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Topic: Wouldn't it be Neat if Xenoblade or similar were on 3DS?

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TheLilK98

VincentV wrote:

Chrono_Cross wrote:

Most games look worse on 3DS than their predecessors on Wii and GameCube.

See Resident Evil: Revelations & RE4, and Paper Mario: Sticker Star & SPM. Major differences. Perhaps Monster Hunter is an exception, but while I never played the Wii one, the environments look bigger and I can tell that there's better lighting in the 3DS one.

MH3U/G looks slightly better than Tri, and it has actual shadows.

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CanisWolfred

I don't doubt that the 3DS is more powerful than the Wii. The Wii was never that powerful to begin with. It's a very low bar to set these days. They have phones more powerful than that thing, now. However, I think we've been told time and again that much of that power goes to the 3D effect, right? Would the 3DS be able to handle rendering the draw distance, and make it look realistically far away in 3D? That's my question...

Edited on by CanisWolfred

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Chrono_Cross

VincentV wrote:

See Resident Evil: Revelations & RE4, and Paper Mario: Sticker Star & SPM. Major differences. Perhaps Monster Hunter is an exception, but while I never played the Wii one, the environments look bigger and I can tell that there's better lighting in the 3DS one.

Sticker Star does not look better than Super on Wii and Revelations is barely superior to 4 in that regard.

If the 3DS is stronger than the Wii, please explain why developers haven't figured that out yet.

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LordJumpMad

Chrono_Cross wrote:

VincentV wrote:

See Resident Evil: Revelations & RE4, and Paper Mario: Sticker Star & SPM. Major differences. Perhaps Monster Hunter is an exception, but while I never played the Wii one, the environments look bigger and I can tell that there's better lighting in the 3DS one.

Sticker Star does not look better than Super on Wii and Revelations is barely superior to 4 in that regard.

If the 3DS is stronger than the Wii, please explain why developers haven't figured that out yet.

Weren't those games played ok on the 3DS, but you will never get the real enjoyment that you would if it was on a home console.

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TheLilK98

Chrono_Cross wrote:

VincentV wrote:

See Resident Evil: Revelations & RE4, and Paper Mario: Sticker Star & SPM. Major differences. Perhaps Monster Hunter is an exception, but while I never played the Wii one, the environments look bigger and I can tell that there's better lighting in the 3DS one.

Sticker Star does not look better than Super on Wii and Revelations is barely superior to 4 in that regard.

If the 3DS is stronger than the Wii, please explain why developers haven't figured that out yet.

Revelations was made before the "third eye" of the 3DS was unlocked, so Capcom couldn't go all-out with it. Sticker Star was mediocre to begin with, and it looks about the same as SPM. Nintendonwas just being lazy with it.

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rayword45

Chrono_Cross wrote:

Most games look worse on 3DS than their predecessors on Wii and GameCube.

Because the screen resolution is pretty effing awful. Wait until we have some way to upscale the resolution for comparison. After all, the best Wii games look as good as some mid-lifetime X360 games when you upscale them and run smoothers and filters through them.

Chrono_Cross wrote:

If the 3DS is stronger than the Wii, please explain why developers haven't figured that out yet.

It's pretty early in the system's lifetime. Look at Wii Sports or any early launch title, then look at the later games on the Wii. Compare early PS3 titles to the PS3 titles now. See why?

Though that does give me a question, how powerful is the Vita? Those games look like mid-to-late PS3 games to me, without of course considering the small screen size.

Edited on by rayword45

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Sticker Star is a powerful beast thus not even PS1080 can harness that unbelievable awesomenness.

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TheLilK98

rayword45 wrote:

Chrono_Cross wrote:

Most games look worse on 3DS than their predecessors on Wii and GameCube.

Because the screen resolution is pretty effing awful. Wait until we have some way to upscale the resolution for comparison. After all, the best Wii games look as good as some mid-lifetime X360 games when you upscale them and run smoothers and filters through them.

Chrono_Cross wrote:

If the 3DS is stronger than the Wii, please explain why developers haven't figured that out yet.

It's pretty early in the system's lifetime. Look at Wii Sports or any early launch title, then look at the later games on the Wii. Compare early PS3 titles to the PS3 titles now. See why?

Though that does give me a question, how powerful is the Vita? Those games look like mid-to-late PS3 games to me, without of course considering the small screen size.

I estimate the Vita as being in between the Wii and 360, more towards the 360. I also estimate the 3DS between the two, more towards the Wii.

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rayword45

CanisWolfred wrote:

I don't doubt that the 3DS is more powerful than the Wii. The Wii was never that powerful to begin with. It's a very low bar to set these days. They have phones more powerful than that thing, now. However, I think we've been told time and again that much of that power goes to the 3D effect, right? Would the 3DS be able to handle rendering the draw distance, and make it look realistically far away in 3D? That's my question...

Nintendo said that not all games must utilize 3D. And Xenoblade is a hardcore game, the kind which has an audience that contains people who mostly don't give a flying f*** about 3D. Removing the 3D should free up a lot of power. I'm not stating that's likely at all, but it's just a possibility.

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Chrono_Cross

rayword45 wrote:

Because the screen resolution is pretty effing awful. Wait until we have some way to upscale the resolution for comparison. After all, the best Wii games look as good as some mid-lifetime X360 games when you upscale them and run smoothers and filters through them.

