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Topic: What i would like to see on Nintendo's Next Gen handheld?

Posts 1 to 20 of 43

iVirtual

Since the release of the New 3DS which is more like a yearly mobile upgrade then a big one, i would like to share my thoughts on how Nintendo should nail it with there next handheld (The 4DS) in the far future to the point where it doesn't need a quick update. For the 4DS or whatever it's going to be called, i want it to compete with mobiles instead of competing with a handheld that is already dead.

The key features i would want to see
3gb Ram
1440p (bezel less if possible) display or 1080p at the very least
Gorilla glass for the top screen
Clickable Analogue Sticks
Full backwards compatibility with 3DS and digital games
Super quick and easy way to transfer all your data much like iCloud
A Micro Sd Slot that is easily accessible without having to unscrew the back open
Improved online capability like the Wii U, no more friend codes and Mii Verse integration
Online Chat feature
The system does multiple things rather than just playing games for example adding more app support
Make the XL model the only model

I would also like to see it replace the future Wii U gamepad 2 for Nintendo's Next Gen console utilising some kind of remote play and second screen feature and Nintendo for your next system please do not ditch the EShop so that i can transfer all my digital games on to the next system without having to purchase Mario Bros again also add N64 and SNES games to the EShop and i don't want purchase the same game twice just to play it on a different platform.

Edited on by iVirtual

U.A

3DS Friend Code: 3866-8117-0548 | Nintendo Network ID: 8-BitNation

Jazzer94

Nintendo never go all out with specs for handhelds also 1440p or 1080p for a handhelds screen size is a waste of money.

PSN: mangaJman
SSBB FC: 1204-1132-2888
My YouTube
The Jazzloggery
Once you see you can never unsee

3DS Friend Code: 5155-3100-6367 | Nintendo Network ID: Justinius94

iVirtual

I personally think it would make all the difference plus it wouldn't cost much in 4 to 5 years from now since 4k phones will be out by then.

Edited on by iVirtual

U.A

3DS Friend Code: 3866-8117-0548 | Nintendo Network ID: 8-BitNation

TOUGHDUDE94

Jazzer94 wrote:

Nintendo never go all out with specs for handhelds also 1440p or 1080p for a handhelds screen size is a waste of money.

I think it is going to be 480p most likely and may have 3d like 3ds/new 3ds
most likely is that it will have the same button layout as the Wii u
and most likely it would have ds,3ds,and new 3ds compatibility
dual screen likely
clamshell likely or tablet like 2ds likely too
most likely have micro sd card
also this is most likely list
480p top screen 3d likely most likely be 4-5 in.
480p or 240p bottom or touch screen likely range 3.5 to 4.5 in.
same dsi,3ds,new 3ds,chargeing port but with a usb update like apple chargers dsi on one side and usb on the other
micro sd card
button layout like the wii u
2 circle pads
near field communication
dream list
micro usb
hdmi
av port

Edited on by TOUGHDUDE94

TOUGHDUDE94

Switch Friend Code: SW-8517-4594-3400 | 3DS Friend Code: 4098-4719-4387 | My Nintendo: TOUGHDUDE | Nintendo Network ID: Andrew1994fl2.0

DefHalan

I want to see what they showed in Rusty's Real Deal Baseball... but that isn't going to happen.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Jazzer94

8BitNation wrote:

I personally think it would make all the difference plus it wouldn't cost much since 4k phones will be out by then.

4k on a screen between 4 to 5 inches is not worth the cost would require more power to process and for what when most people don't play on handhelds for things like resolution, they should just make it 720p and oled.

PSN: mangaJman
SSBB FC: 1204-1132-2888
My YouTube
The Jazzloggery
Once you see you can never unsee

3DS Friend Code: 5155-3100-6367 | Nintendo Network ID: Justinius94

LaserdiscGal

I'd like to see the next handheld bundled with the next console (essentially replacing the gamepad )

LaserdiscGal

3DS Friend Code: 0688-5519-2711 | My Nintendo: pokefraker | Nintendo Network ID: pokefraker

iVirtual

Jazzer94 wrote:

8BitNation wrote:

I personally think it would make all the difference plus it wouldn't cost much since 4k phones will be out by then.

4k on a screen between 4 to 5 inches is not worth the cost would require more power to process and for what when most people don't play on handhelds for things like resolution, they should just make it 720p and oled.

