if i can figure out how.
Edited on Wed 14th March, 2012 @ 19:25 by CapnPancakes
159. Posted: Thu 15th Mar 2012 02:21 GMT
You shouldn't be "mashing the D-Pad." You should be using strategic timing with the Quick Dodge.Super Metroid rehashed all of Metroid's bosses. Do you fault SM for that? There are still plenty of new bosses, and Other M's more unique gameplay provides different experiences for taking down the returning bosses.
Haha! That's too funny. Reminds me of my Dad. He'll call me at 4 in the morning from Texas and ask "Son, what button do I MASH to get on the AOL?" I'm like... "First of all Dad, you don't use AOL anymore, you haven't in 15 years, you're talking about the Internet, the World Wide Web, remember?! and no one mashes anything but potatoes." lol
Edited on Thu 15th March, 2012 @ 02:21 by grumblegrumble
160. Posted: Thu 15th Mar 2012 02:22 GMT
That's a little irritating, too. You'd think that after all these countless missions and lessons learned they would actually outfit Samus with some weapons that she uses EVERY SINGLE TIME but, nooooo, we have to go FIND these old weapons all over again! Doesn't sound like a very smart company she works for. lol
Then again, the fun is in finding things, even when you've found them 8 times in the past or whatever. I still love this game, though, despite all the nitpicky flaws.
Edited on Thu 15th March, 2012 @ 02:23 by grumblegrumble