With those circumstances, the few good looking Wii games might be on par with mid-lifetime Xbox 360 games.

It's pretty early in the system's lifetime. Look at Wii Sports or any early launch title, then look at the later games on the Wii. Compare early PS3 titles to the PS3 titles now. See why?

It's obvious that the developers make bigger and better looking games years after its release but to make claims that 3DS games look better than Wii games is nonexistent. (As of now, that is.)

I can't think of a single game on 3DS that looks better than its original predecessor on Wii.

Edited on by Chrono_Cross

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Vincent294

LordJumpMad wrote:

Chrono_Cross wrote:

VincentV wrote:

See Resident Evil: Revelations & RE4, and Paper Mario: Sticker Star & SPM. Major differences. Perhaps Monster Hunter is an exception, but while I never played the Wii one, the environments look bigger and I can tell that there's better lighting in the 3DS one.

Sticker Star does not look better than Super on Wii and Revelations is barely superior to 4 in that regard.

If the 3DS is stronger than the Wii, please explain why developers haven't figured that out yet.

Weren't those games played ok on the 3DS, but you will never get the real enjoyment that you would if it was on a home console.

With the CPP, Revelations was great, but it will be better on the 360, that's for sure. The CPU for the 3DS is 1 GHz dual-core, when the Wii's is a 730 MHz single-core CPU. The 3DS GPU is 400 MHz while the Wii's is 243 MHz. The 3DS has more RAM too. See Wikipedia.

Vincent294

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rayword45

Chrono_Cross wrote:

rayword45 wrote:

Because the screen resolution is pretty effing awful. Wait until we have some way to upscale the resolution for comparison. After all, the best Wii games look as good as some mid-lifetime X360 games when you upscale them and run smoothers and filters through them.

With those circumstances, the few good looking Wii games might be on par with mid-lifetime Xbox 360 games.

It's pretty early in the system's lifetime. Look at Wii Sports or any early launch title, then look at the later games on the Wii. Compare early PS3 titles to the PS3 titles now. See why?

It's obvious that the developers make bigger and better looking games years after its release but to make claims that 3DS games look better than Wii games is nonexistent. (As of now, that is.)

I can't think of a single game on 3DS that looks better than its original predecessor on Wii.

Revelations. End discussion Though if it's fair, a comparison of Nano Assault and Jett Rocket or Art of Balance and Art of Balance: Touch results, in my opinion, some on-par graphics. And all 4 look pretty damn good for the console while the 3DS games were made earlier in the 3DS' lifetime thus far compared to the Wii (Jesus this sentence sounds convoluted doesn't it?)

In all actuality, if anyone claimed that 3DS games look better NOW they'd be lying, yet most look a ton better then Xenoblade (which looked like crap IMO). And I don't doubt that in the future 3DS games will average better then what the Wii could.

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Chrono_Cross

TheLilK98 wrote:

PRB>PR (cheap shot, I know.)
AC:NL>AC:CF
KI:U Looked better than both versions of RTSS.

What is RTSS, PR and PRB?

City Folk was a direct port of Wild World with little effort was developed in any aspect. Resident Evil 4 was a GameCube game, developed from the ground up and even then, Revelations is in the same league with it.

I think we should compare its power to the GameCube. More appropriate.

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rayword45

Here's a decent comparison. Wii Sports (upscaled) looks about on par with Pilotwings Resort. The upscaled textures are a bit smoother but that should be expected (and I await some way to upscale/smooth 3DS games)

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TheLilK98

@Chrono_Cross To be totally honest, the Wii is a re shelled GameCube.
RTSS=Rohdea The Sky Soldier
PR=Pokemon Rumble
PRB=Pokemon Rumble Blast

New Leaf didn't actually take much to develop. The reason it took so long is because of the extra stuff added.

Edited on by TheLilK98

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rayword45

Actually, VincentV said enough about this topic as a whole.

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Chrono_Cross

Compare Wii Sports Resort to Pilotwings Resort. Both look identical but Wii Sports has a clearer picture, more textures, less jaggies and more miscellaneous activities happening on screen with no framerate lag.

TheLilK98 wrote:

New Leaf didn't actually take much to develop. The reason it took so long is because of the extra stuff added.

Took around four years to develop. Much longer than City Folk.

What I'm saying is that, as of now, no games on 3DS look marginally better than on the Nintendo Wii. I'm sure in time it'll improve, but for right now, everyone should compare its abilities to the past generation GameCube

Edited on by Chrono_Cross

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TheLilK98

@Chrono_Cross You're also not considering the fact that
1.PWR was a lazy port of the Wii Sports Resort version
2.It was a launch title, while WSR came out in the Wii's mid-late life.

EDIT:It'd be the same argument, as again, the Wii was basically a re shelled GameCube. Moreover, isn't this a debate on whether or not it's possible? Going straight by the numbers, the 3DS's abilities surpass the GameCube's and the Wii's.

Edited on by TheLilK98

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Chrono_Cross

TheLilK98 wrote:

@Chrono_Cross You're also not considering the fact that
1.PWR was a lazy port of the Wii Sports Resort version
2.It was a launch title, while WSR came out in the Wii's mid-late life.

If the 3DS is stronger than the Wii, this shouldn't be a problem.

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