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Topic: Why Pokémon Gray Will NOT Be On The 3DS

Posts 41 to 60 of 63

LordTendoboy

Mickeymac wrote:

How's Grey supposed to connect with Black and White if it's on the 3DS?

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Joeynator3000

Either that or they could do something with the Dreamworld or something...

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Radixxs

I don't see how it would have any trouble connecting with Black and White no matter the system it's on...

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TheKingOfTown

3DS games can't connect with DS games as far as I know.

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NX01Trekkie1992

AtomicWaffles wrote:

3DS games can't connect with DS games as far as I know.

that's cause there haven't been any designed to. Normally GBC games couldn't connect with GB games, but Crystal was backwards compatible with the other games, and acted the same as the other games did. That's how it would work if Grey (or the RSE remakes) were on the 3DS, plain and simple, there would be no compatability issues

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shingi_70

YashaTheSlayer wrote:

AtomicWaffles wrote:

3DS games can't connect with DS games as far as I know.

that's cause there haven't been any designed to. Normally GBC games couldn't connect with GB games, but Crystal was backwards compatible with the other games, and acted the same as the other games did. That's how it would work if Grey (or the RSE remakes) were on the 3DS, plain and simple, there would be no compatability issues

Not that easy. Emulation and how the wireless is set up on the 3DS stops that from happening.

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bboy2970

shingi_70 wrote:

YashaTheSlayer wrote:

AtomicWaffles wrote:

3DS games can't connect with DS games as far as I know.

that's cause there haven't been any designed to. Normally GBC games couldn't connect with GB games, but Crystal was backwards compatible with the other games, and acted the same as the other games did. That's how it would work if Grey (or the RSE remakes) were on the 3DS, plain and simple, there would be no compatability issues

Not that easy. Emulation and how the wireless is set up on the 3DS stops that from happening.

I think it is that easy. If 3DS Grey was programmed to communicate in the same way Black and White do, then I don't see an issue. I mean, wireless communication is wireless communication. Both systems can send and receive wirelessly so if Grey was specifically designed with B/W compatibility I feel like it would be a fairly simple task to get done. Even if it isn't that simple, I'm sure there is SOME way to do it...

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shingi_70

bboy2970 wrote:

shingi_70 wrote:

YashaTheSlayer wrote:

AtomicWaffles wrote:

3DS games can't connect with DS games as far as I know.

that's cause there haven't been any designed to. Normally GBC games couldn't connect with GB games, but Crystal was backwards compatible with the other games, and acted the same as the other games did. That's how it would work if Grey (or the RSE remakes) were on the 3DS, plain and simple, there would be no compatability issues

Not that easy. Emulation and how the wireless is set up on the 3DS stops that from happening.

I think it is that easy. If 3DS Grey was programmed to communicate in the same way Black and White do, then I don't see an issue. I mean, wireless communication is wireless communication. Both systems can send and receive wirelessly so if Grey was specifically designed with B/W compatibility I feel like it would be a fairly simple task to get done. Even if it isn't that simple, I'm sure there is SOME way to do it...

Grey would have to run in a DS emulation mode. That would kill Muti-tasking and being able to add in DLC and tale advantage of the the 3DS friendslist.

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skywake

A lot of people here clearly have no idea what they're talking about. The DS and 3DS use more or less THE SAME hardware for communication so there's no reason for any problems. As people have said the original gen could communicate with the Yellow hybrid cart, the second gen hybrid carts AND the Color only Crystal cart. Why? They both had the same hardware for linking. It's the same with 3DS <-> DS, no reason why it can't work. I mean, the Wii can communicate with the DS without any problems so what logic are people using to say the 3DS can't do the same?

As for the original point i.e.
Gen 1 -> Game Boy
Gen 2 -> Game Boy Color
Gen 3 -> Game Boy Advance
Gen 4 -> Nintendo DS
Gen 5 (I'm sure) -> Nintendo DS.