Whether you like it or not, 4K Phones are well on there way thus making 1080p a minimal requirement for a handheld device to compete, that jump to HD would make all the difference for a handheld, as long as Nintendo doesn't bust out a million different models of the same hardware, also there would be no need for a gamepad since there handheld is already powerful enough to support their console.

In general it would save Nintendo a lot of money
No need for different models or updates making it long lasting hardware
More 3rd party support taking advantage of that powerful hardware
No more gamepad

Edited on by iVirtual

U.A

3DS Friend Code: 3866-8117-0548 | Nintendo Network ID: 8-BitNation

Jazzer94

8BitNation wrote:

Jazzer94 wrote:

8BitNation wrote:

I personally think it would make all the difference plus it wouldn't cost much since 4k phones will be out by then.

4k on a screen between 4 to 5 inches is not worth the cost would require more power to process and for what when most people don't play on handhelds for things like resolution, they should just make it 720p and oled.

Whether you like it not, 4K Phones are well on there way thus making 1080p a minimal requirement for a handheld device to compete, that jump to HD would make all the difference for a handheld, as long as Nintendo doesn't bust out a million different models of same hardware.

I don't have much of a preferance but 4k phones are a stupid thing to begin with given the average screen size the difference between 720p and 1440p resolution is negligible and just show how phone progression has stagnated and they're running out of ideas to get people to upgrade there is no real reason to do it.

PSN: mangaJman
SSBB FC: 1204-1132-2888
My YouTube
The Jazzloggery
Once you see you can never unsee

3DS Friend Code: 5155-3100-6367 | Nintendo Network ID: Justinius94

iVirtual

Jazzer94 wrote:

8BitNation wrote:

Jazzer94 wrote:

8BitNation wrote:

I personally think it would make all the difference plus it wouldn't cost much since 4k phones will be out by then.

4k on a screen between 4 to 5 inches is not worth the cost would require more power to process and for what when most people don't play on handhelds for things like resolution, they should just make it 720p and oled.

Whether you like it not, 4K Phones are well on there way thus making 1080p a minimal requirement for a handheld device to compete, that jump to HD would make all the difference for a handheld, as long as Nintendo doesn't bust out a million different models of same hardware.

I don't have much of a preferance but 4k phones are a stupid thing to begin with given the average screen size the difference between 720p and 1440p resolution is negligible and just show how phone progression has stagnated and they're running out of ideas to get people to upgrade there is no real reason to do it.

I suggest you ask that to the Mobile manufacturers, the upcoming Samsung Galaxy S6 may have a 1440p display, also big phones are everywhere.

U.A

3DS Friend Code: 3866-8117-0548 | Nintendo Network ID: 8-BitNation

CanisWolfred

Pokemon. Just...Pokemon.

I want the next handheld to be a Pokemon, that comes with Pokemon, so I can play Pokemon with my Pokemon.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

DefHalan

CanisWolfred wrote:

Pokemon. Just...Pokemon.

I want the next handheld to be a Pokemon, that comes with Pokemon, so I can play Pokemon with my Pokemon.

YES!!!!!!!!!!!!! As long as I can get a Grass-type Pokemon

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

NintendoFan64

CanisWolfred wrote:

Pokemon. Just...Pokemon.

I want the next handheld to be a Pokemon, that comes with Pokemon, so I can play Pokemon with my Pokemon.

Someone contact Nintendo, NOW!

There is nothing here...except for the stuff I just typed...

3DS Friend Code: 5284-1716-7555 | Nintendo Network ID: michaelmcepic

Haru17

I want a better top screen, certainly, and two real joysticks. If they could figure out a way to make that work on a dual screen system it'd be great. Monster Hunter 4 is so next gen right now, so Monster Hunter on the next DS will be next next gen!

Don't hate me because I'm bnahabulous.

Joeynator3000

CanisWolfred wrote:

Pokemon. Just...Pokemon.

I want the next handheld to be a Pokemon, that comes with Pokemon, so I can play Pokemon with my Pokemon.

In the next generation there should be a Pokemon in the form of a handheld gaming system, Steel/Ghost type. And then have the game be on the new system that looks just like that. lol

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Grawbad

Regardless of screen size and resolution they should require devs to make games at a higher resolution than what is initially released, that way if they want to release a bigger screened version there is no loss in clarity.

The system needs dual analog support.
The system needs higher quality glass on both screens.

