3DS Virtual Console Forum

Topic: Kirby's Dream Land

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SonicMaster

21. Posted: Thu 30th Jun 2011 21:24 BST

WaveBoy wrote:

Mickeymac wrote:

Design doesn't matter much when it's not very fun.

Once you play hard mode, you'll be changing your tune. ;)

Amen to that.

WaveBoy wrote:

Anyways, there's also an extra mode that apperantly offers more challenge, but what else does it offer? You can pull this secret off in the main menu like Hard mode.

Extra Mode IS Hard Mode :P

Edited on Thu 30th June, 2011 @ 21:27 by SonicMaster

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warioswoods

22. Posted: Thu 30th Jun 2011 21:25 BST

I'd also add that my main problem with the later Kirby games that followed (from Dream Land 2 to the GBA titles) is that they are too long for the ideas that they bring to the table. Each time a new level or enemy idea comes up, they stretch it out across endless dull terrain with little sense of weight to anything. I don't want screen after screen of the same enemies and locations, I just want one well-designed scene for each idea.

Even though it's from HAL, Kirby's Dream Land is more like a quality (console) Mario game in that it comes up with ideas and then just as quickly discards them in favor of new ones, without padding the length by repeating with minor variation. Compare Kirby's Dream Land II, with all its levels that start blurring together very quickly. That's a much longer game, but I remember being disappointed with it as a child, because it just didn't feel very compelling with all the repetition and generic level designs.

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WaveBoy

23. Posted: Thu 30th Jun 2011 21:26 BST

Otaku wrote:

WaveBoy wrote:

soccer686 wrote:

I didn't like this game. It was waay to short. After I beat it I really never felt like coming back to it.

So was Super Mario Land, and many other early GB titles. I could care less though, because once I'm 'done' with the game I'm done, i don't like replaying something over again since that 2nd playthrough could or may tarnish my first playthrough memories, besides I've got too many games to play. But it's been years since I've played Dreamland, so now is a great time.

With me, once I beat a game I'm done with it...I don't care about replay value. I want that single experience to be in memory, and then later down the road, I'll revisit that game once again to get my nostalgiac fix. B-)

:o wow, thats how I feel I personally have a TON of Wii VC games and will try to 100% them all.... someday, and thats all

I find that the experience right off the bat gradually becomes less fun, and obviously not new or fresh during a 2nd playthrough. I'll never do a 2nd playthrough as i find it a complete waste of time and again tarnishes those fresh great memories, or it can with your first experience IF the 2nd playthrough is done instantly after the first.

What baffles me, is that there are actually people who do numerous playthroughs on games like Metroid Prime. As much as I loved Metroid Prime 3, there's no way in HELL that I'll ever go through that one again....Sky City would melt my brain again if i had to go through that....Talk about pure gaming torture hell and insanity, I'd rather eat a bowl of bugs and run naked in the rain than go through that again.lol

The only titles I actually kind of like replaying are Mario and Mega Man and that's it, if that. You'll never get me to go through titles like Metroid, Resident Evil or Zelda again. I've tried doing that with Mario Galaxy, and i wanted to shoot myself. I thought what was the point? I've done this all before....I don't care if i finish the game faster or know the ins and outs, it feels like a huge waste of time, and a great way to degrade the experience.

I say Fudge replay value. I've got better and more exciting things to do with my free time, like working on my insant 80's time machine! B-)

Edited on Thu 30th June, 2011 @ 21:30 by WaveBoy

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ryanthehedgehog

24. Posted: Thu 30th Jun 2011 21:31 BST

I'm still debating on whether to download or just save my eShop money for other games I would want more. I think I'll pass for now, and wait for the review. They're are mixed feelings everywhere on it.

Too short, too fun.
No adventure, too short.
Don't like it, Don't wanna come back to it ever again.
Love it, perfect game so much fun!

So I guess I will wait for this one :]
Besides, I picked up Squigglepants today! Haha.