..... that's wrong as others have said but even MORE than others have said. The first gen had the Yellow hybrid cart and the second gen had two hybrid carts and one color only. This is true and I played the three hybrid carts on my original Gameboy back in the day. Not only that but the 5th gen games aren't "DS games". They're hybrid games, they have DSi features.

It's actually closer to and for the 5th gen more likely to be closer to:
Gen 1 -> Game Boy/Hybrid Color
Gen 2 -> Hybrid Color/Game Boy Color
Gen 3 -> Game Boy Advance
Gen 4 -> Nintendo DS
Gen 5 -> DSi Hybrid/3DS

So I don't see any reason why the next Pokemon game won't follow the second gen and go Hybrid, Hybrid, New Gen.

Edited on by skywake

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Lan

A hybrid cart is what i'm thinking. It'll play like a ds game in a regular ds, and as a 3ds game when in a 3ds

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shingi_70

skywake wrote:

A lot of people here clearly have no idea what they're talking about. The DS and 3DS use more or less THE SAME hardware for communication so there's no reason for any problems. As people have said the original gen could communicate with the Yellow hybrid cart, the second gen hybrid carts AND the Color only Crystal cart. Why? They both had the same hardware for linking.

As for the original point i.e.
Gen 1 -> Game Boy
Gen 2 -> Game Boy Color
Gen 3 -> Game Boy Advance
Gen 4 -> Nintendo DS
Gen 5 (I'm sure) -> Nintendo DS.

..... that's wrong as others have said but even MORE than others have said. The first gen had the Yellow hybrid cart and the second gen had two hybrid carts and one color only. This is true and I played the three hybrid carts on my original Gameboy back in the day. Not only that but the 5th gen games aren't "DS games". They're hybrid games, they have DSi features.

So I don't see any reason why the next Pokemon game won't follow the second gen and go Hybrid, Hybrid, New Gen.

3DS game cards can't work in the DS. Completly different apis

the Card is slightly different unlike the Dsicard that is still a DS game card just with apis enabled for camera support.

You can't have a dual Card which is the problem.

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skywake

shingi_70 wrote:

3DS game cards can't work in the DS. Completly different apis

the Card is slightly different unlike the Dsicard that is still a DS game card just with apis enabled for camera support.

You can't have a dual Card which is the problem.

What a load of nonsense. I didn't once say that they'd make a 3DS game that could run on the DS, I said they could make a 3DS only Pokemon game that could communicate with the 5th gen games. It's all WiFi and it's just data. The fact that I can open a 3DS app, the download play app, and search for DS games WHILE I'm not in emulation is proof that it works.

And API? Do you even know what an API is? It's an abstraction of hardware to make it easier for programmers. On the other side of the code it, quite frankly, doesn't care what your API is. As we all have sure experienced the 3DS can communicate perfectly fine with the DS and the wireless even works in emulation mode. The fact that it works so well in "emulation mode" is proof of how similar the hardware is not how incompatible they are.

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bboy2970

And even IF it wasn't possible to communicate with B/W from a 3DS (Which I still think it is very possible), They could always use Infrared! Remember that Black and White cartridges all have infrared sensors and 3DS systems all come with infrared sensors in the back.

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shingi_70

skywake wrote:

shingi_70 wrote:

3DS game cards can't work in the DS. Completly different apis

the Card is slightly different unlike the Dsicard that is still a DS game card just with apis enabled for camera support.

You can't have a dual Card which is the problem.

What a load of nonsense. I didn't once say that they'd make a 3DS game that could run on the DS, I said they could make a 3DS only Pokemon game that could communicate with the 5th gen games. It's all WiFi and it's just data. The fact that I can open a 3DS app, the download play app, and search for DS games WHILE I'm not in emulation is proof that it works.