Honestly, I think that the next system from Nintendo will be a meld of home console and portable.
I just read this article today:
http://www.engadget.com/2015/02/27/deconstructing-nintendo/
Its a good read, note this specific part:
Nintendo's next home console will have handheld DNA

"Technologies that were suitable for handheld devices or home consoles had nearly nothing in common, so it was reasonable to divide hardware development into two divisions. However, with recent technological advances, technologies for both systems are becoming more similar."
Handhelds have buoyed Nintendo's profits for some time now, so it's no big surprise that the company would seek to cross-pollinate that segment with its home console business. Nintendo's even gone so far as to merge its separate hardware divisions for consoles and portable gaming into one unit, a process that began two years ago. Iwata points to the Wii U's portable-ish GamePad as justification for this unified structure. Bear in mind, though, that you won't see the fruits of this strategy bear out until Nintendo rolls out its next-gen hardware. You can bet that whatever home console Nintendo creates next will be somewhat portable by default and run on a shared OS.

I agree with the guy, they already started cross pollinating with the Wii U. Its obvious they thought the 2 screen DS was something that could be enjoyed on a home console.

Edited on by Grawbad

Grawbad

Jonencloud

I agree with most of these, but i think you`re expecting too much in the specs department. i doubt Nintendo will bother competing in specs, Android phones needs tons of ram for garbage data created by their java virtual machines. Nintendo only has one handheld type of CPU so they dont need a java vm to ensure compatibility. 2GB, maybe even just 1 should do ok. if the hardware isnt powerful enough to properly utilize 3GB, there`s no need for that much. on resolution, i think 720p is enough if the screen is 5inch or smaller, higher resolution means lower framerates, thats why smartphones seem to lag on games that barely look better than 6th gen games, the resolution is killing it. i think 720p is completely adequate for a <5inch screen and this is coming from a guy who gets accused of caring too much about resolution and considers sub 1080p to be low res.

Jonencloud

CaviarMeths

This thread again!

I want it to be about as powerful as the Vita, but more energy efficient. 540p LED screen on top, just like the Vita. Keep the clam shell design. Dual screens, dual analog, dual bumpers. 3D with face tracking infrared camera. Online and account services that are acceptable for 2015. ARM architecture to be backwards compatible with DS and 3DS, and cross compatible with the next console. A dev kit priced high enough to discourage shovelware, but low enough to make the indy support flourish.

Lots of first party support, especially with [that one IP you really like but hasn't been seen in 2 generations].
Lots of Atlus support.
Lots of Square Enix, Capcom, Tecmo Koei, Namco, and Konami support.
Probably lots of NIS and Spike Chunsoft support too, since Sony probably won't make another handheld.
Western developers are free to continue pretending that handhelds aren't a legitimate form of entertainment.

If all of that happens, then I will have no reason to buy another console.

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Jmaster

8BitNation wrote:

I personally think it would make all the difference plus it wouldn't cost much in 4 to 5 years from now since 4k phones will be out by then.

Alright, first off: The 3DS's true successor isn't releasing in 4 or 5 years. There's no reason not to expect it any later than 2017, though next year might be even more likely. Second and more important: It might not cost so much to produce 1440p or higher screens in five years, but portable hardware that can run games smoothly at that resolution will be. Just look at the LG G3, one of the first 1440p smartphones. It has the same snapdragon 801 as the HTC One M8, Galaxy S5 etc, yet the OS runs much less smoothly and often has framerate issues (tried it myself). Furthermore, most mobile games featuring decent 3D graphics have to run on a sub-HD resoultion on ANY smartphone, because the GPU just can't handle it.
tl:dr 1440p screens won't be cheap enough when the '4DS' releases, let alone the hardware they require.

As for my predictions:
'Normal' model (XL) for $230, smaller model for $200 releasing 17th of november 2016. XL will be the main model this time, with faceplates and such.
800(1600 in 3D)*480 top screen with 3D, no reason to go 16:9
800*480 lower screen with resistive touch
Both screens are 4'' on the small model, 5'' on the XL.
XL will use that swappable buttons-thing they've patented a while ago, as well as two regular circle pads.
Small model will have the same nub as the New 3DS.
Quad-core cortex A53 at around 1 GHz, custom GPU at about Snapdragon 600-ish with 64 MB of VRAM, and 3 GB of main RAM

Edited on by Jmaster

Jmaster

sub12

Resolution doesn't matter as much in portables, even the Vita isn't true 720p. Who cares if the menus or OS are in 1080p or higher, it's the least important aspect.

So yeah, 720p with a OLED screen, save the rest of the money on other features and the actual hardware.

sub12

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