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Topic: Let's talk about Super Mario Land 2 VC

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Aqueous

The best Mario title and to me the only one worth my time

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Kid_A

Aqueous wrote:

The best Mario title and to me the only one worth my time

Explain this tomfoolery

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Eel

I just downloaded it some days ago... Man I am bad at platforming, but somehow I managed to beat 3 zones already (Is it just me, or Macro Zone was ironically short? the boss was a nightmare, though)

I also tried to control the bubble by pressing A a lot, how silly of me. But it does work for the bunny power up, if you press A over and over you'll fall even slower.

As soon as I got 999 coins I entered the last pipe and won 50 lives, that's useful .

Oh, I should add, I totally love the water from the world map! It's the best water animation I have seen in any game boy game.

Edited on by Eel

Bloop.

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MetalMario

On Super Mario Land 1 and 2 being so different, a big part of that had to do with the fact that Shigeru Miyamoto did not help with the development of them. They were also the first Mario titles to be produced by Gunpei Yokoi.

MetalMario

Nintendo Network ID: MetalMario64

Tare

Kid_A wrote:

Aqueous wrote:

The best Mario title and to me the only one worth my time

Explain this tomfoolery

Because back then, there was no foundation of the Mario-verse. It was merely get to the end of a stage, touch something, and you win. Everything else was optional.

This incarnation was exciting. A shiny new overworld map, big detailed sprites, and some catchy tunes to boot.
To me, these differences made the sequel feel more like a console game rather than a primitive expansion.

I also feel the colour may detur people. The comfort level for most people would have rose if they could have added colour. Any Mario game in black and white feels off.

Every Mario game has also had different enemies. There was like, 5-6 enemies in the first super mario bros. The second upped that number to like, 20 (estimates may be off) There was no goombas or koopas in Sunshine.

To really enjoy and appreciate SMW2, you'd have had to play it when it was new. I understand why you have compatibility issues, just not the mindset of "tomfoolery" towards this one.

Thaaaaaanks for noticin' me.

pocket_arsenal

Project-L wrote:

Why can't I go back to the boss levels from each zone?

You need to get a game over.

MetalMario wrote:

On Super Mario Land 1 and 2 being so different, a big part of that had to do with the fact that Shigeru Miyamoto did not help with the development of them. They were also the first Mario titles to be produced by Gunpei Yokoi.

Such a shame how he hates everything he didn't create directly, it keeps any elements from these great games from being put into the mainstream games. Thanks to that, you won't so much as see a single enemy introduced in the Mario Land series ever again. I don't know what miracle made Wario become playable in SM64 DS.

Edited on by pocket_arsenal

I don't always give myself signatures, but when I do, you just read it.

Stereoman

cmon waveboy if SML2 was trash to begin with why didnt you choose such GB innovative titles like Catrap or gargoyles quest ?
Much longer , complex and better story ( for the latter at least)

plus nobody forces you to buy inferior pea soup GB games , when you got the choice to experience them in all their color blizz glory on a different system ...

Edited on by Stereoman

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Bass_X0

Such a shame how he hates everything he didn't create directly, it keeps any elements from these great games from being put into the mainstream games. Thanks to that, you won't so much as see a single enemy introduced in the Mario Land series ever again.

Such a petty petty man...

Stereoman wrote:

where did waveboy go ?
was kidnapped into another castle ?

Well its not my turn to rescue him.

Edited on by Bass_X0

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Retro_on_theGo

I just beat the game. That was absolutely wonderful! I loved it a lot! The music was wonderful. Holy crud that last level was reaaally hard too! This was such a big step up from SML 1. The controls still felt a little slippery though. I actually liked how wacky and unmario-ish most of the levels were. It was fresh. I loved Space Zone.
I had to try so many times on that last level! The game was a breeze until then! Overall reaaly loved this.

Whopper744

This along with Donkey Kong Land 3 were the first two Gameboy games I got, when I first got my green Gameboy Pocket back in the mid 90's (good times).
I still love this game. I think I have played it a little more on my 3DS than I have a couple of my 3DS games.
I wish they would have made Mario 3D Land more like this one. Same sort of wacky world, Wario as the bad guy (Nothing against Bower by any means, but just for a change...). I think it is one of the easiest on the eyes, old black and white Gameboy games too. Played the first Land game for the first time when it popped up in the eshop. It's ok...but I can see how good 2 is now, compared to the first one.
I know some people say it feels slippery, but there is something I actually like about the controls.
The secret exits add to the fun as well....even if they aren't really needed to beat the game.
Also, I like how they made a Game Over actually kind of painful. You have to go back and get the coins you collected again, but I think newer games don't punish you for dying as much as they used to, and the way this game does it adds to the challenge of it all...even though it's not that hard of a game.
May I suggest this old gem to those who haven't played it

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online games include: Mario Kart 8, Mario Kart 7, Smash Bros Wii U and 3DS, Super Mario Maker and Splatoon.
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Chrono_Cross

You may be right on this one but Super Mario Land's level design and enemy placement was topnotch garbage. I mean, it being short wasn't enough that they had to make uninteresting, ugly layouts that were repetitive and boring. If it wasn't for the vehicle levels that game would be even worse than it already is. And it's pretty bad.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Chrono_Cross

What soundtrack? I remember maybe... three songs.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Chrono_Cross

I have yet to play the other two but I am looking forward to them.

