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Topic: Will we ever get a call of duty 3ds?

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NImH

41. Posted:

Jaz007 wrote:

NImH wrote:

AlphaIchimoru wrote:

Do you know just how much I hate fanboys? They're biased, and they hate everything that isn't what their "clan" worships. I'd like a first person shooter on the 3DS, because they're good for road trips or to just relax and have a bit of fun. If you haven't played a CoD game, or don't have a Xbox360/ PS3, then you can't possibly say that these things are horrible, because you've never experience either of the things.

Says the guy with that tagline. Derp. :P
Far worse than Fanboys are the herd-mentality, flock feeders that only buy and play what their "bros" are down with. It's only because you're on a site like this that the overwhelming cry is fanboy-ish. In general, it's the other way around. "Normal" gamers hate on Nintendo as a rule of thumb. So who's the one that really does hide behind their clan? The nerds who stick together because they all recognize and shun redundant, non-innovation... or the dorks who would die before they admit that they were looking through Pokedex 3D Pro on their 3DS? If it weren't for fanboys, the game industry would be dead.

I detect fanboyism againest shooters and other action games here. The "Fanboys" are just as bad as the people you mentioned as I'm sure some of you are horrified at the idea of playing the "always same" "non inovative" "industry "destroying" COD The industry doesn't need fanboy to surrvive, you can play both mario and COD. (while I don't really play either of those franchises aside from a couple rather old entries I have I am that type of gamer)

It's a Nintendo site, "Bro." I like shooters. I like adventures. I like puzzlers. I LOVE INNOVATION.
The problem with "the people I mentioned" is that they contribute to the problem that almost kept Xenoblade and Last Story in Japan. Westerners don't contribute to games they have to take a risk on, in general. We need more gamers with broad palettes. Even the "Mario and Zelda only" gamers feed the problem I speak of.
...of which I speak...

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NImH

42. Posted:

MikeDanger wrote:

Could work I guess. Not my cup of joe though. although being a game heavily played online and having a short to no campaign I don't think it will do all that good.

But I do think we need a first person shooter, maybe a Bioshock, Turok, Doom kind of game.

Turok! A reboot could be so rad!

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moomoo

43. Posted:

@NlmH The problem you speak of doesn't come from people. It comes from publishers with a lack of vision. There are clearly lots of people who want innovation. Just look at some of the games that came out in recent memory.

2K games supported both Bioshock and Borderlands, two of the most innovative FPS games ever made. Both turned out to be very lucrative for them.
The Last Story turned out to be XSeed's most profitable game.
Aksys took a huge risk and published two visual novels with 999 and its sequel, and both games sold substantially more in the West than in Japan, where they were made.
Gravity Rush is one of the highest selling games on the Vita, and it's easily the one that looks the most unique.

By the way, Xenoblade and The Last Story weren't brought over for a while because Nintendo wanted them to come out when they didn't have much coming out. There were three games that came ouf for the Wii this year that actually mattered somewhat: Rythm Heaven Fever, Xenoblade, and The Last Story. Imagine if two of those games weren't there.

Edited on by moomoo

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Unca_Lz

44. Posted:

@moomoo Or Nintendo of America was super smart (eat your hearts out >:3) and said they weren't bringing the games over so that the fans could make a big case and market the games for them. BRILLIANT!! :D

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NImH

45. Posted:

moomoo wrote:

@NlmH The problem you speak of doesn't come from people. It comes from publishers with a lack of vision. There are clearly lots of people who want innovation. Just look at some of the games that came out in recent memory.

2K games supported both Bioshock and Borderlands, two of the most innovative FPS games ever made. Both turned out to be very lucrative for them.
The Last Story turned out to be XSeed's most profitable game.
Aksys took a huge risk and published two visual novels with 999 and its sequel, and both games sold substantially more in the West than in Japan, where they were made.
Gravity Rush is one of the highest selling games on the Vita, and it's easily the one that looks the most unique.

By the way, Xenoblade and The Last Story weren't brought over for a while because Nintendo wanted them to come out when they didn't have much coming out. There were three games that came ouf for the Wii this year that actually mattered somewhat: Rythm Heaven Fever, Xenoblade, and The Last Story. Imagine if two of those games weren't there.

Yeah, I only started arguing because someone was hating on my kind.
I know there are tons of smart gamers who think for themselves... back up on the thread and read where it started.

