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Topic: Where Does the Majority Rest In Kid Icarus Uprising?

Posts 81 to 100 of 118

GuSolarFlare

I like unexpected and exagerated twists! for me Kid Icarus Uprising was a fusion of Comedy Anime with fast-paced Shooter! I mean the story is SO shounen! especially if take account of the parody shounen anime with all those trippy changes and stuff that simply shouldn't be there! of course if you look at it from a western perspective it'll be flawed but if you look at it as a JAPANESE game(no offense to japan! many japanese games are my favorite!) you'll see it all makes perfect sense!

Edited on by GuSolarFlare

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cookiex

Well FYI Fire Emblem:Awakening is GOTY for me and that has a whole lot of twists too, nine times out ten I think are well executed (there's that scene near the end that still leaves my head scratching but I probably shouldn't spoil it here).

cookiex
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GuSolarFlare

cookiex wrote:

Well FYI Fire Emblem:Awakening is GOTY for me and that has a whole lot of twists too, nine times out ten I think are well executed (there's that scene near the end that still leaves my head scratching but I probably shouldn't spoil it here).

now I can't say I agree or disagree....... didn't play Fire Emblem Awakening.... when I wanted to buy it in my birthday it was sold out everywhere I went, so I ended picking up Paper Mario Sticker Star......

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V8_Ninja

I found the game to be extremely enjoyable. True, there are some problems that the game has (specifically the uncompromising controls), but overall the game is just inherently fun to experience. It's a great mix of audio, visual, and mechanical components to make something that is overall enjoyable.

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Spoony_Tech

I personally would have prefered even more story just so the game didn't end! None of the story bothered me at all and I enjoyed every minute of the voice acting game play and story throughout! Wish it had 50 chapters just to keep the game going!

Hear we are a year and a half later hotly discussing this game. Must of been good or at the very least rememberable for what it did. Not too many game were anything like it. One of the very few game I could pick up and play again all the way through and a lot of it still feel fresh again!

Edited on by Spoony_Tech

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MERG said:

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Ralizah

Guitardude7 wrote:

Ralizah wrote:

Controls - Awkward, to say the least. If any game on the system was crying out for dual thumbsticks it was this one.

I disagree. Dual sticks are not nearly as accurate as a stylus. The gameplay is too demanding for the speed Dual sticks can control at. it wouldn't have worked.

Why? Make the reticle quick and responsive enough and it would be fine for a KI:U type game. As it stands, the control scheme was simply unpleasant for me along with many other people.

TheLilK98 wrote:

I really don't see why the controls were so odd to some people. It's really not hard to grasp.

It's not a problem of hard to grasp. It's about being awkward and extremely uncomfortable.

Edited on by Ralizah

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darkfenrir

Well, I actually never had a problem with the controls, it's really fun and intuitive (for me anyway :3)

And I can say the multiplayer is as fun as ever! Played some Light Vs. Dark with a friend today and it's really hectic! But it's really fun. =w=

darkfenrir

TheLilK98

Ralizah wrote:

Guitardude7 wrote:

Ralizah wrote:

Controls - Awkward, to say the least. If any game on the system was crying out for dual thumbsticks it was this one.

I disagree. Dual sticks are not nearly as accurate as a stylus. The gameplay is too demanding for the speed Dual sticks can control at. it wouldn't have worked.

Why? Make the reticle quick and responsive enough and it would be fine for a KI:U type game. As it stands, the control scheme was simply unpleasant for me along with many other people.

TheLilK98 wrote:

I really don't see why the controls were so odd to some people. It's really not hard to grasp.

It's not a problem of hard to grasp. It's about being awkward and extremely uncomfortable.

Do you have large hands?

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Sleepingmudkip

I loved it though i wish you can pick to fight for Palutena,Hades or Viridi...i donno maybe 3 pits one for each fraction.

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TanookiSurprise

The game makes my hands hurt more than any game should (i'm an adult male with average-sized hands btw). Shame, because content-wise, the game seems to offer so much. I would love to play the game for hours on end but i literally can't.

TanookiSurprise

sugarpixel

I just figured out yesterday that if you use a "giant" stylus, the game is so much easier. And I had no complaints about the controls to begin with! With the big stylus, I completed several more chapters on 9.0.

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TanookiSurprise

Hmm, I might try using a bigger stylus. But i think the main problem is that i play on a 3DS XL.

TanookiSurprise

sugarpixel

@TanookiSurprise: Yeah, I dunno why, but the big stylus was more comfortable for me; and I was even pretty comfortable to begin with. For whatever reason, it made a big difference. Maybe together with the stand, it'd be even better... I'll have to try that...

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TanookiSurprise

@theLilK98 XL is more comfortable for larger hands in general, but because its bigger and weightier it isn't ideal to hold with one hand whilst tappin the L shoulder button - its pretty uncomfortable. But a bigger stylus might sort out my right hand. Lol

Edited on by TanookiSurprise

TanookiSurprise

GuSolarFlare

@TanookiSurprise I use the little finger of the Stylus hand(left for me) as support but it probably only works because I have big hands and the normal, non-XL, 3DS...

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sugarpixel

GuSilverFlame wrote:

@TanookiSurprise I use the little finger of the Stylus hand(left for me) as support but it probably only works because I have big hands and the normal, non-XL, 3DS...

This is exactly how I hold it. Works like a charm.

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Blast

Let's talk about the main star of Kid Icarus: Uprising... Pit. I found Pit to be a generally likeable guy but I also found him to be annoying. I also found his undying affection for Paluetena to be over the top and silly at times. I'm also not a big fan of Dark Pit or Pitoo but I'm gonna talk about Pit for now.
Why didn't the game give Pit some background and explain his past so the gamer can understand why Pit is the way he is???
I was hoping that the gamer could play as Pit when he was HUMAN in the beginning. We get to see Pit and his family and friends in a nice town. Pit is wearing normal clothes. Then Medusa attacks his town. Pit tries to fight back against the monsters but he can't keep up so he dies... Queen Palutena sees this and takes PITY on Pit. She gives Pit the chance to come back to life as a angel for her. A chance to become an angelic warrior fighting against monsters and keeping peace. Pit is grateful to Queen Palutena so he takes the job....
THAT IS WHAT I WAS HOPING FOR AS PIT'S BACKGROUND. It would explain why Pit is so loyal to Queen Palutena.
I don't hate Pit but the lack of any explanation of his past is utterly terrible.
Dark Pit aka Pitoo is somewhat interesting. Isn't he supposed to represent the DARKNESS in Pit's heart??? Why didn't the game do a cool thing like maybe Pit is secretly angry he died and holds a bitter grudge against Medusa??? Sadly, the game went a different direction with Dark Pit and I quickly caught on to the game's true purpose of Dark Pit: "Oohhh... Look at Pit but with darker hair, darker clothes, and a barely better personality! He's our Riku (Pitoo) to our Sora (Pit)!". Hahah thats how I feel about it. The controls takes some time to get used to but I can handle it.

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