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1upsuper

25. Posted: Thu 30th Jun 2011 21:37 BST

I suppose the question you need to answer is whether you are capable of appreciating games. To be honest, all of the people who are putting it down likely started their gaming careers with, at the earliest, something from the fifth generation.

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WaveBoy

26. Posted: Thu 30th Jun 2011 21:39 BST

1upsuper wrote:

I suppose the question you need to answer is whether you are capable of appreciating games. To be honest, all of the people who are putting it down likely started their gaming careers with, at the earliest, something from the fifth generation.

lol yup.
they just don't and will never understand or fully appreciate the classics and how amazing that era, the time and golden age of gaming was. It's not their fault though, nobody gets to chose when they're born. if i had it my way i'd be happy(extremely happy) to live my entire life in the 80's! lol And not just because of videogames, but because of MANY other reasons.

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golephish

27. Posted: Thu 30th Jun 2011 21:50 BST

the music alone is worth the price of admission.

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komicturtle

28. Posted: Fri 1st Jul 2011 03:04 BST

I loved this game when I played it on my Gameboy pocket considering it was my first Gameboy game. I could never get EXTRA mode to work, though. I kept pressing the combination and nothing...

Also, isn't extra mode the Kirby Super Star Ultra "Rise of King"?

You know, now I want to play Ultra. Never minded that it was a port of Super Star, a game I played for hours and hours...

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WaveBoy

29. Posted: Sat 2nd Jul 2011 16:02 BST

Can somebody confirm if the hard mode does in fact work in this emulation? I'd be completely bummed if i had to start out and finish it on easy to unlock it.

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Peacock

30. Posted: Sat 2nd Jul 2011 16:26 BST

WaveBoy wrote:

Can somebody confirm if the hard mode does in fact work in this emulation? I'd be completely bummed if i had to start out and finish it on easy to unlock it.

Press Up, Select, and A at the same time. It should work all the time.

Another thing you can do is activate the Settings by pressing Down, Select, and B, and you can set yourself to 1 HP, if you REALLY want a challenge.

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warioswoods

31. Posted: Sat 2nd Jul 2011 16:43 BST

I actually don't recommend that anyone start with the hard mode if they've never played it before.

The game is structured so that it's far more fun to play it through normally first, as then you'll see how the hard mode is full of little surprises and devious twists. Suddenly, coconuts explode when they hit the ground, bosses have entirely different attack patterns and abilities, enemies that were harmless have different movements, barriers or obstacles are added where you could previously slip through easily, etc.

Easy mode first, Hard mode second, then if you're a master you can use the config screen to attempt it with one life and / or one health bar, as Dragoon was saying.

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yoyogamer

32. Posted: Sat 2nd Jul 2011 16:47 BST

warioswoods wrote:

I'd also add that my main problem with the later Kirby games that followed (from Dream Land 2 to the GBA titles) is that they are too long for the ideas that they bring to the table. Each time a new level or enemy idea comes up, they stretch it out across endless dull terrain with little sense of weight to anything. I don't want screen after screen of the same enemies and locations, I just want one well-designed scene for each idea.

Even though it's from HAL, Kirby's Dream Land is more like a quality (console) Mario game in that it comes up with ideas and then just as quickly discards them in favor of new ones, without padding the length by repeating with minor variation. Compare Kirby's Dream Land II, with all its levels that start blurring together very quickly. That's a much longer game, but I remember being disappointed with it as a child, because it just didn't feel very compelling with all the repetition and generic level designs.

Did you just put (figuratively) Kirby's Epic Yarn and Boring in the same sentence?

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warioswoods

33. Posted: Sat 2nd Jul 2011 19:32 BST

@32

No, Yarn is great, but it's not a main-series Kirby game. It's more of a spin-off. As I said elsewhere, the spin-off games (Canvas Curse, Yarn, Dream Course, etc) have actually been the better Kirby games for a long time now, while the traditional platformer Kirby games have gone way downhill since Super Star. We'll see if the Kirby Wii changes that.

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LuigiTheGreenFire

34. Posted: Sat 2nd Jul 2011 22:47 BST

I officially regret buying this game for $3.99 on the VC. It takes about an hour, it should have been $1.99, insult me if you want, but I think it's kind of difficult at some points.