The underground theme is pretty cool. I mean, even Brawl has it on there, so Nintendo must think highly of it as well. lol

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Chrono_Cross

I've played 4 but even if I played the other ones, I doubt they could win my heart like Shake It! did. That game is truly awesome and is one of the best games to come out of this generation.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Geonjaha

WaveBoy wrote:

You have yet to play SML2 & 3? If that's what you mean, SML3: 'Wario Land' puts both SML 1 & 2 to shame. It's clearly of higher quality, and it's incredibly polished all around. Shake it! WL1 & 4(if you look past the unchallenging gameplay and easy to find treasure pieces) are the best in the WL franchise imo. 2's good, but 3 felt like one massive chore to complete.

It was 'too' long for it's good, too simular to 2 in ways, the amount of stage revisiting and backtracking was nuts, the frustratin factor was sky high do to Wario's triple hit reaction, and overall it just wasn't quite as fun to play. But at least it was pretty challenging, unlike 4...Which i'm still currently playing hehe.

Well no, it doesnt clearly put either of them to shame. You may be a big Warioland fan, but that doesnt mean SML3 was better. I've purchased SML1 and SML2 for my 3DS, but I have no intention of buying 3 - and yes, I have tried it before. Opinions differ on the matter, but it's a lie to say Warioland was flat out the best.

Geonjaha

3DS Friend Code: 2277-6645-7215

Whopper744

I have never got to play the original Wario Land, and for some reason they won't release it in the US eShop, but it does looks like it's a good one. I do like Wario Land 4...though I've kind gotten bored of it lately (beat it years ago on the GBA and now I'm an Ambassador).
Someone mentioned the simplicity look and feel of the first SML is part of what sort of makes it charming, but personally, I feel that way alot more towards SML2. It's pretty easy, but I still find it to be pretty fun. It's not bad to have a nice, clean, fairly simple, Mario game to play on the go.

Nintendo ID : Whopper744

Twitter: @Whopper744games

online games include: Mario Kart 8, Mario Kart 7, Smash Bros Wii U and 3DS, Super Mario Maker and Splatoon.
Try out my Super Mario Maker stages at well! Here's one to start : F98B-0000-0022-0753
(used to be Joshers744...

3DS Friend Code: 4639-9014-2585 | Nintendo Network ID: Whopper744

Whopper744

WaveBoy wrote:

Geonjaha wrote:

WaveBoy wrote:

You have yet to play SML2 & 3? If that's what you mean, SML3: 'Wario Land' puts both SML 1 & 2 to shame. It's clearly of higher quality, and it's incredibly polished all around. Shake it! WL1 & 4(if you look past the unchallenging gameplay and easy to find treasure pieces) are the best in the WL franchise imo. 2's good, but 3 felt like one massive chore to complete.

It was 'too' long for it's good, too simular to 2 in ways, the amount of stage revisiting and backtracking was nuts, the frustratin factor was sky high do to Wario's triple hit reaction, and overall it just wasn't quite as fun to play. But at least it was pretty challenging, unlike 4...Which i'm still currently playing hehe.

Well no, it doesnt clearly put either of them to shame. You may be a big Warioland fan, but that doesnt mean SML3 was better. I've purchased SML1 and SML2 for my 3DS, but I have no intention of buying 3 - and yes, I have tried it before. Opinions differ on the matter, but it's a lie to say Warioland was flat out the best.

This is the thing though, I'm not a big Wario Fan, I'm a big 'Wario Land Shake it!' fan. I just recently got into the previous entries in the franchise WL1 aside. I'm not biased towards WL by anymeans. I just found Wario Land 1 to be a more polished, fine tuned and better designed platformer than SML2 that's all. many well agree. Also did you finish WL by the way? I usually don't like to form a real opinion on a game until I've finished it.

SML2's platforming was just lazy and sloppy in comparison, until Wario's Palace that is. The rest of the game 'everything else awesome aside' for me just got kind of got boring. But I [strong]adore[/strong] everything else about SML2, but ugh, the stage design is such a poop fest.

Yeah, I guess the level design was a little bit lazy. Still, for what it is, I enjoy this game every once in a while, and I think a big part of that is it's simplicity....picturing a poop fest in the game is kind of disturbing by the way I wonder if the bunny ears would make....yeah never mind.

Nintendo ID : Whopper744

Twitter: @Whopper744games

online games include: Mario Kart 8, Mario Kart 7, Smash Bros Wii U and 3DS, Super Mario Maker and Splatoon.
Try out my Super Mario Maker stages at well! Here's one to start : F98B-0000-0022-0753
(used to be Joshers744...

3DS Friend Code: 4639-9014-2585 | Nintendo Network ID: Whopper744

CloudStrife

An awesome game, but a short game!

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