Forums

Topic: Virtual Handheld needs a virtual link cable.

Posts 21 to 38 of 38

IAmNotWill

JoshuaYoshua wrote:

@WhoKnew: Why would they put Wifi into Virtual Console games when you can already play them multiplayer as designed? I think you might be confusing the topic, we are not talking about playing Gameboy games over the internet but rather together by emulating the link cable - I hope that makes sense.

Um, I don't think you know what I meant. I meant is they have never done anything like put online in an old game, and they wouldn't do that for the VH either...

Why can't Metroid crawl?
My Backloggery | Helpful Tips for Formatting Messages | NintendoLife Chat
...

3DS Friend Code: 0001-3392-4205 | Nintendo Network ID: willfuture

JoshuaYoshua

@WhoKnew: They don't need to change the games in any way to emulate the Link Cable - still I'm certain they won't use the Link Cable as a means for online play as that isn't how the games were designed to be played.

edit Sorry WhoKnew for any confusion.

Edited on by JoshuaYoshua

JoshuaYoshua

JoshuaYoshua

Actually I'm starting to have doubt - knowing Nintendo I think because the Link Cable is just that, a physical cable, then they might not go ahead with it. But do not believe for a second that it isn't possible without modifying the original game, for certain it is possible.

JoshuaYoshua

Chunky_Droid

Token Girl wrote:

Not going to happen. Nintendo has shown that they have NO desire to change ANY code in VC releases. They didn't add controller pak or rumble pak support for N64 VC games, even though any freeware emulator worth it's salt can save controller pak data to a save file and emulate force feedback on any rumble-compatible USB controller.

Emulating link cable features through the 3DS's wireless communications certainly will not happen. Link cable functions are much more difficult to emulate on different tech than what they've left out on Wii.

But Nintendo are willing to re-release some games on the Virtual Handheld with 3D effects, isn't that changing the original game? Quite possibly in these games they'll also change the multiplayer options aswell.

Chunky_Droid

3DS Friend Code: 4554-0236-4791 | Nintendo Network ID: Chunky_Droid | Twitter:

JoshuaYoshua

@Chunky Droid: Actually it would be possible to implement the 3D effects without modifying the original game. The visuals for Gameboy games (and the same goes for the original Nintendo and Super Nintendo games) are constructed on various backgrounds, which means each background could be displayed at a different depth. There is one problem, there is no definite way by which each background is used - so this will need to be defined external to the game itself so it can be displayed in 3D as intended.

edit Well actually this might not be completely true, I don't think sprites are displayed in a background as such - even so all sprites could be displayed at a given depth. Hmm... actually this would lead to problems since I think sprites are sometimes used to represent tiles (for special items and what not) which would cause some errors. In that regard maybe the original game code will need to be changed!

Sorry for any confusion.

Edited on by JoshuaYoshua

JoshuaYoshua

Noire

theblackdragon wrote:

that would be pretty cool if they could emulate the link cable somehow... hell yes i'd love to have an old-school pokemon battle with someone

Guess who one of the people you'll be tangling with will be if this happens.

Feenie sends out CHARIZARD!

Edited on by Noire

Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.

MrMagpie

I'm liking the idea of VH Pokemon Red/Blue/Yellow and VC Pokemon Stadium. There is already DS/Wii connectivity (DS demos from the nintendo channel) so I can see that working out pretty well for 3DS.

3DS Friend Code: 0173-1277-4175
Pokemon White Friend Code: 0561-6629-1213

ToastyYogurt

@NintendoPurist87: Hmm. Perhaps the Virtual Console game will ask you if you want to connect a Virtual Handheld game before the game actually starts, similar to starting a TurboGraphics16 game that supports 5 players, which asks you what contollers you want to play with.

@Doma: Actually, it was also supported in Mario Golf: Advance Tour.

@JoshuaYoshua: I don't think it would only use your 3DS friend list. If all real 3DS games did this, it would be annoying to start a quick multiplayer game with someone that isn't on your friend list yet (anyone you play a local multiplayer match with on 3DS is added to your friends list). I think a host/join system would be the way to go. Although I do agree that a persons me should be next to that persons name when setting up/looking for links.

@Pixelman: That seems like the most logical way to do it, and the one Nintendo would most likely do if they decided to add this feature.

@Everyone_who_doubts_this_will_happen_because_Nintendo_is_lazy_with_VC: You guys have a valid point. But Nintendo seems to be redesigning it's online content strategy much. With any luck, they realized that we want fully featured VH games and deliver with a virtual link cable. In fact, I think the fact that Nintendo allowed Sega to add online play to a VC game coming soon to Japan is proof of the matter. I'm not saying it's going to happen. In fact, it's likely it won't. Maybe I'm being a bit too hopeful here...