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ryanthehedgehog

35. Posted: Sun 3rd Jul 2011 02:56 BST

^ Me too, It has a nice challenge to it. Or maybe I just suck.

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LordChimpington

36. Posted: Sun 3rd Jul 2011 03:02 BST

warioswoods wrote:

@32

No, Yarn is great, but it's not a main-series Kirby game. It's more of a spin-off. As I said elsewhere, the spin-off games (Canvas Curse, Yarn, Dream Course, etc) have actually been the better Kirby games for a long time now, while the traditional platformer Kirby games have gone way downhill since Super Star. We'll see if the Kirby Wii changes that.

I think squeak squad was kinda fun. I mean what are you expecting from kirby games? Plus there hasn't been a lot of platformer kirby games if you think about it. They have mostly been side stories.

Anyway this game is worth it. It is fun and sometimes challenging to play and plus you have the extra mode which makes it harder. It is short but it is Kirby.

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Retro_on_theGo

37. Posted: Sun 3rd Jul 2011 03:37 BST

Well I beat the game just now. It took me 38 minutes! Is it bad I died 7 times in easy mode? >.>
Hah,anyways, this was the game I've been waiting for. I'm so glad I could finally play Kirby's first game. I really liked it! $4 was worth it if you ask. Ok,yeah sure. It's short, but the music is great, the animations are top-notch and it has an extra hard mode! I'm glad with my purchase this game rocks! :)

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Hokori

38. Posted: Sun 3rd Jul 2011 03:42 BST

Retro_on_theGo wrote:

Well I beat the game just now. It took me 38 minutes! Is it bad I died 7 times in easy mode? >.>
Hah,anyways, this was the game I've been waiting for. I'm so glad I could finally play Kirby's first game. I really liked it! $4 was worth it if you ask. Ok,yeah sure. It's short, but the music is great, the animations are top-notch and it has an extra hard mode! I'm glad with my purchase this game rocks! :)

Darn it took me 42 minutes and 7 lives :o

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Retro_on_theGo

39. Posted: Sun 3rd Jul 2011 03:46 BST

Otaku wrote:

Retro_on_theGo wrote:

Well I beat the game just now. It took me 38 minutes! Is it bad I died 7 times in easy mode? >.>
Hah,anyways, this was the game I've been waiting for. I'm so glad I could finally play Kirby's first game. I really liked it! $4 was worth it if you ask. Ok,yeah sure. It's short, but the music is great, the animations are top-notch and it has an extra hard mode! I'm glad with my purchase this game rocks! :)

Darn it took me 42 minutes and 7 lives :o

Hah, I beat it faster by 4 minutes and we ended up with the same amount of lives! Well, now I don.t feel as bad about dieing 7 times in an easy game.

EDIT: Holy crap, I just tried the extra hard mode! I lost all my lives in the first level twice!! o.O I love this game! :D

Edited on Sun 3rd July, 2011 @ 04:29 by Retro_on_theGo

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WaveBoy

40. Posted: Sun 3rd Jul 2011 06:49 BST

Well there's no point in me playing the regular default 'whimp' mode considering i blasted through it as a kid. Hell I still have it in cartridge form yet I never had the urge to pop it in. But I'd rather download it on the 3DS, just to stash in my VC GB Collection.

.And screw trying to keep up with the crowd, i'm always a big step behind! haha. I need to enjoy what i like at my own pace, and what I'm craving right now is some Mega Man 5 and Zelda Link's Awakening DX goodness....But Kirby's Dreamland is getting the 'go go' first. I also downloaded Donkey Kong, but i haven't played that one yet. tisk tisk*

Time to find out how punishing Hard mode really is muhaha. B-) This might just be refreshing...Playing a Kirby game that actually offers some real challenge. The last time i got any kick my challenge was in Super Star Ultra which had to do with those Boss fight modes. I got my handed to me many many times in that one. eek!

Edited on Tue 30th August, 2011 @ 12:49 by theblackdragon

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