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moomoo

46. Posted:

@NlmH The "Dudebro" (lets just call them the general gaming populace) audience isn't really hurting the industry. Without them, most video games wouldn't sell well, period. People who don't do research are the majority of people in any entertainment medium. If they weren't around, then most consoles wouldn't be sold, and if most consoles weren't sold, there wouldn't be much of an oppurtinity in the first place for the companies willing to take risks to take risks on.

Fanboys help the industry a lot less than most people. Buying Nintendo games is something most people with Nintendo platforms do. One isn't special for having a weird love towards a specific platform and only liking games on said platform. Those people are in the vast minority when it comes to people playing video games. If they were to die out, nothing in the industry would be different. The same can't be said about people who don't do research.

Edited on by moomoo

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NImH

47. Posted:

moomoo wrote:

@NlmH The "Dudebro" (lets just call them the general gaming populace) audience isn't really hurting the industry. Without them, most video games wouldn't sell well, period. People who don't do research are the majority of people in any entertainment medium. If they weren't around, then most consoles wouldn't be sold, and if most consoles weren't sold, there wouldn't be much of an oppurtinity in the first place for the companies willing to take risks to take risks on.

Fanboys help the industry a lot less than most people. Buying Nintendo games is something most people with Nintendo platforms do. One isn't special for having a weird love towards a specific platform and only liking games on said platform. Those people are in the vast minority when it comes to people playing video games. If they were to die out, nothing in the industry would be different. The same can't be said about people who don't do research.

With all due respect to you, sir, I completely disagree. Have you read any of the ideals of the Nintendo innovators like Miyamoto? Their focus is NOT on which direction the trends flow. Thus, we have the gripes and complaints about Nintendo being "behind the times" and "not competing with other consoles." I would have it no other way. If Nintendo stopped making niche consoles or games, I would no longer buy videogames. Their philosophy on videogames (which sounds totally contrary to yours) is why we have portable consoles, all modern controllers as we know them (d-pad, rumble pak, joysticks, wireless), secrets to discover in games, game console peripherals, heroine main characters,
All this come from the idea that the trailblazers are creative, reclusive, LARPing, independent and eccentric folks that DO NOT contribute en mass to any particular medium. They steer it in a new direction via innovative ideas and niche interests.
Played Crimson Shroud? Liked it? So did a bunch of pimply, social rejects in basements and game rooms in the early 80's. Played online? Enjoy that? So did a small handful of Japanese Nintendo nerds in the late 80's.
Regardless of your personal observations of this modern gaming era, history tells a different story. It tells us WHY we are where we are now, and what the qualities that have and will endure are.

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SkywardLink98

48. Posted:

I wouldn't mind seeing a Call of Duty 3D as long as it doesn't go crazy with the DLC. My brother owns Black Ops for Ds and he seems to like it so I'd definitely be willing to give one a go on 3DS.

*Opinions, views, and/or biases are all subject to change on a regular basis.
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swordx

49. Posted:

NImH wrote:

MikeDanger wrote:

Could work I guess. Not my cup of joe though. although being a game heavily played online and having a short to no campaign I don't think it will do all that good.

But I do think we need a first person shooter, maybe a Bioshock, Turok, Doom kind of game.

Turok! A reboot could be so rad!

Maybe we could get the canceled sequal to the recent-ish Turok. I loved that game...Two things that mix wonderfully: dinosaurs and FPS. Pure awesomeness.

swordx

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moomoo

50. Posted:

NImH wrote:

moomoo wrote:

@NlmH The "Dudebro" (lets just call them the general gaming populace) audience isn't really hurting the industry. Without them, most video games wouldn't sell well, period. People who don't do research are the majority of people in any entertainment medium. If they weren't around, then most consoles wouldn't be sold, and if most consoles weren't sold, there wouldn't be much of an oppurtinity in the first place for the companies willing to take risks to take risks on.

Fanboys help the industry a lot less than most people. Buying Nintendo games is something most people with Nintendo platforms do. One isn't special for having a weird love towards a specific platform and only liking games on said platform. Those people are in the vast minority when it comes to people playing video games. If they were to die out, nothing in the industry would be different. The same can't be said about people who don't do research.