Edited on by ToastyYogurt

I'm pretty okay.
Formerly Destroyer360, Destroyer64, DestroyerInsertYourFavoriteRandomNumbersHere.
"Purple is a color." - Waluigi
Wait, quotes should be meaningful? Ugh, fine.
"I'm useless, but not for long. The future is coming on." - Gorillaz

3DS Friend Code: 2449-4642-6622 | Nintendo Network ID: ToastyYogurtTime

miketh2005

Mickeymac wrote:

I would love for that to happen, honestly I would! I doubt it will, because that right there would require actual work done to the games themselves, which we very well know Nintendo does not do with their downloadable services. though they did do work to Pokemon snap now that I think about it. Greatest thing ever, honestly. So I suppose there is hope if that's any consolation.

No, there wouldn't need be any work done to the games. All the 3DS would have to do is emulate a link cable. Similar to how many emulators emulate online play online. It doesn't change the game (as a regular rom works), but it emulates the controller being plugged in.

Pre-Order Your 3DS Now For FREE: http://gifts.freebiejeebies.co.uk/332012
(Referral Link) It WORKS, I just received a PS3 from them. Yes, it's the usual "complete an offer" stuff, but its only ONE offer.

Knux

Heck yes, that would be awesome. But that would require Nintendo to actually accomplish some work, which the company rarely did for VC games in the past.

Knux

Steven9wii

and DR mario

i have a wii u! send me a request with the message "nintendo life" in it without quotes.

3DS Friend Code: 0430-8795-4668 | Nintendo Network ID: Steven9wii | Twitter:

brandonbwii

Doma wrote:

BellGoRiiing wrote:

...Didn't the GBA used to have a wireless adapter?...How did that work out, I mean....I'm pretty sure Nintendo would figure something out...

It was made especially for the Pokemon games and nothing else, IIRC.

Yeah, the wireless adaptor was received so poorly that Mario Tennis Advance was supposed to use it but the feature was canned. It went the way of Wii Speak faster than Wii Speak LOL!

Anyways I unfortunately believe that GB/GBC games will be playable only in single-player mode. This is sad as when I was a kid, I bought mostly games that focused on multiplayer even if it meant I had to get two of the same cartriges. F1 Race, Pokemon, Wave Race, several fighting games including Street Fighter 2 and Mortal Kombat 1 & 2. I don't even know of many games that have strong single player on game boy except zelda

Edited on by brandonbwii

Facebook: bbworks club
Twitter: @bbworks_club
Instagram: bbworks club

Nintendo Network ID: BigBadBrowne

skywake

Now that you've mentioned it I'd actually be pretty damn surprised if they DIDN'T do it. Why would they even bother releasing games like Tetris, Dr Mario or Pokemon if it didn't have the link cable option? That'd be like releasing Mario Kart 64 on the Wii's VC and not allowing four player multiplayer! You have that second screen doing nothing, why not put a local WiFi menu on there? Allow you to send a limited version of the game (i.e. just the multiplayer bit) via DS download play or link up with someone who has a full copy of the game. Why not?

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

LzWinky

I don't get the appeal for Pokemon Red/Blue. Those games are terribly unbalanced and if Nintendo releases them, they need to fix some of the bad errors such as Psychic being too dang powerful.

Back on topic, how does anyone here know how difficult it is to emulate the Link Cable?

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

TeeJay

lz20XX wrote:

I don't get the appeal for Pokemon Red/Blue. Those games are terribly unbalanced and if Nintendo releases them, they need to fix some of the bad errors such as Psychic being too dang powerful.

Back on topic, how does anyone here know how difficult it is to emulate the Link Cable?

Was that a rhetorical question or were you actually looking for an answer?

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929 | 3DS Friend Code: 2423-1923-3519 | Nintendo Network ID: TeeJay92

skywake

lz20XX wrote:

Back on topic, how does anyone here know how difficult it is to emulate the Link Cable?

There are already gameboy emulators that have link cable support over LAN which is exactly what this is. Nintendo know the hardware better than anyone else, they have all the documentation. Why not?

Having said that, saving ghost data in Mario Kart 64 would've been pretty easy to implement I would've thought. They didn't do that. I'll give them the benefit of the doubt though, surely multiplayer Tetris is much more important than Ghost Data.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

LzWinky

I'm pretty sure a few changes will be made to work with the 3DS hardware, so that may play into the "difficulty" of emulating it

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

This topic has been archived, no further posts can be added.