And API? Do you even know what an API is? It's an abstraction of hardware to make it easier for programmers. On the other side of the code it, quite frankly, doesn't care what your API is. As we all have sure experienced the 3DS can communicate perfectly fine with the DS and the wireless even works in emulation mode. The fact that it works so well in "emulation mode" is proof of how similar the hardware is not how incompatible they are.

Thought you meant having the game work on both systems hence my confusion when you said Hybrid. That's why I brought up apis.

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skywake

bboy2970 wrote:

And even IF it wasn't possible to communicate with B/W from a 3DS (Which I still think it is very possible), They could always use Infrared! Remember that Black and White cartridges all have infrared sensors and 3DS systems all come with infrared sensors in the back.

The problem with that is that you'd lose the local wireless features. Not a huge loss given you could battle and trade over IR I guess. Oh, and there's also the fact that IR support is trivially different from wireless support using a WiFi radio

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skywake

shingi_70 wrote:

Thought you meant having the game work on both systems hence my confusion when you said Hybrid. That's why I brought up apis.

The only reason a 3DS/DS hybrid wouldn't work is because there isn't much reason why you would WANT to do that. You'd, at best and with huge effort and really wishful thinking, end up with a DS game that maybe did some sort of 3D. Just upgrade the "DS mode" on the 3DS to support that sort of thing and hide it behind a "is this a 3DS" condition..... but why would you bother? Build a 3DS game.

And anyways, the whole conversation was about wireless support between 3DS and DS games. You were saying it couldn't happen because you'd have to emulate it on the 3DS and you'd lose the 3DS features and.... which I came in and said was BS. Where is the confusion?

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

shingi_70

shingi_70 wrote:

skywake wrote:

Thought you meant having the game work on both systems hence my confusion when you said Hybrid. That's why I brought up apis.

The only reason a 3DS/DS hybrid wouldn't work is because there isn't much reason why you would WANT to do that. You'd, at best and with huge effort and really wishful thinking, end up with a DS game that maybe did some sort of 3D. Just upgrade the "DS mode" on the 3DS to support that sort of thing and hide it behind a "is this a 3DS" condition..... but why would you bother? Build a 3DS game.

And anyways, the whole conversation was about wireless support between 3DS and DS games. You were saying it couldn't happen because you'd have to emulate it on the 3DS and you'd lose the 3DS features and.... which I came in and said was BS. Where is the confusion?

Mistranslation on my part while getting posts mixed up with others and I was wrong.

I'd be lying if I said i was an expert on the subject wireless tech (ironically I know a ton about systems networking) as i'm an art student.

Edited on by shingi_70

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skywake

Well to use a standard networking comparison then let me put it this way. Imagine you have one older PC that runs, say, win98 and has a 100Mbps LAN port on the back. Then you have a second computer that's a modern Mac with a Gigabit LAN port on the back. Completely different machines, different software, different OS and one has a different (but backwards compatible) LAN port on the back. Even with that there's no reason why the two can't talk to each other.

Now consider again the 3DS and DS. Both have WiFi and even though 3DS does b/g and the original DS does b they can work together. It's even better than that though because not only is the hardware designed to work together but the OS AND the software that runs over the top is, or can be, designed to work together. So there is no reason why they can't.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Radixxs

skywake wrote:

Well to use a standard networking comparison then let me put it this way. Imagine you have one older PC that runs, say, win98 and has a 100Mbps LAN port on the back. Then you have a second computer that's a modern Mac with a Gigabit LAN port on the back. Completely different machines, different software, different OS and one has a different (but backwards compatible) LAN port on the back. Even with that there's no reason why the two can't talk to each other.

Now consider again the 3DS and DS. Both have WiFi and even though 3DS does b/g and the original DS does b they can work together. It's even better than that though because not only is the hardware designed to work together but the OS AND the software that runs over the top is, or can be, designed to work together. So there is no reason why they can't.

And that, my friends, is why Pokemon Gray WILL be on the 3DS.

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