With all due respect to you, sir, I completely disagree. Have you read any of the ideals of the Nintendo innovators like Miyamoto? Their focus is NOT on which direction the trends flow. Thus, we have the gripes and complaints about Nintendo being "behind the times" and "not competing with other consoles." I would have it no other way. If Nintendo stopped making niche consoles or games, I would no longer buy videogames. Their philosophy on videogames (which sounds totally contrary to yours) is why we have portable consoles, all modern controllers as we know them (d-pad, rumble pak, joysticks, wireless), secrets to discover in games, game console peripherals, heroine main characters,
All this come from the idea that the trailblazers are creative, reclusive, LARPing, independent and eccentric folks that DO NOT contribute en mass to any particular medium. They steer it in a new direction via innovative ideas and niche interests.
Played Crimson Shroud? Liked it? So did a bunch of pimply, social rejects in basements and game rooms in the early 80's. Played online? Enjoy that? So did a small handful of Japanese Nintendo nerds in the late 80's.
Regardless of your personal observations of this modern gaming era, history tells a different story. It tells us WHY we are where we are now, and what the qualities that have and will endure are.

Once again, I fail to see a lot of the points you mention.

1) Nintendo does not make niche consoles. Such an accusation is absolutely absurd, considering that the Wii drastically outsold the 360 and PS3 and the DS is the highest-seilling video game system ever made.

2) Nearly all of Nintendo's games are not niche if you look at all their territories accross the board. With the exception of Mother, all of their 1st party francises have sold exceptionally well or weren't meant to. The games they make in house all seel incredibly well. The only stuff that doesn't is second party (outside of Pokemon which is their biggest success story since Mario). Even then, their games make a tidy profit regardless, like Xenoblade and Captain Rainbow.

3) Just because someone is the first at something doesn't mean they were the reason it was successful. Look at motion control, look at touch screen gaming, look at 3D gaming, look at online gaming, and look at portable gaming. If those concepts were still the way they were during their inception, they would not be popular. Motion gaming would not be popular had Nintendo not polished it so it would work, touch screen gaming would not be popular had Nintendo not polish it to make it work, online gaming would not be popular had people not focus on it for decades to make it work and grow. Heck, when Nintendo brought about 3D gaming with Virtual Boy, it tanked because it was a poor product who's idea was too ahead of the times. Portable gaming existed long before the Gameboy. All Nintendo did was polish it to make it better and more affordable.

4) You've turned your focus from fanboys to people who look to innovation/want new ideas. Those are not the same thing by any stretch of the imagination. Fanboys can be defined by something like Sony Defense Force. You may have heard of it. It's a parody website that makes fun of how stupid fanboys can be. http://www.sonydefenseforce.com/
They've been dead for 2 years, but I feel that perfectly defines what fanboys are and why they are not good for this industry.

Edited on by moomoo

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NImH

51. Posted:

@moomoo The discussion did kinda digress a bit... away from fanboys and the definition of, my point was that the innovators behind ideas that came out of Nintendo were not demographic-focused, trend followers. Just because Ninty's consoles and game franchises sell, it doesn't mean that they aren't unique. The trends tend to follow where Nintendo goes, to an extent. Call of Doodie and the oh-so-many in its class, are like a grilled cheese sandwich: it's really yummy and can satisfy a bit, but there's nothing to it really. It's just fried cheese and bread. It's the difference between Gangnam-Style and Gotye's Someone That I Used To Know. My personal opinion aside, they were both major hit singles this year that were enjoyed my millions. One of those songs though, will be forgotten with time and only reminisced upon with a laugh. No one will be bumpin Gangnam Style like a boss in 2014. I hope you understand what I mean.
Modern indie game developers carry on in the spirit of what made Nintendo great: Creative, inspired people that develop unique and enjoyable experiences. I guess referring to that as niche is wrong. Once something hits big, it's no longer niche. I just catch that hate on Nintendo so much that I feel like it's niche.

I worry that the over-saturation of FPS clones will do to videogames, what the arrival of The Backstreet Boys and Britteny Spears did to pop music back in the days. Major record companies no longer put the promotion and funding behind real musicians, and only backed their corporate creations. Now, it's a rarity that really creative and innovative musicians make it to the mainstream. I really hope that artists continue to create new expressions through the videogame media.

Edited on by NImH

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KAHN

52. Posted:

if we pray hard enough, we won't...

