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Topic: Zelda: A Link Between Worlds Thread

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CanisWolfred

341. Posted:

Well, I was counting dungeons as more than just the ones where you progress the story. I'm looking at the Guide right now, and there's a bunch of stuff like Lake Hylia and Death Mountain Cave that you gotta go through to get certain items. I guess they're really just extentions of other dungeons, but still.

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SomeBitTripFan

342. Posted:

I think there are 11 true dungeons in ALttP:

The Light World Pendant Dungeons (3)
The Dark World Crystal Dungeons (7)
The Dark World Tower (1)

If you count all the events in the castle, you have one more dungeon. Ten dungeons wouldn't make this a short game at all. Heck, Wind Waker only had 6 "true" dungeons. If you count the Forsaken Fortress, you have 7 or 8, depending on if you count the first visit. So ten dungeons will be plenty as long as there is stuff to do on the overworld.

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RevolverLink

343. Posted:

Aonuma went on Miiverse to clarify how renting items will work in A Link Between Worlds:

“In Ravio’s shop, each of the items you can use in the game are on display from the beginning,” Aonuma confirms. He then goes on to elaborate: “The rental period for each item is unlimited, so you can rent them for as long as you’d like, but if Link falls during his adventure and it’s game over, the items will be returned to the shop. “

Aonuma continues, “If you want to continue playing, you’ll have to rent them again. After a while, you can eventually purchase the items, and once you do, you’ll be able to keep using them even if you game over. This may seem similar to the three day system in Majora’s Mask where all your items are lost when you reach the end of the third day, but you’ll be able to rent every item from the beginning if you can afford it.”

“So unlike past Zelda games, you won’t run into a scenario where you can’t do something because you need a certain item that won’t be available until later. I hope all of you will experiment with many different items and play as you like.”

http://www.siliconera.com/2013/10/02/zelda-producer-aonuma-ex...

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Morpheel

344. Posted:

Sneaky majora's mask mention...

MAJORAS MASK 3D CONFIRMED.

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justlink

345. Posted:

you find some things in dungeons. if you look at all the pictures, you'll notice that the lamp is on the inventory, but not in ravio's shop.

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CanisWolfred

346. Posted:

It'd be kinda sad if you had to rent the Lamp...

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Morpheel

347. Posted:

The lamp would make more sense if it were in a store instead of an ancient dungeon of evil darkness.

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Blast

348. Posted:

Morphtorok wrote:

Sneaky majora's mask mention...

MAJORAS MASK 3D CONFIRMED.

^ THIS!!!

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TwilightV

349. Posted:

The game looks great. My only concern is the huge emphasis on Rupee collecting.

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CanisWolfred

350. Posted:

Blastoise-san wrote:

Morphtorok wrote:

Sneaky majora's mask mention...

MAJORAS MASK 3D CONFIRMED.

^ THIS!!!

Huh? I read the whole article twice, and I didn't see anything that even aludes to Majora's Mask 3D being in production. I thought Morphtorok was simply joking...

Edited on by CanisWolfred

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Morpheel

351. Posted:

Yeah it was simple joke with a hint of hope.

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CanisWolfred

352. Posted:

TwilightV wrote:

The game looks great. My only concern is the huge emphasis on Rupee collecting.

As a Rupee hoarder, I personally welcome a game that will utilize my obsession skills.

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justlink

353. Posted:

or its like, u get it at the beginning. But, if u dont get anything in dungeons, it seems worthless to do them. Maybe, ravio wants something in the dungeon, and in exchange he'll make an item available for sale

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kkslider5552000

354. Posted:

Well you have to beat the dungeons in order to beat the game so...

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RevolverLink

355. Posted:

You wouldn't beat the dungeons to, you know, just have fun beating the dungeons?

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justlink

356. Posted:

dont get me wrong, but wat i mean is, theres always a reason to beat a dungeon, i just want to know y. Like majoras mask-release a giant. twilight Princess- Twilight Pieces. A Link to the Past-pendants and maidens. See?

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Morpheel

357. Posted:

RevolverLink wrote:

You wouldn't beat the dungeons to, you know, just have fun beating the dungeons?

Ok Link, I need you to go to these dungeons, raid them and kill all the beings living there... Why? For fun of course!
Theres nothing important in the dungeons and the monsters there mean no harm to us... But there's nothing more fun than killing the last members of an ancient species!

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justlink

358. Posted:

Morphtorok wrote:

RevolverLink wrote:

You wouldn't beat the dungeons to, you know, just have fun beating the dungeons?

Ok Link, I need you to go to these dungeons, raid them and kill all the beings living there... Why? For fun of course!
Theres nothing important in the dungeons and the monsters there mean no harm to us... But there's nothing more fun than killing the last members of an ancient species!

i see ur point.

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TheLilK98

359. Posted:

The whole renting items thing is still kind of...unsavory to me. It sounds like Mr. Anouma is changing things just for the sake of change to be honest.

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shingi_70

360. Posted:

TheLilK98 wrote:

The whole renting items thing is still kind of...unsavory to me. It sounds like Mr. Anouma is changing things just for the sake of change to be honest.

Nah he's experimenting to see how much he can change the Zelda formula. Personally the perfect Zelda formula is something in between

The Legend of Zelda nes
Majora's Mask
Fable II
Xenoblade
Skyrim

I think taking elements from each of the these games probably has the best of what a modern Zelda should. I wonder if they're going to try implementing Mulitplayer into a mainline Zelda in a meaningful way.

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