Showing 21 to 39 of 39
21. Posted: Sat 21st May 2011 00:41 BST
Yea, I have to say i don't think I've got any major issues as far as the sound, but as Raptor mentiooned yes, the music player is definitely in need of some sort of patch. I find it a little ironic myself, thateven with certain headphones, it still isn't quite as loudas it could be. But even to listen to it without the headphones, simply not loud enough.
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22. Posted: Sat 21st May 2011 01:09 BST
Not loud enough for me. It should go to 11.
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23. Posted: Sat 21st May 2011 01:11 BST
it took 22 posts for someone to make that reference...poor show by everyone
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24. Posted: Sat 21st May 2011 01:34 BST
I love how everyone thinks that everything hardware-wise can be changed via update
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25. Posted: Sat 21st May 2011 02:10 BST
The sound playback and output is regulated by software. Low level, but software. That is what "firmware" is. Low level Software that talks directly to the hardware and tells it what it should do. Higher volume is ofc more electricity consumed BUT i do not think that this is the reason why they kept it low. Yes hardware has limits, but it is impossible to be so low.
Consumer productsAs of 2010 most modern portable music players support firmware upgrades. Some companies use firmware updates to add new playable file formats (encodings); iriver added the Vorbis format this way, for instance. Other features that may change with firmware updates include the GUI or even the battery life. Most mobile phones have a firmware upgrade capability for much the same reasons; some may even be upgraded to enhance reception or sound quality, illustrating the fact that firmware is used at more than one level in complex products (in a CPU-like microcontroller versus in a digital signal processor in this particular case).
Edited on Sat 21st May, 2011 @ 02:11 by jerryo
26. Posted: Sat 21st May 2011 02:14 BST
Ehh, I dunno if i believe that bit about being able to update a simple little audio issue because I dunno about you, but I'm pretty sure I've experienced various levels of audio from various media formats split from my preffered audio level, whether it's games, movies, etc, and this is especially when I have my devices set on what I feel is acceptable. Guess what I'm trying to say is why do some formats always have me further adjusting what the set level should already be if this isn't even slightly possible? Like, how come even in the games media there's always several games that appear to have their own audio level set, which often times can be rather loud?
27. Posted: Sat 21st May 2011 02:18 BST
Burning_Spear wrote:Not loud enough for me. It should go to 11.it took 22 posts for someone to make that reference...poor show by everyone
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28. Posted: Sat 21st May 2011 02:21 BST
we need eShop furst
29. Posted: Sat 21st May 2011 03:16 BST
I guess it would be nice if it was upgraded a little, but I think it's fine. Could it be better? Yes, but at least for me it doesn't get too quiet. I've tried it with headphones and it works wonderfully like my DS systems, so it's perfectly good there. I can see where if it was too loud that other people around would get annoyed, but there could be settings for that.
Edited on Sat 21st May, 2011 @ 03:16 by NintyMan
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30. Posted: Sun 22nd May 2011 17:31 BST
OMG so i'm not the only one who thinks the sound is too low! I can't believe i found this forum!
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31. Posted: Sun 22nd May 2011 19:30 BST
At times I find myself turning the volume DOWN when using headphones, even without them. (although, I think I only do that when playing a 3DS game...since DS games don't seem as loud)
So, yeah...its loud enough, lol
Edited on Sun 22nd May, 2011 @ 19:30 by Megumi
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32. Posted: Sun 22nd May 2011 20:51 BST
you find yourself turning the volume down?!?!?! wow!
mind you turning the volume down because of music you do not like is one thing, but wanting to increase the volume to get immersed in the mood the game is trying to set and not being able to is another.
This is how i decide what is loud and what is not, for those who say that people with hearing problems need the volume higher and it is fine.
If i can hear the voice of my neighbours or sound from other apartments or outside over my game music even with headphones on and one room later i do not consider this loud.
33. Posted: Sun 22nd May 2011 21:05 BST
Maybe its just because I have sensitive hearing, I dunno...but my sister does the same thing sometimes.
34. Posted: Sun 22nd May 2011 21:10 BST
35. Posted: Tue 24th May 2011 14:24 BST
yeah. i was trying to play elite beat agents. i had the volume to its maximum, and yet i could still hear people talking in the bus.this is a game that must be played loud. i even bought mid range quality earplugs with noise reduction.
with my ipod, the noise reduction with a good volume setting, i dont hear anything else than the music.
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36. Posted: Wed 25th May 2011 15:56 BST
Come to think of it the sound in Super Street Fighter IV seems less loud than that in other 3DS games i played. But it's still loud enough for me.And i guess games could produce as loud a sound as they want if they use special effects for it. Which would mean they sound a bit more distorted imo.
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37. Posted: Fri 27th May 2011 12:53 BST
They're louder than my DSi's speakers. Nuff zed.
Edited on Fri 27th May, 2011 @ 12:55 by Nintenzo
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38. Posted: Fri 27th May 2011 14:43 BST
its lower.im currently playing The world ends with youtried on both 3DS and DSlite, and there is a difference.
sound on the 3DS is lower, i must put it at 100% to obtain the DSi 3/4 sound.BUT, i dont know if its me, the sound comes out with a much better quality on the 3DS.but its still low! man, im not a kid anymore, i can chose freely to break my ears or not !
39. Posted: Sun 29th May 2011 10:24 BST
try pokemon white on your 3DS and how loud and clear the sound is. And then play any 3DS game and you'll notice a huge difference in the volume.