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moomoo

53. Posted:

@NlmH Okay, now I see where you're coming from. Thanks for the response.

In terms of the uniqueness of Nintendo's products, that's definitely debatable. I can see a strong argument on both sides of that one. On one hand, one could say Nintendo isn't changing much with their franchises (2D Mario games, Pokemon franchise, the formulaic nature of Zelda games, etc.) when before they were chaning the perspective on which their games could be played (Mario 64, Zelda: OoT, Metroid Prime). On the other hand, one could argue that those games still feel fresh and take risks (which in and of itself is debatable).

In regards to the oversaturation of the FPS genre: I believe the same thing that happened to JRPG's and platformers will happen to FPS's. Basically, right when JRPG's and Platformers hit their peak, people started to get tired of them, meaning that the popularity of the genre greatly diminished. Then a lot less games in both genres appeared.

Regardless of it all, though, I feel that the video game industry is in a better position than ever before to bring some truly unique experiences to the table. A big part of this can be seen in the success of smaller games as a whole this year. Games like The Walking Dead and Journey winning Game of the Year awards accross the board is pretty incredible. Games like Spelunky, FTL, Mark of the Ninja or Hotline Miami being nominated for Game of the Year further shows this. Heck, Zero Escape, a visual novel and portable game, is currently one of the nominees for Gamespot's game of the year, arguably the biggest video game website around. All of these games have been getting some awesome sales numbers too. In terms of the future of this industry, it is looking pretty good to me.

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Scollurio

54. Posted:

I think it's safe to say that MORE games is BETTER. But MORE IMPORTANT is BETTER games. Judge me however you will but even if you don't like Call of Duty (like me) it's never wrong to get more third party support, no one forces you to buy it and like I posted in another topic, the big releases of quality games on 3DS are rather slow anyhow.

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Rod64

55. Posted:

How can we possibly live without Call of Duty!?

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Scollurio

56. Posted:

Battlefield 1942 Remake!

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Geonjaha

57. Posted:

People don't buy Nintendo consoles expecting a Call of Duty game, and those who want to play call of Duty games will play them on other consoles. Judging by the Call of Duty titles on the DS I'd say that the 3DS doesn't need a Call of Duty title, it's owners don't generally want one and it's not going to get one.

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DarkNinja9

58. Posted:

ok yeah i dont rly like cod myself but i do prefer battlefield but i played both meh neither one of better then the other but i do have to agree that maybe having a fps would be nice for a chance maybe a unique or new fps on its own not a port? cuz if its a port even though it sells(or sold) good on the other consoles ppl will be playing them already in the other consoles D= if we were to get a new fps like a lost planet game not to common but still good enough and could get ppl to buy it :P (wouldnt a new fps give another excuse for ppl to complain about a second circle pad?)

either way if we got cod or battlefield it would raise $$ i wouldnt get it though xD

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Knux

59. Posted:

You know what the best part of this topic is? The simple fact that some ''Nintendo fans'' are like ''Call of Duty is the same game repackaged over and over again'' and then they praise NSMB games like they're the best thing ever.

Declassified failed because the developers were forced to rush developing a game and they just couldn't do it without half-a**ing the game. You can blame Activison for Declassified being mediocre. That doesn't mean the Vita couldn't pull off a high quality FPS, and Killzone: Mercenary might just be that game. It's going to be much harder to develop a high quality FPS game for the 3DS than the Vita simply because of the lack of a second analog stick. Don't tell me that the CPP will solve that problem because Activision knows that most 3DS gamers aren't going to buy that tumor just to play a Call of Duty game on their 3DS.

I'll likely just stick with Resistance: Burning Skies for my Vita until Killzone: Mercenary comes out. As for Call of Duty, I'll likely just buy Black Ops II.

The 3DS was never made for FPS games and most people who buy one aren't buying it for Call of Duty.

Edited on by Knux

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rayword45

60. Posted:

Stylus controls. It's what they did with the DS and games like Dementium, Moon, and Metroid Prime Hunters. CPP support as a bonus. http://www.youtube.com/watch?v=sl9mDjCcXU8

That, or they could A. Advertise the CPP a hell of a lot more or B. Try some alternate control schemes like Revelations. Hopefully the former because Revelations reminded me of how Goldeneye feels now. Clunky as hell.

If the DS can handle FPS games with no analog control whatsoever, then I'm sure the 3DS can.

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